Player Matchup

Ishtar
Ishtar
ChelsyColle
Ishtar
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,804 Elo+
Party 1
Surtr
Surtr
EatMySh0rtsG
Surtr
Level 84
God Stats
8W - 4L
1,285 SR
Queue Stats
219W - 198L
1,492 Elo+
Party 1
Janus
Janus
Mrdummypants
Janus
Level 152
God Stats
4W - 5L
1,500 SR
Queue Stats
331W - 296L
1,571 Elo+
Party 2
Nu Wa
Nu Wa
Queen Rain3093
Nu Wa
Level 197
God Stats
41W - 35L
1,713 SR
Queue Stats
339W - 320L
1,580 Elo+
Party 2
Cerberus
Cerberus
WolfieShocks
Cerberus
Level 187
God Stats
1W - 4L
1,390 SR
Queue Stats
123W - 129L
1,489 Elo+
Party 1
Team Averages
Level 141
1,477 SR
1,587 Elo+

VS

Team Averages
Level 144
1,572 SR
1,478 Elo+
Kukulkan
Kukulkan
AkaMonki
Kukulkan
Level 156
God Stats
7W - 8L
1,713 SR
Queue Stats
271W - 247L
1,593 Elo+
Solo
Arachne
Arachne
NamelessxKillah
Arachne
Level 120
God Stats
3W - 0L
1,713 SR
Queue Stats
10W - 13L
1,436 Elo+
Party 3
King Arthur
King Arthur
Oblivisci
King Arthur
Level 186
God Stats
7W - 7L
1,531 SR
Queue Stats
200W - 194L
1,477 Elo+
Party 3
Hachiman
Hachiman
Whitefire06
Hachiman
Level 128
God Stats
18W - 17L
1,403 SR
Queue Stats
68W - 80L
1,470 Elo+
Party 3
Sylvanus
Sylvanus
iTzMyah
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 74L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 4 / 1
7,316
430
3,043
8,932
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
1 / 2 / 1
6,919
407
3,828
14,487
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

16
3 / 2 / 3
8,626
507
11,866
15,113
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 1
9,120
536
9,088
6,820
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
WolfieShocks
Cerberus
14
1 / 2 / 2
8,399
494
7,957
12,380
12,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AkaMonki
Kukulkan
16
2 / 1 / 1
9,501
559
9,050
6,978
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 2
9,107
536
5,622
10,168
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Oblivisci
King Arthur
15
1 / 2 / 1
9,111
536
9,592
16,093
13,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hachiman
Whitefire06
Hachiman
16
4 / 0 / 3
10,087
593
10,012
13,216
6,024
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
iTzMyah
Sylvanus
12
0 / 3 / 2
7,064
416
4,904
17,275
14,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
11
11
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AkaMonki
Kukulkan
2
1
1
2.5
L
Ishtar
0
4
1
0.13
L
1
2
1
0.75
L
3
2
3
2.25
W
4
1
2
5
W
King Arthur
Oblivisci
King Arthur
1
2
1
0.75
L
2
1
1
2.5
W
Hachiman
Whitefire06
Hachiman
4
0
3
5.5
L
Cerberus
WolfieShocks
Cerberus
1
2
2
1
W
Sylvanus
iTzMyah
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,782
Damage
39,180
57,732
Taken
63,730
36,736
Mitigated
41,327
13,701
Healing
18,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AkaMonki
Kukulkan
9,050
162
0
549
6,978
3,072
668
3,187
3,791
93,419
277
L
Ishtar
3,043
1,435
0
1,330
8,932
3,347
0
1,841
7,091
0
43,178
L
3,828
1,050
0
3,828
14,487
13,118
0
5,199
9,288
768
46,611
L
11,866
1,060
0
4,816
15,113
5,965
126
2,960
12,153
88,404
1,102
W
5,622
3,421
0
3,786
10,168
4,467
0
4,691
5,477
0
71,279
W
King Arthur
Oblivisci
King Arthur
9,592
816
0
1,148
16,093
13,360
0
9,556
6,498
119
69,537
L
9,088
1,142
0
1,505
6,820
2,221
90
3,997
2,823
80,841
693
W
Hachiman
Whitefire06
Hachiman
10,012
6,170
0
5,481
13,216
6,024
680
5,287
7,761
0
90,867
L
Cerberus
WolfieShocks
Cerberus
7,957
526
0
2,222
12,380
12,085
0
38
12,342
57,054
0
W
Sylvanus
iTzMyah
Sylvanus
4,904
1,306
1,001
6,785
17,275
14,404
420
6,070
10,732
34,494
1,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,380
Gold Earned
44,870
572
Minions Killed
585
0
Camps Cleared
0
1,592,381
Distance Traveled
1,586,082
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,501
559
176
10
0
324,323
0
L
Ishtar
7,316
430
90
5
0
279,937
0
L
Surtr
6,919
407
76
4
0
355,022
4
L
Janus
8,626
507
137
8
0
337,699
3
W
Arachne
9,107
536
103
6
0
389,334
4
W
King Arthur
9,111
536
110
6
0
318,268
0
L
Nu Wa
9,120
536
159
9
0
310,069
7
W
Hachiman
10,087
593
146
9
0
304,282
0
L
Cerberus
8,399
494
110
6
0
309,654
3
W
Sylvanus
7,064
416
50
3
0
249,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role