Player Matchup

Nemesis
Nemesis
Danna Sasori
Nemesis
Level 53
God Stats
5W - 3L
1,500 SR
Queue Stats
332W - 281L
1,509 Elo+
Solo
Cupid
Cupid
MICRONADO
Cupid
Level 44
God Stats
0W - 2L
1,286 SR
Queue Stats
27W - 42L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Macho0presor553
Kukulkan
Level 105
God Stats
7W - 6L
1,699 SR
Queue Stats
536W - 520L
1,533 Elo+
Solo
Serqet
Serqet
ParksIkaros
Serqet
Level 80
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 40L
1,573 Elo+
Party 1
Hel
Hel
Snowy4951
Hel
Level 115
God Stats
3W - 2L
1,819 SR
Queue Stats
24W - 26L
1,653 Elo+
Party 1
Team Averages
Level 79
1,561 SR
1,534 Elo+

VS

Team Averages
Level 97
1,530 SR
1,438 Elo+
Sobek
Sobek
DrBepis21
Sobek
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
183W - 185L
1,410 Elo+
Solo
Yu Huang
Yu Huang
Estiven_Flores
Yu Huang
Level 101
God Stats
3W - 0L
1,884 SR
Queue Stats
23W - 32L
1,393 Elo+
Party 2
Neith
Neith
MrMosley8376
Neith
Level 104
God Stats
23W - 16L
1,573 SR
Queue Stats
194W - 189L
1,530 Elo+
Solo
Thanatos
Thanatos
VI Mark VI
Thanatos
Level 108
God Stats
42W - 33L
1,570 SR
Queue Stats
109W - 112L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
vSPRAii777
Sun Wukong
Level 82
God Stats
2W - 3L
1,121 SR
Queue Stats
79W - 89L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Danna Sasori
Nemesis
13
1 / 4 / 3
7,355
525
8,531
14,459
8,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
MICRONADO
Cupid
11
1 / 4 / 1
6,537
467
6,410
9,933
3,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
14
2 / 2 / 1
7,968
569
6,103
7,130
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
12
2 / 4 / 2
6,935
495
3,700
12,072
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 6 / 3
6,568
469
3,806
10,916
5,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrBepis21
Sobek
13
2 / 1 / 7
8,266
590
3,612
12,931
12,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
13
1 / 1 / 4
8,229
588
6,306
5,365
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 4
8,648
618
10,954
11,381
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
VI Mark VI
Thanatos
15
8 / 2 / 4
8,617
616
7,081
15,866
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
vSPRAii777
Sun Wukong
15
3 / 1 / 5
9,281
663
9,591
13,854
12,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
20
20
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Danna Sasori
Nemesis
1
4
3
0.63
W
Sobek
DrBepis21
Sobek
2
1
7
5.5
W
Yu Huang
1
1
4
3
L
Cupid
MICRONADO
Cupid
1
4
1
0.38
L
Kukulkan
2
2
1
1.25
W
6
2
4
4
L
Serqet
2
4
2
0.75
L
1
6
3
0.42
W
Thanatos
VI Mark VI
Thanatos
8
2
4
5
W
Sun Wukong
vSPRAii777
Sun Wukong
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,550
Damage
37,544
54,510
Taken
59,397
25,392
Mitigated
37,591
13,428
Healing
29,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Danna Sasori
Nemesis
8,531
1,963
0
5,016
14,459
8,572
0
361
13,169
0
48,515
W
Sobek
DrBepis21
Sobek
3,612
279
399
5,690
12,931
12,140
95
4,290
8,641
20,808
2,514
W
Yu Huang
6,306
246
0
500
5,365
2,354
744
1,116
4,034
57,645
2,850
L
Cupid
MICRONADO
Cupid
6,410
3,522
58
2,678
9,933
3,357
0
975
8,906
0
43,817
L
Kukulkan
6,103
1,012
0
720
7,130
2,933
0
3,246
3,884
69,855
0
W
10,954
3,623
0
3,508
11,381
4,293
707
2,797
8,584
0
73,840
L
Serqet
3,700
718
0
370
12,072
5,269
0
2,477
9,498
0
35,260
L
3,806
485
1,669
2,917
10,916
5,261
0
2,618
8,298
25,308
1,533
W
Thanatos
VI Mark VI
Thanatos
7,081
1,595
0
14,749
15,866
6,777
0
1,488
14,378
0
69,060
W
Sun Wukong
vSPRAii777
Sun Wukong
9,591
1,945
0
4,473
13,854
12,027
485
161
13,375
0
75,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
43,041
379
Minions Killed
480
0
Camps Cleared
0
1,373,422
Distance Traveled
1,375,171
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,355
525
84
6
0
282,777
0
W
Sobek
8,266
590
31
2
0
293,166
2
W
Yu Huang
8,229
588
106
8
0
250,093
0
L
Cupid
6,537
467
65
5
0
267,033
0
L
Kukulkan
7,968
569
137
10
0
258,128
2
W
Neith
8,648
618
108
8
0
247,050
0
L
Serqet
6,935
495
56
4
0
321,865
0
L
Hel
6,568
469
37
3
0
243,619
0
W
Thanatos
8,617
616
109
8
0
322,105
0
W
Sun Wukong
9,281
663
126
9
0
262,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role