Player Matchup

Hera
Hera
ChocoMacho_00
Hera
Level 153
God Stats
23W - 13L
1,871 SR
Queue Stats
318W - 303L
1,405 Elo+
Solo
Bacchus
Bacchus
DIG3ST
Bacchus
Level 147
God Stats
1W - 0L
1,792 SR
Queue Stats
2W - 4L
1,448 Elo+
Party 2
Shiva
Shiva
JupiterzBolt
Shiva
Level 127
God Stats
36W - 20L
1,598 SR
Queue Stats
413W - 403L
1,510 Elo+
Solo
Nu Wa
Nu Wa
djaj56
Nu Wa
Level 147
God Stats
8W - 2L
1,546 SR
Queue Stats
175W - 167L
1,472 Elo+
Solo
Hou Yi
Hou Yi
theBream
Hou Yi
Level 128
God Stats
1W - 0L
1,704 SR
Queue Stats
2W - 4L
1,448 Elo+
Party 2
Team Averages
Level 140
1,702 SR
1,456 Elo+

VS

Team Averages
Level 142
1,510 SR
1,475 Elo+
Hades
Hades
DarkLynx24
Hades
Level 156
God Stats
3W - 2L
1,622 SR
Queue Stats
142W - 132L
1,522 Elo+
Party 1
Pele
Pele
LancelotKoL
Pele
Level 141
God Stats
27W - 26L
1,562 SR
Queue Stats
132W - 121L
1,538 Elo+
Solo
Nu Wa
Nu Wa
LittleHunter45
Nu Wa
Level 144
God Stats
20W - 22L
1,569 SR
Queue Stats
124W - 123L
1,537 Elo+
Party 1
Nut
Nut
STaTiC-ShaDeZ
Nut
Level 123
God Stats
0W - 2L
1,295 SR
Queue Stats
5W - 6L
1,285 Elo+
Solo
Horus
Horus
ashbro321
Horus
Level 147
God Stats
8W - 5L
1,500 SR
Queue Stats
275W - 272L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,492
535
3,779
4,711
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
DIG3ST
Bacchus
14
4 / 1 / 6
7,617
544
9,675
11,147
7,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 6
7,471
534
4,935
10,107
7,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
djaj56
Nu Wa
14
2 / 2 / 3
7,802
557
8,443
5,502
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
theBream
Hou Yi
14
4 / 0 / 3
7,924
566
5,658
9,296
3,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
0 / 1 / 0
7,907
565
1,093
10,026
4,205
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 4 / 1
7,255
518
5,161
16,415
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 3
7,774
555
5,902
6,343
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
6,382
456
3,944
8,482
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
ashbro321
Horus
9
1 / 3 / 0
6,065
433
2,743
12,164
9,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
5
5
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Bacchus
DIG3ST
Bacchus
4
1
6
7
L
Hades
0
1
0
0
W
2
1
6
5
L
3
4
1
0.88
L
1
2
3
1.25
L
0
3
1
0.17
L
Horus
ashbro321
Horus
1
3
0
0.33
W
Nu Wa
djaj56
Nu Wa
2
2
3
1.75
W
Hou Yi
theBream
Hou Yi
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,490
Damage
18,843
40,763
Taken
53,430
21,842
Mitigated
25,469
15,089
Healing
16,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,779
1,244
0
950
4,711
1,509
0
1,510
3,201
48,977
776
W
Bacchus
DIG3ST
Bacchus
9,675
1,163
0
4,495
11,147
7,342
0
1,799
9,348
55,230
1,093
L
Hades
1,093
33
35
7,134
10,026
4,205
942
4,141
5,663
58,016
1,833
W
4,935
596
70
3,732
10,107
7,127
0
1,235
8,872
0
31,170
L
5,161
1,001
0
3,410
16,415
7,032
43
6,937
9,293
0
67,914
L
5,902
917
0
597
6,343
2,108
0
4,298
1,921
61,542
527
L
3,944
2,407
0
1,520
8,482
3,105
0
1,846
6,556
0
34,978
L
Horus
ashbro321
Horus
2,743
997
464
3,147
12,164
9,019
0
3,323
8,674
0
14,525
W
Nu Wa
djaj56
Nu Wa
8,443
1,181
0
773
5,502
1,949
84
1,764
3,738
59,047
1,958
W
Hou Yi
theBream
Hou Yi
5,658
3,761
0
5,069
9,296
3,915
0
721
8,575
0
64,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,306
Gold Earned
35,383
445
Minions Killed
402
0
Camps Cleared
0
1,347,773
Distance Traveled
1,307,776
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,492
535
109
8
0
265,861
0
W
Bacchus
7,617
544
72
5
0
302,871
3
L
Hades
7,907
565
112
8
0
251,448
0
W
Shiva
7,471
534
39
3
0
277,016
3
L
Pele
7,255
518
91
7
0
279,660
0
L
Nu Wa
7,774
555
114
8
0
243,875
2
L
Nut
6,382
456
66
5
0
254,141
0
L
Horus
6,065
433
19
1
0
278,652
1
W
Nu Wa
7,802
557
119
9
0
250,710
3
W
Hou Yi
7,924
566
106
8
0
251,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role