Player Matchup

Anhur
Anhur
Bronze III
FlushestMeteor9
Anhur
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,566 MMR
Party 1
Vamana
Vamana
Bronze III
SpiringGolf3356
Vamana
Bronze III
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,566 MMR
Party 1
Ares
Ares
Bronze III
Surplus02
Ares
Bronze III
Level 120
God Stats
1W - 0L
1,785 SR
Queue Stats
10W - 5L
1,566 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 152
1,595 SR
1,566 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,718 SR
1,529 MMR
Ne Zha
Ne Zha
Gold II
White Boi 403
Ne Zha
Gold II
Level 180
God Stats
61W - 33L
1,731 SR
Queue Stats
349W - 445L
1,606 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
jbooogs20
Baron Samedi
Silver II
Level 135
God Stats
3W - 2L
1,735 SR
Queue Stats
18W - 23L
1,375 MMR
Solo
Charon
Charon
Bronze III
ratpeepee
Charon
Bronze III
Level 111
God Stats
3W - 1L
1,687 SR
Queue Stats
7W - 4L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 5
11,141
857
14,361
13,561
6,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 0 / 13
10,843
834
8,803
14,255
16,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
16
6 / 1 / 8
10,818
832
11,604
14,894
17,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
KuzenboAchillesAthenaThothXing Tian

VS

Bans
PersephoneHou YiKukulkanAh Muzen CabDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
8,724
671
8,953
17,530
12,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
jbooogs20
Baron Samedi
14
0 / 5 / 3
9,141
703
11,315
11,155
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
ratpeepee
Charon
14
4 / 4 / 1
9,595
738
10,903
16,230
14,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
5
5
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
4
5
2.63
W
2
0
13
8.5
W
Ares
6
1
8
10
L
1
7
4
0.43
L
Baron Samedi
jbooogs20
Baron Samedi
0
5
3
0.3
L
Charon
ratpeepee
Charon
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,768
Damage
31,171
42,710
Taken
44,915
40,328
Mitigated
33,547
13,341
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,361
8,944
0
3,901
13,561
6,610
2,306
6,714
6,847
0
60,914
W
8,803
3,831
0
5,396
14,255
16,022
416
7,552
6,703
0
49,404
W
Ares
11,604
1,823
0
4,044
14,894
17,696
534
6,897
7,997
27,696
2,522
L
8,953
1,415
0
1,575
17,530
12,575
1,047
4,280
13,232
0
25,660
L
Baron Samedi
jbooogs20
Baron Samedi
11,315
480
1,732
2,057
11,155
6,069
151
3,345
7,801
41,251
709
L
Charon
ratpeepee
Charon
10,903
1,695
0
2,846
16,230
14,903
377
3,571
12,650
20,816
1,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,802
Gold Earned
27,460
173
Minions Killed
132
0
Camps Cleared
0
734,828
Distance Traveled
667,785
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,141
857
81
6
0
200,754
3
W
Vamana
10,843
834
63
5
0
264,732
0
W
Ares
10,818
832
29
2
0
269,342
0
L
Ne Zha
8,724
671
31
2
0
220,371
1
L
Baron Samedi
9,141
703
71
5
0
212,158
0
L
Charon
9,595
738
30
2
0
235,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role