Player Matchup

Raijin
Raijin
CristianD77
Raijin
Level 98
God Stats
2W - 1L
1,259 SR
Queue Stats
38W - 26L
1,566 Elo+
Party 1
Nemesis
Nemesis
RoronoaZoro9510
Nemesis
Level 18
God Stats
13W - 14L
1,789 SR
Queue Stats
20W - 18L
1,566 Elo+
Party 1
Vamana
Vamana
Secret_Serna20
Vamana
Level 27
God Stats
5W - 3L
1,544 SR
Queue Stats
45W - 45L
1,543 Elo+
Party 1
Nut
Nut
iceagesid19
Nut
Level 20
God Stats
2W - 2L
1,496 SR
Queue Stats
4W - 4L
1,604 Elo+
Party 4
Fafnir
Fafnir
l-Gracie-l
Fafnir
Level 68
God Stats
1W - 3L
1,187 SR
Queue Stats
24W - 29L
1,474 Elo+
Party 4
Team Averages
Level 46
1,455 SR
1,551 Elo+

VS

Team Averages
Level 28
1,403 SR
1,311 Elo+
Merlin
Merlin
HyDraS007
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,188 Elo+
Party 2
Sobek
Sobek
Kolin425
Sobek
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,134 Elo+
Party 3
Ratatoskr
Ratatoskr
Nounoursbrun369
Ratatoskr
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 68L
1,462 Elo+
Solo
Izanami
Izanami
Spitefulcore
Izanami
Level 6
God Stats
2W - 7L
1,365 SR
Queue Stats
17W - 51L
1,336 Elo+
Party 3
Thor
Thor
elpirata37cba
Thor
Level 34
God Stats
3W - 6L
1,151 SR
Queue Stats
149W - 135L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
2 / 1 / 4
7,345
612
3,825
4,935
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 2 / 4
7,073
589
4,056
8,174
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 1
6,879
573
3,908
9,057
8,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 1 / 3
6,837
570
10,544
7,781
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
l-Gracie-l
Fafnir
10
3 / 1 / 7
6,400
533
4,854
11,151
12,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HyDraS007
Merlin
9
0 / 6 / 1
5,445
454
2,454
6,981
2,190
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Kolin425
Sobek
8
1 / 3 / 2
5,225
435
2,740
11,944
7,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
Nounoursbrun369
Ratatoskr
13
2 / 2 / 0
7,868
656
6,121
10,635
4,921
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Spitefulcore
Izanami
8
0 / 4 / 1
5,005
417
1,114
5,901
1,560
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 4 / 0
5,678
473
2,656
10,920
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
19
Kills
4
6
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
1
4
4
L
Merlin
HyDraS007
Merlin
0
6
1
0.08
L
Sobek
Kolin425
Sobek
1
3
2
0.67
L
Ratatoskr
Nounoursbrun369
Ratatoskr
2
2
0
1
W
6
2
4
4
W
2
1
1
2.5
L
Izanami
Spitefulcore
Izanami
0
4
1
0.13
L
1
4
0
0.25
W
6
1
3
7.5
W
Fafnir
l-Gracie-l
Fafnir
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,187
Damage
15,085
41,098
Taken
46,381
30,125
Mitigated
19,809
6,858
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
3,825
167
0
500
4,935
1,899
0
1,140
3,795
51,180
769
L
Merlin
HyDraS007
Merlin
2,454
211
0
0
6,981
2,190
0
2,910
3,984
23,869
0
L
Sobek
Kolin425
Sobek
2,740
428
0
3,075
11,944
7,306
30
1,544
10,212
12,551
0
L
Ratatoskr
Nounoursbrun369
Ratatoskr
6,121
1,154
0
3,105
10,635
4,921
0
609
9,396
765
66,984
W
4,056
1,374
0
946
8,174
3,381
0
521
7,653
0
43,753
W
3,908
1,342
0
1,789
9,057
8,919
0
723
8,334
0
37,528
L
Izanami
Spitefulcore
Izanami
1,114
902
0
145
5,901
1,560
371
522
5,260
0
18,404
L
2,656
680
0
1,349
10,920
3,832
0
2,120
8,559
0
30,915
W
10,544
5,963
0
1,424
7,781
3,005
402
1,550
6,231
0
44,129
W
Fafnir
l-Gracie-l
Fafnir
4,854
1,077
0
2,199
11,151
12,921
70
1,487
9,664
19,025
3,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,534
Gold Earned
29,221
303
Minions Killed
253
0
Camps Cleared
0
1,228,450
Distance Traveled
1,104,129
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,345
612
84
7
0
221,296
0
L
Merlin
5,445
454
39
3
0
199,597
0
L
Sobek
5,225
435
21
2
0
229,756
4
L
Ratatoskr
7,868
656
114
10
0
239,633
0
W
Nemesis
7,073
589
74
6
0
315,747
0
W
Vamana
6,879
573
61
5
0
233,223
0
L
Izanami
5,005
417
32
3
0
173,570
0
L
Thor
5,678
473
47
4
0
261,573
0
W
Nut
6,837
570
56
5
0
228,390
0
W
Fafnir
6,400
533
28
2
0
229,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role