Player Matchup

Nut
Nut
Lazers 4 Win
Nut
Level 159
God Stats
9W - 9L
1,465 SR
Queue Stats
413W - 442L
1,487 Elo+
Party 1
Achilles
Achilles
Lil Hinninger
Achilles
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 17L
1,308 Elo+
Party 1
Sylvanus
Sylvanus
Volsoul69
Sylvanus
Level 115
God Stats
14W - 12L
1,631 SR
Queue Stats
70W - 78L
1,421 Elo+
Party 1
Anubis
Anubis
thegoodparry
Anubis
Level 68
God Stats
10W - 9L
1,714 SR
Queue Stats
78W - 87L
1,454 Elo+
Party 1
Team Averages
Level 106
1,577 SR
1,417 Elo+

VS

Team Averages
Level 44
1,516 SR
1,374 Elo+
Bacchus
Bacchus
Dayda33ę
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Reckless5679
Ix Chel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,384 Elo+
Solo
Hun Batz
Hun Batz
RhoadBurn
Hun Batz
Level 7
God Stats
0W - 2L
1,323 SR
Queue Stats
4W - 11L
1,205 Elo+
Solo
Nemesis
Nemesis
Stay Daffyyy
Nemesis
Level 24
God Stats
7W - 7L
1,742 SR
Queue Stats
112W - 157L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 11
10,393
1,039
6,322
8,609
7,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Lil Hinninger
Achilles
17
3 / 0 / 7
10,555
1,056
5,462
8,227
10,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Volsoul69
Sylvanus
16
1 / 1 / 12
9,628
963
7,333
9,167
10,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
19
12 / 0 / 3
11,528
1,153
22,268
9,284
5,863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dayda33ę
Bacchus
15
0 / 4 / 1
8,824
882
8,249
13,896
15,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Reckless5679
Ix Chel
15
1 / 6 / 0
9,130
913
4,467
11,232
3,529
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hun Batz
RhoadBurn
Hun Batz
15
0 / 5 / 1
8,902
890
6,477
13,246
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Stay Daffyyy
Nemesis
12
0 / 2 / 1
8,206
821
3,485
9,129
6,101
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
17
Kills
1
1
Deaths
17
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dayda33ę
Bacchus
0
4
1
0.13
W
1
0
11
6.5
W
Achilles
Lil Hinninger
Achilles
3
0
7
6.5
L
Ix Chel
Reckless5679
Ix Chel
1
6
0
0.17
L
Hun Batz
RhoadBurn
Hun Batz
0
5
1
0.1
L
Nemesis
Stay Daffyyy
Nemesis
0
2
1
0.25
W
Sylvanus
Volsoul69
Sylvanus
1
1
12
7
W
Anubis
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,385
Damage
22,678
35,287
Taken
47,503
33,764
Mitigated
29,827
14,926
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dayda33ę
Bacchus
8,249
452
0
2,235
13,896
15,388
0
7,805
5,181
19,295
0
W
6,322
3,267
0
706
8,609
7,475
576
2,105
6,347
0
37,938
W
Achilles
Lil Hinninger
Achilles
5,462
1,690
192
1,140
8,227
10,152
1,435
2,874
5,079
0
26,797
L
Ix Chel
Reckless5679
Ix Chel
4,467
775
299
262
11,232
3,529
0
6,580
4,258
24,414
0
L
Hun Batz
RhoadBurn
Hun Batz
6,477
806
0
544
13,246
4,809
0
8,711
3,910
0
17,442
L
Nemesis
Stay Daffyyy
Nemesis
3,485
877
0
338
9,129
6,101
0
5,125
3,513
513
4,021
W
Sylvanus
Volsoul69
Sylvanus
7,333
617
3,553
3,916
9,167
10,274
343
3,424
5,603
11,431
781
W
Anubis
22,268
895
0
5,419
9,284
5,863
441
3,707
5,392
46,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,104
Gold Earned
35,062
194
Minions Killed
112
0
Camps Cleared
0
813,854
Distance Traveled
695,027
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,824
882
27
3
0
210,600
0
W
Nut
10,393
1,039
63
6
0
189,605
0
W
Achilles
10,555
1,056
50
5
0
217,535
3
L
Ix Chel
9,130
913
43
4
0
152,212
3
L
Hun Batz
8,902
890
37
4
0
194,986
0
L
Nemesis
8,206
821
5
1
0
137,229
0
W
Sylvanus
9,628
963
16
2
0
204,364
0
W
Anubis
11,528
1,153
65
7
0
202,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role