Player Matchup

Nemesis
Nemesis
Bum_Greatest
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,433 Elo+
Party 2
Hades
Hades
Chillwill2-6
Hades
Level 39
God Stats
24W - 16L
1,500 SR
Queue Stats
43W - 41L
1,278 Elo+
Party 4
Bacchus
Bacchus
EtitiTeCheck_334
Bacchus
Level 60
God Stats
4W - 2L
1,469 SR
Queue Stats
125W - 125L
1,365 Elo+
Solo
Horus
Horus
JahDaGreat13
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,218 Elo+
Party 4
Anubis
Anubis
Sub-Zero_Cicero
Anubis
Level 27
God Stats
14W - 12L
1,412 SR
Queue Stats
25W - 31L
1,384 Elo+
Party 2
Team Averages
Level 45
1,476 SR
1,336 Elo+

VS

Team Averages
Level 50
1,485 SR
1,438 Elo+
Arachne
Arachne
Andres_X999
Arachne
Level 67
God Stats
17W - 13L
1,573 SR
Queue Stats
263W - 241L
1,442 Elo+
Party 1
Osiris
Osiris
Aydan82
Osiris
Level 47
God Stats
7W - 3L
1,636 SR
Queue Stats
69W - 83L
1,402 Elo+
Party 3
Skadi
Skadi
Budda Smash23
Skadi
Level 64
God Stats
8W - 3L
1,637 SR
Queue Stats
19W - 11L
1,551 Elo+
Solo
Bake Kujira
Bake Kujira
EvilVibes
Bake Kujira
Level 43
God Stats
2W - 2L
1,156 SR
Queue Stats
31W - 49L
1,381 Elo+
Party 3
Janus
Janus
Water-_-Bugs
Janus
Level 29
God Stats
39W - 33L
1,425 SR
Queue Stats
228W - 208L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bum_Greatest
Nemesis
10
1 / 1 / 1
5,723
572
5,241
8,376
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 1
5,174
517
2,439
6,208
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
1 / 3 / 0
4,939
494
1,848
10,191
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 0
5,406
541
4,800
12,041
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
5,157
516
4,144
6,233
2,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andres_X999
Arachne
12
6 / 1 / 2
6,548
655
7,013
9,046
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Aydan82
Osiris
10
1 / 0 / 0
5,925
593
8,308
7,964
9,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 2
5,123
512
4,314
3,790
1,188
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bake Kujira
EvilVibes
Bake Kujira
10
1 / 1 / 3
5,285
529
3,891
8,161
5,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 2
5,740
574
2,139
6,470
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Andres_X999
Arachne
6
1
2
7
W
Osiris
Aydan82
Osiris
1
0
0
1
W
2
0
2
3
L
Nemesis
Bum_Greatest
Nemesis
1
1
1
1.5
L
1
4
1
0.38
L
1
3
0
0.33
W
Bake Kujira
EvilVibes
Bake Kujira
1
1
3
2.5
L
0
1
0
0
L
0
3
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,472
Damage
25,665
43,049
Taken
35,431
22,077
Mitigated
21,190
12,194
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Andres_X999
Arachne
7,013
4,534
0
4,932
9,046
3,540
0
930
8,034
0
41,695
W
Osiris
Aydan82
Osiris
8,308
2,541
0
3,206
7,964
9,062
0
0
7,424
0
35,813
W
4,314
2,033
617
547
3,790
1,188
251
1,361
2,429
0
21,197
L
Nemesis
Bum_Greatest
Nemesis
5,241
2,415
0
845
8,376
3,689
0
180
8,076
0
44,577
L
2,439
646
385
1,043
6,208
2,413
0
873
5,171
25,449
763
L
1,848
141
78
1,987
10,191
6,671
0
2,231
7,553
9,239
0
W
Bake Kujira
EvilVibes
Bake Kujira
3,891
1,476
0
1,874
8,161
5,814
180
2,223
5,938
31,949
0
L
4,800
2,465
80
5,959
12,041
6,739
0
0
10,887
0
32,168
L
4,144
245
0
1,817
6,233
2,565
0
1,966
4,151
29,034
1,936
W
2,139
132
0
1,790
6,470
1,586
264
3,690
2,780
32,053
1,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,399
Gold Earned
28,621
226
Minions Killed
234
0
Camps Cleared
0
998,750
Distance Traveled
1,021,487
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,548
655
65
7
0
253,394
1
W
Osiris
5,925
593
54
5
0
198,734
0
W
Skadi
5,123
512
28
3
0
157,694
4
L
Nemesis
5,723
572
71
7
0
260,830
0
L
Hades
5,174
517
35
4
0
165,456
0
L
Bacchus
4,939
494
9
1
0
199,079
0
W
Bake Kujira
5,285
529
40
4
0
195,839
0
L
Horus
5,406
541
57
6
0
196,278
0
L
Anubis
5,157
516
54
5
0
177,107
4
W
Janus
5,740
574
47
5
0
215,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role