Player Matchup

Fenrir
Fenrir
Alittledirty
Fenrir
Level 159
God Stats
2W - 2L
1,674 SR
Queue Stats
59W - 58L
1,549 Elo+
Solo
Nut
Nut
CristianDCR
Nut
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Athena
Athena
YoungxSymba
Athena
Level 159
God Stats
0W - 2L
1,285 SR
Queue Stats
121W - 118L
1,571 Elo+
Party 2
Anubis
Anubis
capIucky
Anubis
Level 158
God Stats
2W - 3L
1,231 SR
Queue Stats
96W - 92L
1,583 Elo+
Party 2
Ullr
Ullr
iZackz
Ullr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 65L
1,452 Elo+
Solo
Team Averages
Level 152
1,438 SR
1,531 Elo+

VS

Team Averages
Level 151
1,453 SR
1,616 Elo+
Cliodhna
Cliodhna
DarthSuperherb
Cliodhna
Level 157
God Stats
1W - 0L
1,713 SR
Queue Stats
53W - 38L
1,543 Elo+
Solo
Jing Wei
Jing Wei
PeachPounder
Jing Wei
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,771 Elo+
Party 1
Ra
Ra
SevendyTree
Ra
Level 157
God Stats
2W - 0L
1,276 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Ymir
Ymir
TiittyBoy
Ymir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,771 Elo+
Party 1
Nu Wa
Nu Wa
VoidDaSquid
Nu Wa
Level 145
God Stats
5W - 4L
1,278 SR
Queue Stats
130W - 129L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 5 / 2
7,280
485
4,236
15,698
7,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
2 / 2 / 0
8,343
556
5,349
13,111
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
1 / 4 / 2
6,268
418
6,677
10,917
10,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
capIucky
Anubis
12
1 / 3 / 1
7,326
488
5,633
7,884
3,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
iZackz
Ullr
14
0 / 4 / 2
7,688
513
3,009
11,703
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
6 / 0 / 4
8,682
579
8,252
11,710
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
PeachPounder
Jing Wei
17
6 / 0 / 0
10,415
694
5,060
6,120
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 7
8,276
552
5,523
7,472
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
2 / 3 / 6
7,716
514
6,350
12,484
12,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
2 / 2 / 3
9,304
620
14,214
13,293
5,042
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
18
18
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
5
2
0.4
L
2
2
0
1
W
Cliodhna
6
0
4
8
W
Jing Wei
PeachPounder
Jing Wei
6
0
0
6
W
2
1
7
5.5
W
Ymir
2
3
6
1.67
W
2
2
3
1.75
L
Athena
1
4
2
0.5
L
Anubis
capIucky
Anubis
1
3
1
0.5
L
Ullr
iZackz
Ullr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,904
Damage
39,399
59,313
Taken
51,079
31,124
Mitigated
27,613
12,598
Healing
22,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,236
1,218
0
2,504
15,698
7,781
0
4,365
11,260
0
72,408
L
5,349
2,875
0
5,307
13,111
4,429
0
7,828
5,283
0
89,201
W
Cliodhna
8,252
1,560
0
7,567
11,710
5,074
549
1,754
9,870
0
72,578
W
Jing Wei
PeachPounder
Jing Wei
5,060
3,750
0
2,904
6,120
2,604
2,090
605
5,372
0
92,939
W
5,523
926
743
3,412
7,472
2,834
57
3,647
3,692
67,204
1,588
W
Ymir
6,350
1,534
0
2,904
12,484
12,059
0
3,522
8,668
26,362
1,408
W
14,214
6,067
0
4,709
13,293
5,042
189
1,680
11,429
77,159
6,305
L
Athena
6,677
2,075
0
1,337
10,917
10,306
0
5,963
4,888
18,362
0
L
Anubis
capIucky
Anubis
5,633
49
0
2,676
7,884
3,897
0
3,815
4,069
61,792
2,071
L
Ullr
iZackz
Ullr
3,009
1,191
0
774
11,703
4,711
0
3,136
8,567
0
67,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,905
Gold Earned
44,393
529
Minions Killed
525
0
Camps Cleared
0
1,408,250
Distance Traveled
1,478,356
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,280
485
108
7
0
308,900
0
L
Nut
8,343
556
144
10
0
249,889
0
W
Cliodhna
8,682
579
100
7
0
379,232
2
W
Jing Wei
10,415
694
167
11
0
290,231
1
W
Ra
8,276
552
116
8
0
323,191
2
W
Ymir
7,716
514
22
1
0
242,223
0
W
Nu Wa
9,304
620
120
8
0
243,479
0
L
Athena
6,268
418
23
2
0
284,385
0
L
Anubis
7,326
488
123
8
0
283,073
3
L
Ullr
7,688
513
131
9
0
282,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role