Player Matchup

Ullr
Ullr
PingChingPong
Ullr
Level 13
God Stats
1W - 1L
1,844 SR
Queue Stats
2W - 3L
1,776 Elo+
Party 1
Nox
Nox
Sleemi
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,334 Elo+
Party 1
Geb
Geb
ZestyPrune
Geb
Level 68
God Stats
0W - 2L
1,247 SR
Queue Stats
5W - 8L
1,360 Elo+
Party 1
Team Averages
Level 33
1,530 SR
1,490 Elo+

VS

Team Averages
Level 48
1,618 SR
1,463 Elo+
Danzaburou
Danzaburou
RikkiSenpai
Danzaburou
Level 44
God Stats
4W - 6L
1,747 SR
Queue Stats
53W - 57L
1,407 Elo+
Solo
King Arthur
King Arthur
Shiba Souls
King Arthur
Level 61
God Stats
3W - 3L
1,698 SR
Queue Stats
85W - 93L
1,582 Elo+
Solo
Vulcan
Vulcan
nengo
Vulcan
Level 39
God Stats
63W - 74L
1,407 SR
Queue Stats
63W - 75L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
10,659
666
9,212
17,844
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Sleemi
Nox
14
0 / 4 / 3
10,029
627
6,364
12,629
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 4 / 3
10,266
642
12,179
21,505
24,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RikkiSenpai
Danzaburou
17
4 / 1 / 6
12,173
761
11,944
9,828
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Shiba Souls
King Arthur
18
7 / 1 / 6
12,697
794
11,953
17,885
12,818
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
nengo
Vulcan
15
2 / 4 / 9
11,055
691
20,404
10,355
4,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
13
13
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Danzaburou
RikkiSenpai
Danzaburou
4
1
6
7
W
King Arthur
Shiba Souls
King Arthur
7
1
6
10
L
Nox
Sleemi
Nox
0
4
3
0.38
L
3
4
3
1.13
W
Vulcan
nengo
Vulcan
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,755
Damage
44,301
51,978
Taken
38,068
36,137
Mitigated
22,188
6,088
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,212
5,193
0
5,298
17,844
6,963
1,123
7,121
10,640
0
40,561
W
Danzaburou
RikkiSenpai
Danzaburou
11,944
3,617
0
1,759
9,828
4,514
1,546
4,504
5,312
0
62,168
W
King Arthur
Shiba Souls
King Arthur
11,953
2,969
0
5,542
17,885
12,818
214
8,519
9,360
0
60,781
L
Nox
Sleemi
Nox
6,364
672
0
153
12,629
4,770
396
5,105
7,510
30,522
0
L
12,179
1,083
0
637
21,505
24,404
0
8,794
12,645
22,469
3,052
W
Vulcan
nengo
Vulcan
20,404
10,353
0
63
10,355
4,856
0
4,634
5,717
46,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,954
Gold Earned
35,925
128
Minions Killed
194
0
Camps Cleared
0
865,846
Distance Traveled
900,089
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,659
666
55
3
0
272,261
0
W
Danzaburou
12,173
761
71
4
0
268,088
6
W
King Arthur
12,697
794
81
5
0
330,162
0
L
Nox
10,029
627
55
3
0
273,626
0
L
Geb
10,266
642
18
1
0
319,959
0
W
Vulcan
11,055
691
42
3
0
301,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role