Player Matchup

Ra
Ra
SupercheesXwidow
Ra
Level 15
God Stats
2W - 7L
1,271 SR
Queue Stats
2W - 20L
1,057 Elo+
Party 2
Neith
Neith
X-SiCaRiO-evil-X
Neith
Level 41
God Stats
8W - 32L
1,140 SR
Queue Stats
55W - 119L
1,186 Elo+
Party 2
Ymir
Ymir
cerberus2711
Ymir
Level 34
God Stats
8W - 8L
1,688 SR
Queue Stats
13W - 26L
1,174 Elo+
Party 2
Team Averages
Level 30
1,366 SR
1,139 Elo+

VS

Team Averages
Level 61
1,493 SR
1,372 Elo+
Neith
Neith
Bimi-Dem
Neith
Level 29
God Stats
75W - 98L
1,419 SR
Queue Stats
247W - 269L
1,377 Elo+
Party 1
Chaac
Chaac
IceKnife1995
Chaac
Level 29
God Stats
16W - 8L
1,345 SR
Queue Stats
412W - 471L
1,288 Elo+
Party 1
Vulcan
Vulcan
naheglib38
Vulcan
Level 125
God Stats
27W - 20L
1,715 SR
Queue Stats
328W - 344L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,783
676
3,942
10,563
4,493
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 2
8,959
689
6,119
12,427
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 4 / 1
8,503
654
2,850
15,867
16,285
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bimi-Dem
Neith
15
3 / 1 / 9
10,260
789
7,577
10,047
4,529
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
4 / 1 / 7
9,886
760
5,991
7,588
9,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
naheglib38
Vulcan
16
7 / 1 / 6
11,222
863
19,973
6,248
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Bimi-Dem
Neith
3
1
9
7.5
W
4
1
7
7.5
L
1
5
1
0.3
L
1
5
2
0.4
L
1
4
1
0.38
W
Vulcan
naheglib38
Vulcan
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,911
Damage
33,541
38,857
Taken
23,883
25,472
Mitigated
17,355
7,009
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bimi-Dem
Neith
7,577
2,611
0
4,761
10,047
4,529
1,272
3,282
6,599
0
38,949
W
5,991
621
0
655
7,588
9,677
522
1,908
5,559
0
19,090
L
3,942
603
2,450
2,559
10,563
4,493
0
4,939
5,582
34,803
0
L
6,119
2,809
0
1,626
12,427
4,694
0
6,908
5,500
0
34,703
L
2,850
310
0
374
15,867
16,285
26
8,194
7,578
12,195
337
W
Vulcan
naheglib38
Vulcan
19,973
6,150
0
1,500
6,248
3,149
636
1,295
4,943
69,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,245
Gold Earned
31,368
126
Minions Killed
183
0
Camps Cleared
0
633,171
Distance Traveled
741,710
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,260
789
64
5
0
234,318
0
W
Chaac
9,886
760
22
2
0
242,668
0
L
Ra
8,783
676
49
4
0
191,531
0
L
Neith
8,959
689
54
4
0
229,919
0
L
Ymir
8,503
654
23
2
0
211,721
0
W
Vulcan
11,222
863
97
7
0
264,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role