Player Matchup

Tyr
Tyr
Beastyboiii52
Tyr
Level 86
God Stats
15W - 15L
1,420 SR
Queue Stats
503W - 525L
1,367 Elo+
Party 1
Susano
Susano
HavokVII-
Susano
Level 68
God Stats
26W - 13L
1,500 SR
Queue Stats
152W - 167L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
Im_An_E-girl_
Danzaburou
Level 27
God Stats
93W - 103L
1,419 SR
Queue Stats
111W - 133L
1,341 Elo+
Party 1
Sol
Sol
LamentedLemon72
Sol
Level 33
God Stats
4W - 2L
1,500 SR
Queue Stats
140W - 151L
1,274 Elo+
Solo
Cerberus
Cerberus
WildPurp103
Cerberus
Level 123
God Stats
3W - 1L
1,741 SR
Queue Stats
14W - 13L
1,504 Elo+
Solo
Team Averages
Level 67
1,516 SR
1,378 Elo+

VS

Team Averages
Level 136
1,527 SR
1,448 Elo+
Chang'e
Chang'e
DanyRann
Chang'e
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 76L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Iron_Dragon999
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 74L
1,514 Elo+
Solo
Ne Zha
Ne Zha
QUEEN V xLFx
Ne Zha
Level 129
God Stats
19W - 18L
1,599 SR
Queue Stats
59W - 55L
1,618 Elo+
Party 2
Hercules
Hercules
Slaughter512
Hercules
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 35L
1,203 Elo+
Solo
Nut
Nut
se7en xLFx
Nut
Level 158
God Stats
19W - 18L
1,538 SR
Queue Stats
218W - 222L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
7,327
611
3,432
10,189
7,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
HavokVII-
Susano
13
5 / 0 / 3
7,066
589
5,519
7,528
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Im_An_E-girl_
Danzaburou
11
2 / 1 / 7
6,724
560
8,181
7,288
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 1
6,645
554
5,617
8,514
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
WildPurp103
Cerberus
13
1 / 0 / 5
7,303
609
6,132
10,291
10,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DanyRann
Chang'e
10
0 / 3 / 2
6,116
510
3,834
11,908
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
Iron_Dragon999
Morgan Le Fay
12
1 / 1 / 1
6,897
575
5,028
6,214
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
10
1 / 3 / 1
5,699
475
2,938
9,732
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Slaughter512
Hercules
12
0 / 2 / 0
6,021
502
3,464
9,495
7,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 5 / 0
5,660
472
6,565
9,301
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
4
4
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Chang'e
DanyRann
Chang'e
0
3
2
0.33
W
Susano
HavokVII-
Susano
5
0
3
6.5
W
Danzaburou
Im_An_E-girl_
Danzaburou
2
1
7
5.5
L
Morgan Le Fay
Iron_Dragon999
Morgan Le Fay
1
1
1
1.5
W
2
2
1
1.25
L
Ne Zha
1
3
1
0.5
L
Hercules
Slaughter512
Hercules
0
2
0
0
W
Cerberus
WildPurp103
Cerberus
1
0
5
3.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,881
Damage
21,829
43,810
Taken
46,650
27,865
Mitigated
25,692
20,966
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,432
752
129
3,391
10,189
7,844
22
1,738
8,451
0
21,047
L
Chang'e
DanyRann
Chang'e
3,834
775
558
3,941
11,908
8,140
144
1,449
10,459
21,120
0
W
Susano
HavokVII-
Susano
5,519
1,168
0
4,937
7,528
3,364
0
402
7,126
0
54,338
W
Danzaburou
Im_An_E-girl_
Danzaburou
8,181
2,937
0
3,941
7,288
2,922
0
1,393
5,895
0
50,130
L
Morgan Le Fay
Iron_Dragon999
Morgan Le Fay
5,028
573
0
1,859
6,214
2,587
527
3,777
2,437
47,493
1,378
W
5,617
2,267
0
4,264
8,514
3,065
30
4,969
3,545
40,821
0
L
Ne Zha
2,938
394
0
986
9,732
4,429
0
1,433
8,157
0
32,208
L
Hercules
Slaughter512
Hercules
3,464
623
0
3,343
9,495
7,373
0
3,213
5,675
0
28,747
W
Cerberus
WildPurp103
Cerberus
6,132
198
0
4,304
10,291
10,670
0
236
9,663
49,013
1,877
L
6,565
4,149
116
2,088
9,301
3,163
949
981
8,273
0
40,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,065
Gold Earned
30,393
372
Minions Killed
275
0
Camps Cleared
0
1,309,078
Distance Traveled
1,202,139
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,327
611
33
3
0
289,300
4
L
Chang'e
6,116
510
26
2
0
224,739
3
W
Susano
7,066
589
88
7
0
308,135
3
W
Danzaburou
6,724
560
72
6
0
259,244
0
L
Morgan Le Fay
6,897
575
74
6
0
262,428
2
W
Sol
6,645
554
64
5
0
249,887
0
L
Ne Zha
5,699
475
55
5
0
284,128
3
L
Hercules
6,021
502
53
4
0
217,554
3
W
Cerberus
7,303
609
115
10
0
202,512
0
L
Nut
5,660
472
67
6
0
213,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role