Player Matchup

Geb
Geb
 
Geb
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Hoodie18
Raijin
Level 119
God Stats
5W - 7L
1,401 SR
Queue Stats
609W - 609L
1,546 Elo+
Solo
Ishtar
Ishtar
McJif
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,597 Elo+
Party 2
Charon
Charon
McPokeman
Charon
Level 135
God Stats
0W - 1L
1,279 SR
Queue Stats
9W - 11L
1,607 Elo+
Party 2
Vulcan
Vulcan
McQuiickzz
Vulcan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,549 Elo+
Party 2
Team Averages
Level 122
1,436 SR
1,560 Elo+

VS

Team Averages
Level 139
1,437 SR
1,571 Elo+
Scylla
Scylla
AchillesXXIII
Scylla
Level 148
God Stats
4W - 5L
1,480 SR
Queue Stats
126W - 112L
1,557 Elo+
Party 3
Arachne
Arachne
Cast0rX1021
Arachne
Level 149
God Stats
5W - 3L
1,207 SR
Queue Stats
126W - 109L
1,567 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LukenGooood
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,609 Elo+
Party 1
Cernunnos
Cernunnos
ReggieFeeds
Cernunnos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,647 Elo+
Party 1
Tyr
Tyr
pragmaticon
Tyr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 5 / 6
9,277
663
12,626
20,262
22,956
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Hoodie18
Raijin
17
3 / 6 / 4
10,220
730
9,554
12,067
5,267
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
McJif
Ishtar
17
4 / 7 / 4
10,049
718
9,361
14,827
7,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
McPokeman
Charon
19
2 / 5 / 8
10,395
743
13,047
16,074
9,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vulcan
McQuiickzz
Vulcan
17
3 / 4 / 7
10,141
724
14,851
11,413
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 17
11,490
821
18,644
8,406
4,385
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Cast0rX1021
Arachne
15
1 / 4 / 12
9,384
670
7,697
16,455
15,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
LukenGooood
Ah Muzen Cab
20
7 / 1 / 17
11,821
844
15,592
15,830
7,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
ReggieFeeds
Cernunnos
19
11 / 4 / 8
11,439
817
19,394
12,585
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 4 / 15
9,777
698
7,644
17,056
20,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
14
Kills
27
27
Deaths
14
29
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
5
6
1
W
6
1
17
14.5
W
Arachne
Cast0rX1021
Arachne
1
4
12
1.75
L
Raijin
Hoodie18
Raijin
3
6
4
0.83
W
Ah Muzen Cab
LukenGooood
Ah Muzen Cab
7
1
17
15.5
L
Ishtar
McJif
Ishtar
4
7
4
0.86
L
Charon
McPokeman
Charon
2
5
8
1.2
L
Vulcan
McQuiickzz
Vulcan
3
4
7
1.63
W
Cernunnos
ReggieFeeds
Cernunnos
11
4
8
3.75
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,439
Damage
68,971
74,643
Taken
70,332
50,137
Mitigated
53,965
19,554
Healing
28,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
12,626
616
2,205
5,086
20,262
22,956
196
3,961
16,301
22,176
2,682
W
18,644
191
2,023
2,694
8,406
4,385
387
6,310
2,079
39,181
0
W
Arachne
Cast0rX1021
Arachne
7,697
5,318
2,807
7,259
16,455
15,078
1,446
10,883
5,522
0
12,149
L
Raijin
Hoodie18
Raijin
9,554
1,097
1,062
1,340
12,067
5,267
689
3,098
8,969
25,818
0
W
Ah Muzen Cab
LukenGooood
Ah Muzen Cab
15,592
4,408
2,157
3,445
15,830
7,909
1,783
10,557
5,215
0
41,840
L
Ishtar
McJif
Ishtar
9,361
5,566
416
989
14,827
7,061
0
3,614
11,213
0
23,737
L
Charon
McPokeman
Charon
13,047
1,025
2,267
2,224
16,074
9,492
740
4,515
11,559
38,181
678
L
Vulcan
McQuiickzz
Vulcan
14,851
6,441
1,213
2,752
11,413
5,361
396
3,456
7,957
29,460
346
W
Cernunnos
ReggieFeeds
Cernunnos
19,394
8,734
2,725
2,672
12,585
6,045
570
9,372
3,183
0
34,529
W
7,644
411
578
2,590
17,056
20,548
256
11,531
5,440
0
14,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,082
Gold Earned
53,911
239
Minions Killed
165
0
Camps Cleared
0
1,278,900
Distance Traveled
1,408,135
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,277
663
32
2
0
263,490
0
W
Scylla
11,490
821
56
4
0
296,299
0
W
Arachne
9,384
670
10
1
0
307,746
0
L
Raijin
10,220
730
47
3
0
251,719
0
W
Ah Muzen Cab
11,821
844
47
3
0
300,854
0
L
Ishtar
10,049
718
45
3
0
213,310
0
L
Charon
10,395
743
69
5
0
260,351
1
L
Vulcan
10,141
724
46
3
0
290,030
0
W
Cernunnos
11,439
817
35
3
0
221,410
0
W
Tyr
9,777
698
17
1
0
281,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role