Player Matchup

Freya
Freya
Cryptomachus
Freya
Level 183
God Stats
2W - 4L
1,500 SR
Queue Stats
338W - 335L
1,496 Elo+
Solo
Charybdis
Charybdis
DarK-NoSsioP
Charybdis
Level 109
God Stats
1W - 2L
1,715 SR
Queue Stats
89W - 96L
1,424 Elo+
Party 1
Izanami
Izanami
Masquerader69
Izanami
Level 128
God Stats
2W - 6L
1,498 SR
Queue Stats
471W - 443L
1,526 Elo+
Solo
Da Ji
Da Ji
Owon44
Da Ji
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 78L
1,420 Elo+
Party 1
Nox
Nox
PatcholeZer
Nox
Level 155
God Stats
4W - 7L
1,272 SR
Queue Stats
286W - 318L
1,529 Elo+
Solo
Team Averages
Level 140
1,497 SR
1,479 Elo+

VS

Team Averages
Level 130
1,451 SR
1,484 Elo+
Charybdis
Charybdis
 
Charybdis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Reynoww
Shiva
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
174W - 173L
1,505 Elo+
Solo
Ullr
Ullr
SirZechs78
Ullr
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 144L
1,538 Elo+
Solo
Raijin
Raijin
Viicen94
Raijin
Level 149
God Stats
7W - 4L
1,505 SR
Queue Stats
298W - 285L
1,462 Elo+
Party 2
Bellona
Bellona
shiraj15
Bellona
Level 149
God Stats
4W - 2L
1,250 SR
Queue Stats
471W - 480L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,685
836
5,027
6,527
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
DarK-NoSsioP
Charybdis
13
3 / 2 / 2
7,134
892
8,815
7,311
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
13
2 / 4 / 4
7,454
932
5,543
8,999
4,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Da Ji
Owon44
Da Ji
12
0 / 3 / 4
6,472
809
6,296
9,158
12,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 4
6,511
814
2,581
5,684
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 3 / 10
7,663
958
7,191
9,517
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
Reynoww
Shiva
13
2 / 2 / 12
7,681
960
5,576
11,249
13,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 10
8,144
1,018
4,839
6,900
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Viicen94
Raijin
15
5 / 1 / 6
8,579
1,072
10,676
5,550
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
shiraj15
Bellona
13
4 / 3 / 9
7,828
979
5,295
10,937
13,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
7
Kills
15
15
Deaths
10
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
3
10
2.33
L
2
3
0
0.67
L
Charybdis
DarK-NoSsioP
Charybdis
3
2
2
2
L
Izanami
2
4
4
1
L
Da Ji
Owon44
Da Ji
0
3
4
0.67
L
0
3
4
0.67
W
Shiva
Reynoww
Shiva
2
2
12
4
W
2
1
10
7
W
Raijin
Viicen94
Raijin
5
1
6
8
W
Bellona
shiraj15
Bellona
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,262
Damage
33,577
37,679
Taken
44,153
28,406
Mitigated
36,791
8,693
Healing
14,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,191
3,472
1,686
2,669
9,517
3,768
3,446
797
8,720
0
17,634
L
5,027
1,350
0
1,534
6,527
2,867
412
1,324
4,961
12,456
914
L
Charybdis
DarK-NoSsioP
Charybdis
8,815
3,838
697
1,706
7,311
3,429
957
2,637
4,389
0
16,194
L
Izanami
5,543
1,901
383
579
8,999
4,860
307
2,952
5,791
0
13,389
L
Da Ji
Owon44
Da Ji
6,296
852
1,045
2,107
9,158
12,279
39
1,970
6,671
0
7,952
L
2,581
269
530
112
5,684
4,971
204
1,668
3,740
9,854
0
W
Shiva
Reynoww
Shiva
5,576
308
2,776
3,407
11,249
13,108
678
2,058
9,191
0
9,170
W
4,839
984
171
1,675
6,900
3,422
2,466
1,078
5,822
0
20,468
W
Raijin
Viicen94
Raijin
10,676
868
390
500
5,550
2,689
771
590
4,960
26,293
0
W
Bellona
shiraj15
Bellona
5,295
1,073
402
848
10,937
13,804
1,167
2,873
8,064
0
8,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,256
Gold Earned
39,895
79
Minions Killed
100
0
Camps Cleared
0
639,488
Distance Traveled
779,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,663
958
31
4
0
161,395
0
L
Freya
6,685
836
24
3
0
123,360
0
L
Charybdis
7,134
892
21
3
0
145,948
0
L
Izanami
7,454
932
23
3
0
112,319
0
L
Da Ji
6,472
809
5
1
0
144,480
0
L
Nox
6,511
814
6
1
0
113,381
0
W
Shiva
7,681
960
9
1
0
165,382
0
W
Ullr
8,144
1,018
29
4
0
145,724
0
W
Raijin
8,579
1,072
23
3
0
144,549
0
W
Bellona
7,828
979
8
1
0
162,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role