Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
JamieTEGmosley17
Scylla
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,082 Elo+
Party 1
Hel
Hel
Knightlife2
Hel
Level 158
God Stats
2W - 2L
1,715 SR
Queue Stats
1,167W - 1,223L
1,485 Elo+
Solo
Bellona
Bellona
blalde21
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
fenixcl90
Nu Wa
Level 88
God Stats
4W - 1L
1,508 SR
Queue Stats
81W - 63L
1,519 Elo+
Solo
Team Averages
Level 117
1,545 SR
1,398 Elo+

VS

Team Averages
Level 121
1,457 SR
1,454 Elo+
Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Docter4hire
Morgan Le Fay
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
249W - 260L
1,381 Elo+
Party 2
Fenrir
Fenrir
FadedItachi
Fenrir
Level 146
God Stats
2W - 2L
1,285 SR
Queue Stats
412W - 450L
1,389 Elo+
Solo
Nut
Nut
Mandip1679
Nut
Level 154
God Stats
2W - 4L
1,194 SR
Queue Stats
329W - 315L
1,465 Elo+
Solo
Yemoja
Yemoja
xTaKiiN LiiVeZz
Yemoja
Level 65
God Stats
2W - 1L
1,806 SR
Queue Stats
54W - 53L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
3 / 4 / 9
7,949
994
4,998
9,549
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

16
4 / 1 / 9
9,017
1,127
6,564
6,608
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
4 / 1 / 7
8,193
1,024
2,993
4,922
2,612
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
blalde21
Bellona
11
1 / 5 / 7
7,123
890
2,278
10,486
7,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
fenixcl90
Nu Wa
16
6 / 1 / 11
8,982
1,123
12,447
6,254
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 6 / 2
6,412
802
3,173
9,958
3,216
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Docter4hire
Morgan Le Fay
16
2 / 4 / 5
7,659
957
7,656
7,727
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
11
2 / 3 / 0
6,085
761
1,737
5,523
1,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
4 / 5 / 1
7,273
909
6,144
8,290
3,168
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
2,248
281
0
509
188

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
18
Kills
10
12
Deaths
18
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
4
9
1.88
L
Pele
 
Pele
2
6
2
0.5
L
Morgan Le Fay
Docter4hire
Morgan Le Fay
2
4
5
1.13
L
Fenrir
2
3
0
0.67
W
4
1
9
8.5
W
4
1
7
7.5
L
4
5
1
0.9
W
Bellona
blalde21
Bellona
1
5
7
0.9
W
Nu Wa
fenixcl90
Nu Wa
6
1
11
11.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,280
Damage
18,710
37,819
Taken
32,007
24,371
Mitigated
12,203
14,411
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,998
1,887
607
1,805
9,549
8,380
201
2,045
7,504
58
6,701
L
Pele
 
Pele
3,173
612
122
961
9,958
3,216
0
6,946
2,658
0
10,176
L
Morgan Le Fay
Docter4hire
Morgan Le Fay
7,656
1,158
98
788
7,727
3,796
0
5,001
2,476
24,034
0
L
Fenrir
1,737
150
0
978
5,523
1,835
0
3,498
1,898
0
4,347
W
6,564
720
339
1,382
6,608
2,837
2,148
1,532
5,076
23,323
696
W
2,993
426
5,134
2,551
4,922
2,612
939
1,942
2,980
8,235
0
L
6,144
2,852
152
642
8,290
3,168
0
5,570
2,681
0
17,127
W
Bellona
blalde21
Bellona
2,278
875
214
1,004
10,486
7,824
1,941
1,247
9,239
0
6,668
W
Nu Wa
fenixcl90
Nu Wa
12,447
4,130
551
824
6,254
2,718
1,386
890
5,364
22,107
725
L
0
0
0
0
509
188
0
509
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,264
Gold Earned
29,677
102
Minions Killed
55
0
Camps Cleared
0
775,045
Distance Traveled
455,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,949
994
5
1
0
144,962
0
L
Pele
6,412
802
7
1
0
124,708
0
L
Morgan Le Fay
7,659
957
24
3
0
136,499
0
L
Fenrir
6,085
761
6
1
0
81,365
0
W
Scylla
9,017
1,127
46
6
0
151,456
0
W
Hel
8,193
1,024
12
2
0
172,981
0
L
Nut
7,273
909
18
2
0
112,911
0
W
Bellona
7,123
890
15
2
0
134,403
0
W
Nu Wa
8,982
1,123
24
3
0
171,243
0
L
Yemoja
2,248
281
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role