Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ChameleonChaos13
Skadi
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 8L
1,594 Elo+
Party 1
Merlin
Merlin
xXTheAceXx
Merlin
Level 48
God Stats
9W - 6L
1,082 SR
Queue Stats
45W - 36L
1,558 Elo+
Party 1
Team Averages
Level 118
1,361 SR
1,551 Elo+

VS

Team Averages
Level 114
1,354 SR
1,549 Elo+
Ares
Ares
AnotherCrusty1
Ares
Level 158
God Stats
0W - 5L
1,484 SR
Queue Stats
25W - 46L
1,462 Elo+
Party 2
Cernunnos
Cernunnos
Degati
Cernunnos
Level 147
God Stats
0W - 1L
1,262 SR
Queue Stats
41W - 52L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
fistingfists
Jormungandr
Level 37
God Stats
1W - 4L
1,318 SR
Queue Stats
24W - 23L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 1 / 6
9,005
750
9,280
16,243
15,549
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 0 / 5
9,687
807
10,836
6,176
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
xXTheAceXx
Merlin
15
2 / 0 / 7
9,339
778
9,596
9,152
4,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
8,151
679
8,964
14,939
17,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Degati
Cernunnos
14
0 / 2 / 1
8,215
685
10,247
9,917
5,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
fistingfists
Jormungandr
12
0 / 2 / 0
7,476
623
7,459
11,473
9,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
9
Kills
1
1
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
6
6
L
1
5
0
0.2
W
4
0
5
6.5
L
Cernunnos
Degati
Cernunnos
0
2
1
0.25
L
Jormungandr
fistingfists
Jormungandr
0
2
0
0
W
Merlin
xXTheAceXx
Merlin
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,712
Damage
26,670
31,571
Taken
36,329
22,538
Mitigated
32,079
10,690
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,280
1,684
0
3,964
16,243
15,549
487
7,859
8,363
0
16,973
L
8,964
1,177
0
1,267
14,939
17,742
0
3,544
11,387
16,718
2,219
W
10,836
6,421
0
1,521
6,176
2,820
1,304
3,585
2,563
0
46,395
L
Cernunnos
Degati
Cernunnos
10,247
3,447
0
2,186
9,917
5,320
0
2,605
7,301
0
41,357
L
Jormungandr
fistingfists
Jormungandr
7,459
1,629
0
1,485
11,473
9,017
0
3,512
7,953
25,528
771
W
Merlin
xXTheAceXx
Merlin
9,596
360
170
5,035
9,152
4,169
977
4,002
5,150
42,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,031
Gold Earned
23,842
164
Minions Killed
140
0
Camps Cleared
0
700,314
Distance Traveled
649,612
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,005
750
13
1
0
245,620
0
L
Ares
8,151
679
29
2
0
209,343
0
W
Skadi
9,687
807
80
7
0
222,669
0
L
Cernunnos
8,215
685
76
6
0
227,419
1
L
Jormungandr
7,476
623
35
3
0
212,850
5
W
Merlin
9,339
778
71
6
0
232,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role