Player Matchup

Nut
Nut
 
Nut
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DrinsBane
Ares
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,355 Elo+
Party 1
Pele
Pele
EatNut
Pele
Level 159
God Stats
7W - 7L
1,156 SR
Queue Stats
769W - 756L
1,480 Elo+
Solo
Discordia
Discordia
JNichol05
Discordia
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
svršavalac
Gilgamesh
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,344 Elo+
Party 1
Team Averages
Level 116
1,431 SR
1,442 Elo+

VS

Team Averages
Level 135
1,530 SR
1,503 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Cengo96-
King Arthur
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 255L
1,528 Elo+
Party 2
Hades
Hades
GLP_Timer
Hades
Level 122
God Stats
20W - 8L
1,651 SR
Queue Stats
192W - 202L
1,511 Elo+
Party 2
Pele
Pele
TheFurian
Pele
Level 128
God Stats
27W - 14L
1,528 SR
Queue Stats
181W - 170L
1,514 Elo+
Solo
Xbalanque
Xbalanque
koproskylo4
Xbalanque
Level 142
God Stats
9W - 17L
1,471 SR
Queue Stats
89W - 91L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
1 / 1 / 0
5,016
456
5,217
3,881
1,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
10
1 / 1 / 2
6,082
553
3,973
7,202
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
EatNut
Pele
11
1 / 1 / 1
5,786
526
4,431
8,806
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
JNichol05
Discordia
10
0 / 3 / 0
5,135
467
1,568
6,113
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
svršavalac
Gilgamesh
9
0 / 3 / 0
5,052
459
5,930
11,816
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 2
5,097
463
2,549
7,276
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Cengo96-
King Arthur
11
1 / 0 / 1
6,554
596
7,171
10,682
9,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
GLP_Timer
Hades
13
4 / 0 / 0
7,310
665
5,461
6,105
3,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pele
12
2 / 1 / 2
6,600
600
3,318
10,353
4,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Xbalanque
koproskylo4
Xbalanque
10
1 / 1 / 2
5,341
486
4,906
5,607
2,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
9
9
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
1
0
1
W
Cthulhu
 
Cthulhu
1
1
2
2
W
King Arthur
Cengo96-
King Arthur
1
0
1
1.5
L
Ares
1
1
2
2
L
Pele
EatNut
Pele
1
1
1
1.5
W
Hades
GLP_Timer
Hades
4
0
0
4
L
Discordia
JNichol05
Discordia
0
3
0
0
W
Pele
2
1
2
3
W
Xbalanque
koproskylo4
Xbalanque
1
1
2
2
L
Gilgamesh
svršavalac
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,119
Damage
23,405
37,818
Taken
40,023
24,763
Mitigated
22,555
7,023
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,217
2,112
0
775
3,881
1,332
0
792
3,089
0
35,545
W
Cthulhu
 
Cthulhu
2,549
283
258
2,287
7,276
3,542
0
1,773
5,503
25,631
0
W
King Arthur
Cengo96-
King Arthur
7,171
532
0
4,143
10,682
9,120
189
0
10,140
0
46,315
L
Ares
3,973
535
0
2,275
7,202
6,479
0
1,506
5,696
19,519
0
L
Pele
EatNut
Pele
4,431
1,245
0
1,479
8,806
3,914
0
251
8,555
0
41,564
W
Hades
GLP_Timer
Hades
5,461
168
275
5,282
6,105
3,219
0
1,534
4,529
60,684
1,811
L
Discordia
JNichol05
Discordia
1,568
117
0
1,440
6,113
2,169
0
3,985
2,128
30,167
1,271
W
Pele
3,318
985
0
2,075
10,353
4,637
0
487
9,827
0
58,537
W
Xbalanque
koproskylo4
Xbalanque
4,906
3,449
0
492
5,607
2,037
328
1,743
3,864
0
30,271
L
Gilgamesh
svršavalac
Gilgamesh
5,930
2,125
0
1,054
11,816
10,869
0
1,451
10,365
0
28,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,071
Gold Earned
30,902
253
Minions Killed
361
0
Camps Cleared
0
1,010,927
Distance Traveled
1,123,882
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,016
456
64
6
0
150,749
0
W
Cthulhu
5,097
463
31
3
0
243,258
3
W
King Arthur
6,554
596
61
6
0
230,023
0
L
Ares
6,082
553
24
2
0
239,905
6
L
Pele
5,786
526
65
6
0
230,762
0
W
Hades
7,310
665
115
10
0
218,663
0
L
Discordia
5,135
467
53
5
0
200,204
0
W
Pele
6,600
600
109
10
0
235,846
0
W
Xbalanque
5,341
486
45
4
0
196,092
0
L
Gilgamesh
5,052
459
47
4
0
189,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role