Player Matchup

Janus
Janus
Gold I
Heavy_Paw
Janus
Gold I
Level 149
God Stats
30W - 53L
1,372 SR
Queue Stats
119W - 157L
1,695 MMR
Solo
Bakasura
Bakasura
Silver I
lololor2
Bakasura
Silver I
Level 111
God Stats
0W - 1L
1,524 SR
Queue Stats
22W - 26L
1,485 MMR
Solo
Danzaburou
Danzaburou
Gold III
random 8 pro
Danzaburou
Gold III
Level 144
God Stats
66W - 74L
1,575 SR
Queue Stats
740W - 930L
1,692 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,490 SR
1,624 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,709 SR
1,821 MMR
Hercules
Hercules
Silver I
ESTABONGO
Hercules
Silver I
Level 40
God Stats
4W - 7L
1,670 SR
Queue Stats
13W - 22L
1,468 MMR
Solo
Guan Yu
Guan Yu
Diamond V
Overlord9001
Guan Yu
Diamond V
Level 153
God Stats
6W - 7L
1,661 SR
Queue Stats
298W - 241L
2,038 MMR
Party 1
Agni
Agni
Diamond IV
unbirkable
Agni
Diamond IV
Level 165
God Stats
36W - 20L
1,797 SR
Queue Stats
605W - 543L
1,958 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Heavy_Paw
Janus
17
3 / 1 / 4
10,120
723
13,850
10,277
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
lololor2
Bakasura
14
1 / 3 / 3
8,636
617
2,751
9,642
4,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
random 8 pro
Danzaburou
16
3 / 4 / 3
10,101
722
11,302
17,119
6,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThothAchillesNe ZhaBastetArachne

VS

Bans
CharonArtioBake KujiraAthenaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ESTABONGO
Hercules
16
4 / 3 / 4
10,945
782
7,612
18,198
12,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Overlord9001
Guan Yu
16
2 / 2 / 5
10,231
731
10,774
15,691
16,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

17
2 / 2 / 5
10,517
751
14,231
9,807
3,022
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
8
8
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
ESTABONGO
Hercules
4
3
4
2
L
Janus
Heavy_Paw
Janus
3
1
4
5
W
Guan Yu
Overlord9001
Guan Yu
2
2
5
2.25
L
Bakasura
lololor2
Bakasura
1
3
3
0.83
L
Danzaburou
random 8 pro
Danzaburou
3
4
3
1.13
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,903
Damage
32,617
37,038
Taken
43,696
15,835
Mitigated
32,495
4,710
Healing
17,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ESTABONGO
Hercules
7,612
2,217
0
6,647
18,198
12,521
1,535
7,394
10,597
0
36,148
L
Janus
Heavy_Paw
Janus
13,850
331
0
250
10,277
4,182
0
3,006
6,196
52,386
460
W
Guan Yu
Overlord9001
Guan Yu
10,774
1,140
2,577
4,904
15,691
16,952
351
2,555
12,627
0
41,875
L
Bakasura
lololor2
Bakasura
2,751
1,570
0
1,281
9,642
4,913
0
3,201
5,334
0
8,066
L
Danzaburou
random 8 pro
Danzaburou
11,302
2,846
0
3,179
17,119
6,740
336
5,180
10,090
0
40,485
W
14,231
428
0
3,527
9,807
3,022
568
3,666
5,503
59,350
940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,857
Gold Earned
31,693
159
Minions Killed
220
0
Camps Cleared
0
734,762
Distance Traveled
799,998
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,945
782
63
5
0
277,931
0
L
Janus
10,120
723
90
6
0
255,276
0
W
Guan Yu
10,231
731
55
4
0
261,845
2
L
Bakasura
8,636
617
17
1
0
242,561
0
L
Danzaburou
10,101
722
52
4
0
236,925
0
W
Agni
10,517
751
102
7
0
260,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role