Player Matchup

Nut
Nut
ItzBigShotBob
Nut
Level 104
God Stats
19W - 22L
1,531 SR
Queue Stats
158W - 183L
1,435 Elo+
Solo
Mulan
Mulan
OnionMan420
Mulan
Level 68
God Stats
56W - 37L
1,608 SR
Queue Stats
129W - 105L
1,560 Elo+
Solo
Artio
Artio
PeachPounder
Artio
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 35L
1,906 Elo+
Party 1
Thoth
Thoth
SevendyTree
Thoth
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,859 Elo+
Party 1
Ravana
Ravana
TiittyBoy
Ravana
Level 144
God Stats
1W - 0L
1,613 SR
Queue Stats
16W - 5L
1,906 Elo+
Party 1
Team Averages
Level 125
1,550 SR
1,733 Elo+

VS

Team Averages
Level 133
1,490 SR
1,565 Elo+
Nox
Nox
Dazxt
Nox
Level 128
God Stats
1W - 6L
1,436 SR
Queue Stats
116W - 100L
1,536 Elo+
Party 2
Hou Yi
Hou Yi
G X B O N
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 85L
1,610 Elo+
Solo
Arachne
Arachne
Thepotatoguide
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,702 Elo+
Solo
Hercules
Hercules
Tw33dyy
Hercules
Level 150
God Stats
0W - 2L
1,293 SR
Queue Stats
135W - 129L
1,515 Elo+
Solo
Ra
Ra
juliox2000
Ra
Level 141
God Stats
4W - 2L
1,720 SR
Queue Stats
62W - 56L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,290
638
4,335
5,756
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 1 / 6
7,013
539
9,905
13,084
6,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
5 / 0 / 1
8,575
660
7,378
8,670
5,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 9
7,584
583
7,140
6,489
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
TiittyBoy
Ravana
14
8 / 0 / 6
9,092
699
14,663
8,338
5,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Dazxt
Nox
9
1 / 5 / 1
5,997
461
3,590
12,812
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
G X B O N
Hou Yi
12
0 / 4 / 0
6,693
515
2,523
9,414
3,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 0
6,129
471
4,274
14,966
6,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hercules
Tw33dyy
Hercules
11
0 / 3 / 0
6,365
490
5,143
16,417
9,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 3 / 2
7,282
560
4,435
6,782
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
4
4
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
Dazxt
Nox
1
5
1
0.3
L
Hou Yi
G X B O N
Hou Yi
0
4
0
0
W
3
0
2
4
W
2
1
6
5
W
5
0
1
5.5
W
0
3
9
1.5
L
1
3
0
0.33
W
Ravana
TiittyBoy
Ravana
8
0
6
11
L
Hercules
Tw33dyy
Hercules
0
3
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,421
Damage
19,965
42,337
Taken
60,391
22,807
Mitigated
29,436
15,845
Healing
18,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Dazxt
Nox
3,590
411
0
2,245
12,812
8,025
0
3,292
9,472
18,891
0
L
Hou Yi
G X B O N
Hou Yi
2,523
785
0
3,210
9,414
3,087
0
0
9,414
0
55,265
W
4,335
2,385
0
990
5,756
2,354
830
671
5,085
0
67,323
W
9,905
2,460
0
5,209
13,084
6,779
0
1,820
11,069
182
63,832
W
7,378
1,248
300
4,728
8,670
5,813
0
288
8,018
52,235
5,115
W
7,140
389
0
0
6,489
2,406
250
3,214
3,114
61,098
1,079
L
4,274
2,771
0
5,032
14,966
6,387
0
867
14,032
0
42,314
W
Ravana
TiittyBoy
Ravana
14,663
5,087
0
4,618
8,338
5,455
716
1,547
6,652
0
60,243
L
Hercules
Tw33dyy
Hercules
5,143
1,677
0
5,945
16,417
9,930
0
6,153
9,280
0
47,801
L
4,435
274
408
1,237
6,782
2,007
0
2,919
3,863
58,373
1,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,554
Gold Earned
32,466
499
Minions Killed
407
0
Camps Cleared
0
1,298,880
Distance Traveled
1,288,287
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,997
461
26
2
0
239,280
0
L
Hou Yi
6,693
515
111
9
0
241,959
0
W
Nut
8,290
638
111
9
0
244,615
2
W
Mulan
7,013
539
94
7
0
282,376
0
W
Artio
8,575
660
103
8
0
246,402
0
W
Thoth
7,584
583
110
8
0
257,575
0
L
Arachne
6,129
471
61
5
0
290,529
0
W
Ravana
9,092
699
81
6
0
267,912
0
L
Hercules
6,365
490
86
7
0
248,239
2
L
Ra
7,282
560
123
9
0
268,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role