Player Matchup

Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Gold II
BaconAndTurtles
Heimdallr
Gold II
Level 146
God Stats
9W - 5L
1,821 SR
Queue Stats
80W - 65L
1,625 MMR
Party 3
Bacchus
Bacchus
Silver I
LBNarwhal
Bacchus
Silver I
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 26L
1,363 MMR
Solo
Loki
Loki
Gold V
SadKoda
Loki
Gold V
Level 120
God Stats
5W - 4L
1,373 SR
Queue Stats
65W - 77L
1,308 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,539 SR
1,459 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,614 SR
1,391 MMR
Kukulkan
Kukulkan
Bronze III
DLO100
Kukulkan
Bronze III
Level 109
God Stats
1W - 2L
1,594 SR
Queue Stats
1W - 6L
1,408 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
TRUECALLINGTTV
Danzaburou
Bronze IV
Level 109
God Stats
0W - 3L
1,466 SR
Queue Stats
1W - 8L
1,316 MMR
Party 1
Ratatoskr
Ratatoskr
Gold V
iAJF
Ratatoskr
Gold V
Level 196
God Stats
7W - 6L
2,019 SR
Queue Stats
115W - 111L
1,379 MMR
Solo
Nike
Nike
Gold V
killerdragonflyi
Nike
Gold V
Level 67
God Stats
50W - 44L
1,733 SR
Queue Stats
384W - 405L
1,394 MMR
Solo
Xing Tian
Xing Tian
Bronze IV
xXShAd0w4YTXx
Xing Tian
Bronze IV
Level 63
God Stats
1W - 4L
1,259 SR
Queue Stats
34W - 48L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 0 / 0
6,741
674
2,538
2,409
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
 
Sun Wukong
11
4 / 0 / 1
5,906
591
2,625
6,141
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
BaconAndTurtles
Heimdallr
12
3 / 0 / 6
6,683
668
7,315
7,250
3,024
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
LBNarwhal
Bacchus
9
4 / 1 / 3
6,364
636
4,970
5,885
5,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
SadKoda
Loki
11
5 / 0 / 2
6,879
688
9,269
8,109
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Bake KujiraAchillesThothCharybdis

VS

Bans
Ao KuangJanusPeleHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DLO100
Kukulkan
11
0 / 0 / 1
5,302
530
1,088
4,014
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TRUECALLINGTTV
Danzaburou
8
0 / 5 / 0
4,779
478
2,840
7,596
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
iAJF
Ratatoskr
10
1 / 3 / 0
5,379
538
4,313
10,753
3,948
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 5 / 0
5,210
521
4,910
12,052
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
xXShAd0w4YTXx
Xing Tian
6
0 / 3 / 1
4,434
443
2,632
8,100
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
1
1
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
0
0
W
Sun Wukong
 
Sun Wukong
4
0
1
4.5
W
Heimdallr
BaconAndTurtles
Heimdallr
3
0
6
6
L
Kukulkan
DLO100
Kukulkan
0
0
1
0.5
W
Bacchus
LBNarwhal
Bacchus
4
1
3
5.5
W
Loki
SadKoda
Loki
5
0
2
6
L
Danzaburou
TRUECALLINGTTV
Danzaburou
0
5
0
0
L
Ratatoskr
iAJF
Ratatoskr
1
3
0
0.33
L
0
5
0
0
L
Xing Tian
xXShAd0w4YTXx
Xing Tian
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,717
Damage
15,783
29,794
Taken
42,515
16,592
Mitigated
19,228
11,400
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,538
261
0
1,159
2,409
1,560
0
786
1,623
52,045
815
W
Sun Wukong
 
Sun Wukong
2,625
740
0
1,924
6,141
3,349
91
0
6,105
0
43,213
W
Heimdallr
BaconAndTurtles
Heimdallr
7,315
4,243
0
3,888
7,250
3,024
388
1,491
5,759
0
48,629
L
Kukulkan
DLO100
Kukulkan
1,088
165
0
653
4,014
1,552
0
2,684
1,147
39,923
0
W
Bacchus
LBNarwhal
Bacchus
4,970
633
0
1,902
5,885
5,316
0
1,443
4,403
15,783
3,290
W
Loki
SadKoda
Loki
9,269
1,752
0
2,527
8,109
3,343
0
0
7,542
0
45,581
L
Danzaburou
TRUECALLINGTTV
Danzaburou
2,840
1,219
0
1,488
7,596
2,543
0
1,566
6,030
0
28,660
L
Ratatoskr
iAJF
Ratatoskr
4,313
999
0
5,270
10,753
3,948
0
1,260
9,493
0
43,238
L
4,910
873
0
1,300
12,052
5,722
0
364
11,688
0
31,329
L
Xing Tian
xXShAd0w4YTXx
Xing Tian
2,632
555
0
1,265
8,100
5,463
0
1,046
7,054
10,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,573
Gold Earned
25,104
362
Minions Killed
257
0
Camps Cleared
0
1,062,558
Distance Traveled
1,070,405
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,741
674
109
11
0
210,332
1
W
Sun Wukong
5,906
591
71
7
0
205,575
0
W
Heimdallr
6,683
668
91
9
0
191,654
0
L
Kukulkan
5,302
530
70
7
0
202,709
0
W
Bacchus
6,364
636
23
2
0
227,770
1
W
Loki
6,879
688
68
7
0
227,227
3
L
Danzaburou
4,779
478
37
4
0
223,878
2
L
Ratatoskr
5,379
538
73
7
0
239,555
4
L
Nike
5,210
521
59
6
0
199,763
1
L
Xing Tian
4,434
443
18
2
0
204,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role