Player Matchup

Charybdis
Charybdis
MADCOUNTY
Charybdis
Level 139
God Stats
6W - 9L
1,191 SR
Queue Stats
587W - 579L
1,481 Elo+
Party 1
Cerberus
Cerberus
Saga Kitty
Cerberus
Level 118
God Stats
9W - 1L
1,605 SR
Queue Stats
300W - 281L
1,471 Elo+
Party 1
Nox
Nox
THEDVOURG
Nox
Level 129
God Stats
5W - 11L
1,203 SR
Queue Stats
170W - 178L
1,469 Elo+
Party 1
Nike
Nike
barikaidk45
Nike
Level 125
God Stats
2W - 4L
1,247 SR
Queue Stats
420W - 407L
1,487 Elo+
Party 1
Artio
Artio
konrad05
Artio
Level 154
God Stats
4W - 4L
1,713 SR
Queue Stats
392W - 374L
1,451 Elo+
Party 1
Team Averages
Level 133
1,392 SR
1,472 Elo+

VS

Team Averages
Level 124
1,500 SR
1,468 Elo+
Serqet
Serqet
 
Serqet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ash_Ketchem93
Agni
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 107L
1,492 Elo+
Solo
Cupid
Cupid
OXxFatalFirexXO
Cupid
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
512W - 562L
1,448 Elo+
Solo
Neith
Neith
SaltySo1dier
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 76L
1,449 Elo+
Solo
Hou Yi
Hou Yi
Wolfy477
Hou Yi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 132L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MADCOUNTY
Charybdis
15
4 / 0 / 5
8,363
1,045
6,947
4,693
2,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
Saga Kitty
Cerberus
11
1 / 3 / 7
7,322
915
3,320
10,080
11,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 6
7,734
967
3,211
2,962
1,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 7
7,482
935
5,545
5,986
5,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
konrad05
Artio
11
0 / 3 / 6
6,648
831
2,017
6,910
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 3 / 4
6,111
764
3,246
8,469
8,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 2 / 3
6,957
870
4,321
4,860
1,873
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 1 / 7
6,640
830
6,815
5,352
2,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 3 / 3
6,593
824
6,481
6,238
2,667
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
Wolfy477
Hou Yi
5
0 / 0 / 0
4,984
623
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
9
Kills
6
8
Deaths
9
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
4
1
L
3
2
3
2.25
W
Charybdis
MADCOUNTY
Charybdis
4
0
5
6.5
L
0
1
7
3.5
W
Cerberus
Saga Kitty
Cerberus
1
3
7
1.5
L
2
3
3
1.17
W
2
1
6
5
L
Hou Yi
Wolfy477
Hou Yi
0
0
0
0
W
2
1
7
5.5
W
Artio
konrad05
Artio
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,040
Damage
20,863
30,631
Taken
24,919
29,728
Mitigated
15,025
11,705
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,246
764
245
912
8,469
8,157
0
3,464
4,795
0
5,137
L
4,321
312
650
319
4,860
1,873
168
1,724
3,098
11,562
0
W
Charybdis
MADCOUNTY
Charybdis
6,947
1,853
463
2,113
4,693
2,527
2,121
831
3,862
0
21,505
L
6,815
2,508
4,119
2,669
5,352
2,328
132
2,002
3,272
0
18,541
W
Cerberus
Saga Kitty
Cerberus
3,320
124
1,402
3,702
10,080
11,632
509
1,295
8,785
6,767
0
L
6,481
3,418
280
1,281
6,238
2,667
374
2,250
3,943
0
17,120
W
3,211
372
540
510
2,962
1,461
841
456
2,506
13,188
146
L
Hou Yi
Wolfy477
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
5,545
323
258
625
5,986
5,930
396
465
5,355
1,731
9,938
W
Artio
konrad05
Artio
2,017
280
904
1,188
6,910
8,178
195
1,274
5,336
4,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,549
Gold Earned
31,285
98
Minions Killed
75
0
Camps Cleared
0
719,441
Distance Traveled
547,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,111
764
6
1
0
127,514
0
L
Agni
6,957
870
20
3
0
129,295
0
W
Charybdis
8,363
1,045
37
5
0
146,481
0
L
Cupid
6,640
830
25
3
0
157,237
0
W
Cerberus
7,322
915
14
2
0
151,977
0
L
Neith
6,593
824
24
3
0
133,034
0
W
Nox
7,734
967
23
3
0
127,661
0
L
Hou Yi
4,984
623
0
0
0
878
0
W
Nike
7,482
935
15
2
0
165,176
0
W
Artio
6,648
831
9
1
0
128,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role