Player Matchup

Anubis
Anubis
ChicoBelico
Anubis
Level 129
God Stats
5W - 1L
1,531 SR
Queue Stats
55W - 57L
1,462 Elo+
Party 1
Set
Set
Cookiesssss
Set
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,538 Elo+
Solo
Chaac
Chaac
angel27350
Chaac
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 53L
1,508 Elo+
Party 1
Nut
Nut
shalessa
Nut
Level 147
God Stats
6W - 4L
1,578 SR
Queue Stats
43W - 56L
1,359 Elo+
Party 2
Aphrodite
Aphrodite
tipsytina
Aphrodite
Level 88
God Stats
7W - 3L
1,795 SR
Queue Stats
34W - 39L
1,582 Elo+
Party 2
Team Averages
Level 103
1,581 SR
1,490 Elo+

VS

Team Averages
Level 73
1,561 SR
1,575 Elo+
Izanami
Izanami
BagoTaters
Izanami
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 7L
1,732 Elo+
Solo
Bellona
Bellona
BakedBe4n
Bellona
Level 59
God Stats
36W - 20L
1,685 SR
Queue Stats
98W - 81L
1,601 Elo+
Party 3
Mercury
Mercury
H0lyFarkus
Mercury
Level 57
God Stats
11W - 10L
1,599 SR
Queue Stats
90W - 99L
1,471 Elo+
Solo
Janus
Janus
TyScooper
Janus
Level 24
God Stats
1W - 2L
1,520 SR
Queue Stats
29W - 26L
1,591 Elo+
Party 3
Atlas
Atlas
ilyjunnior
Atlas
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 54L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 2 / 2
8,718
581
7,590
10,187
5,020
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

17
2 / 0 / 5
8,682
579
9,343
15,285
9,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chaac
13
0 / 0 / 2
7,904
527
7,353
16,137
11,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 2 / 1
7,321
488
9,571
11,485
4,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
tipsytina
Aphrodite
10
1 / 4 / 4
6,536
436
3,455
12,372
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BagoTaters
Izanami
14
5 / 1 / 0
8,405
560
11,578
9,552
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
BakedBe4n
Bellona
15
2 / 0 / 0
8,844
590
13,620
14,078
21,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
H0lyFarkus
Mercury
12
0 / 5 / 5
7,070
471
4,103
9,144
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
TyScooper
Janus
14
1 / 4 / 0
7,996
533
6,604
7,641
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
10
0 / 3 / 3
6,856
457
4,921
12,658
10,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
8
8
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
BagoTaters
Izanami
5
1
0
5
L
Bellona
BakedBe4n
Bellona
2
0
0
2
W
Anubis
4
2
2
2.5
W
2
0
5
4.5
L
Mercury
H0lyFarkus
Mercury
0
5
5
0.5
L
Janus
TyScooper
Janus
1
4
0
0.25
W
Chaac
0
0
2
1
L
Atlas
0
3
3
0.5
W
6
2
1
3.25
W
Aphrodite
tipsytina
Aphrodite
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,312
Damage
40,826
65,466
Taken
53,073
40,079
Mitigated
43,050
25,388
Healing
8,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BagoTaters
Izanami
11,578
7,709
0
1,976
9,552
3,900
585
2,095
7,457
0
73,771
L
Bellona
BakedBe4n
Bellona
13,620
3,848
0
3,951
14,078
21,740
0
426
13,652
284
76,092
W
Anubis
7,590
251
0
5,844
10,187
5,020
280
4,704
5,260
79,714
1,504
W
9,343
4,437
0
2,668
15,285
9,883
0
1,652
13,526
0
100,311
L
Mercury
H0lyFarkus
Mercury
4,103
1,036
0
0
9,144
4,048
0
1,245
7,899
0
51,625
L
Janus
TyScooper
Janus
6,604
114
0
720
7,641
2,677
0
4,015
3,626
73,222
0
W
Chaac
7,353
1,310
0
6,181
16,137
11,774
0
279
14,514
0
62,355
L
Atlas
4,921
1,233
0
2,203
12,658
10,685
0
3,250
9,408
16,067
1,455
W
9,571
4,206
0
2,348
11,485
4,607
591
1,605
9,880
0
43,300
W
Aphrodite
tipsytina
Aphrodite
3,455
873
3,520
4,827
12,372
8,795
71
2,714
9,499
14,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,161
Gold Earned
39,171
445
Minions Killed
473
0
Camps Cleared
0
1,451,847
Distance Traveled
1,500,431
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,405
560
113
8
0
272,939
0
L
Bellona
8,844
590
126
8
0
299,209
0
W
Anubis
8,718
581
133
9
0
282,640
6
W
Set
8,682
579
133
9
0
352,179
1
L
Mercury
7,070
471
82
5
0
348,223
0
L
Janus
7,996
533
136
9
0
284,017
0
W
Chaac
7,904
527
111
7
0
259,382
0
L
Atlas
6,856
457
16
1
0
296,043
5
W
Nut
7,321
488
59
4
0
278,214
0
W
Aphrodite
6,536
436
9
1
0
279,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role