Player Matchup

Da Ji
Da Ji
Accelaroo
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,373 Elo+
Party 1
Chang'e
Chang'e
Approproho
Chang'e
Level 27
God Stats
3W - 5L
1,504 SR
Queue Stats
3W - 7L
1,373 Elo+
Party 3
Horus
Horus
Atafucyu
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,373 Elo+
Party 1
Medusa
Medusa
Sonnymk
Medusa
Level 35
God Stats
9W - 7L
1,419 SR
Queue Stats
212W - 207L
1,480 Elo+
Party 3
Scylla
Scylla
YoGirlsFavSnack
Scylla
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 34L
1,373 Elo+
Party 1
Team Averages
Level 35
1,485 SR
1,395 Elo+

VS

Team Averages
Level 48
1,428 SR
1,542 Elo+
Horus
Horus
 
Horus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BlindFire247
Lancelot
Level 33
God Stats
1W - 4L
1,341 SR
Queue Stats
6W - 10L
1,593 Elo+
Party 2
Thoth
Thoth
Goodnlucky
Thoth
Level 87
God Stats
2W - 2L
1,547 SR
Queue Stats
93W - 81L
1,617 Elo+
Party 2
Charon
Charon
holyfafnir
Charon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 4
Artemis
Artemis
wall9562
Artemis
Level 46
God Stats
1W - 1L
1,252 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Accelaroo
Da Ji
14
3 / 4 / 7
8,875
493
6,581
17,222
8,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
Approproho
Chang'e
18
10 / 0 / 3
11,767
654
11,199
12,845
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Horus
Atafucyu
Horus
12
2 / 1 / 13
9,393
522
3,848
16,941
15,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Sonnymk
Medusa
17
6 / 3 / 6
10,879
604
17,233
11,812
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 3 / 5
8,008
445
6,404
10,706
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 6 / 2
7,797
433
4,690
16,135
12,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
BlindFire247
Lancelot
13
2 / 4 / 3
8,036
446
6,441
14,700
8,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
16
4 / 3 / 4
9,462
526
9,182
8,765
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon
holyfafnir
Charon
12
1 / 3 / 8
8,025
446
7,102
14,216
14,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
wall9562
Artemis
16
3 / 5 / 5
8,823
490
7,477
10,402
4,039
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
21
Kills
10
11
Deaths
21
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
2
0.17
W
Da Ji
Accelaroo
Da Ji
3
4
7
1.63
W
Chang'e
Approproho
Chang'e
10
0
3
11.5
W
Horus
Atafucyu
Horus
2
1
13
8.5
L
Lancelot
BlindFire247
Lancelot
2
4
3
0.88
L
Thoth
4
3
4
2
W
Medusa
Sonnymk
Medusa
6
3
6
3
W
0
3
5
0.83
L
Charon
holyfafnir
Charon
1
3
8
1.67
L
Artemis
wall9562
Artemis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,265
Damage
34,892
69,526
Taken
64,218
38,563
Mitigated
43,349
26,924
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,690
2,521
572
2,536
16,135
12,848
0
6,267
9,868
0
44,594
W
Da Ji
Accelaroo
Da Ji
6,581
1,511
0
1,004
17,222
8,603
138
4,434
12,679
0
51,263
W
Chang'e
Approproho
Chang'e
11,199
1,002
4,265
8,004
12,845
5,199
601
1,927
10,435
86,836
2,011
W
Horus
Atafucyu
Horus
3,848
2,158
2,796
7,680
16,941
15,243
735
4,566
12,323
0
15,745
L
Lancelot
BlindFire247
Lancelot
6,441
1,604
0
1,564
14,700
8,467
0
2,387
12,313
0
51,990
L
Thoth
9,182
268
0
888
8,765
3,262
0
2,793
5,972
83,372
0
W
Medusa
Sonnymk
Medusa
17,233
7,119
0
1,595
11,812
5,228
2,445
3,005
8,617
0
96,196
W
6,404
578
0
1,580
10,706
4,290
620
2,979
7,678
54,754
598
L
Charon
holyfafnir
Charon
7,102
1,500
0
1,601
14,216
14,733
0
4,823
9,393
23,000
0
L
Artemis
wall9562
Artemis
7,477
2,994
0
1,658
10,402
4,039
0
1,222
9,180
0
57,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,922
Gold Earned
42,143
460
Minions Killed
417
0
Camps Cleared
0
1,745,462
Distance Traveled
1,727,561
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,797
433
85
5
0
297,268
0
W
Da Ji
8,875
493
72
4
0
370,255
2
W
Chang'e
11,767
654
143
8
0
338,333
6
W
Horus
9,393
522
30
2
0
385,007
0
L
Lancelot
8,036
446
80
4
0
392,341
1
L
Thoth
9,462
526
151
8
0
387,418
0
W
Medusa
10,879
604
141
8
0
296,588
4
W
Scylla
8,008
445
74
4
0
355,279
0
L
Charon
8,025
446
23
1
0
327,788
4
L
Artemis
8,823
490
78
4
0
322,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role