Player Matchup

Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
CrayCrayAdorbsz
Baron Samedi
Silver II
Level 65
God Stats
10W - 4L
1,500 SR
Queue Stats
65W - 61L
1,274 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
xMuffinxMane
Kuzenbo
Silver III
Level 67
God Stats
5W - 3L
1,724 SR
Queue Stats
45W - 38L
1,292 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 82
1,575 SR
1,355 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,495 SR
1,366 MMR
Amaterasu
Amaterasu
Bronze III
H0r0shi420Qc
Amaterasu
Bronze III
Level 47
God Stats
0W - 1L
1,427 SR
Queue Stats
0W - 5L
1,400 MMR
Party 2
Ah Puch
Ah Puch
Gold V
Jack219 QC
Ah Puch
Gold V
Level 94
God Stats
11W - 9L
1,849 SR
Queue Stats
223W - 254L
1,434 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
foxxyMcsatan
Sun Wukong
Silver I
Level 124
God Stats
1W - 1L
1,209 SR
Queue Stats
156W - 170L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
11 / 0 / 7
13,098
819
19,279
15,724
19,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
CrayCrayAdorbsz
Baron Samedi
18
7 / 1 / 10
12,166
760
16,718
9,440
7,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
xMuffinxMane
Kuzenbo
17
1 / 0 / 17
11,088
693
12,759
16,162
22,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Ne ZhaKukulkanThothAtlas

VS

Bans
Ao KuangAnubisJanusXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
H0r0shi420Qc
Amaterasu
13
0 / 10 / 1
8,799
550
5,635
19,510
11,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
Jack219 QC
Ah Puch
15
0 / 4 / 0
9,433
590
12,823
12,625
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
foxxyMcsatan
Sun Wukong
16
1 / 5 / 0
10,060
629
12,149
21,022
20,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
19
Kills
1
1
Deaths
19
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
0
7
14.5
W
Baron Samedi
CrayCrayAdorbsz
Baron Samedi
7
1
10
12
L
Amaterasu
H0r0shi420Qc
Amaterasu
0
10
1
0.05
L
Ah Puch
Jack219 QC
Ah Puch
0
4
0
0
L
Sun Wukong
foxxyMcsatan
Sun Wukong
1
5
0
0.2
W
Kuzenbo
xMuffinxMane
Kuzenbo
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,756
Damage
30,607
41,326
Taken
53,157
49,264
Mitigated
37,055
17,348
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
19,279
4,506
0
5,532
15,724
19,010
1,426
4,721
10,552
0
71,357
W
Baron Samedi
CrayCrayAdorbsz
Baron Samedi
16,718
909
3,484
4,636
9,440
7,849
991
2,275
6,989
59,371
1,359
L
Amaterasu
H0r0shi420Qc
Amaterasu
5,635
1,118
0
1,196
19,510
11,536
37
12,520
6,083
0
15,122
L
Ah Puch
Jack219 QC
Ah Puch
12,823
276
0
2,022
12,625
5,236
128
4,829
7,119
45,111
185
L
Sun Wukong
foxxyMcsatan
Sun Wukong
12,149
1,690
0
2,319
21,022
20,283
0
9,857
9,542
0
43,201
W
Kuzenbo
xMuffinxMane
Kuzenbo
12,759
3,605
0
3,696
16,162
22,405
329
5,889
9,578
29,107
935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,352
Gold Earned
28,292
225
Minions Killed
171
0
Camps Cleared
0
825,366
Distance Traveled
827,292
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,098
819
69
4
0
287,878
2
W
Baron Samedi
12,166
760
114
7
0
238,744
0
L
Amaterasu
8,799
550
14
1
0
266,374
0
L
Ah Puch
9,433
590
90
6
0
264,853
1
L
Sun Wukong
10,060
629
67
4
0
296,065
0
W
Kuzenbo
11,088
693
42
3
0
298,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role