Player Matchup

Scylla
Scylla
Silver I
AngelDo147
Scylla
Silver I
Level 142
God Stats
25W - 29L
1,268 SR
Queue Stats
89W - 101L
1,287 MMR
Solo
Bakasura
Bakasura
Gold V
Jobooty99
Bakasura
Gold V
Level 160
God Stats
40W - 47L
1,353 SR
Queue Stats
331W - 329L
1,301 MMR
Solo
Sobek
Sobek
Silver I
JuiceMcFlare
Sobek
Silver I
Level 46
God Stats
5W - 6L
1,618 SR
Queue Stats
14W - 18L
1,326 MMR
Party 2
Hachiman
Hachiman
Silver II
StayingSurreal
Hachiman
Silver II
Level 128
God Stats
1W - 1L
1,208 SR
Queue Stats
10W - 15L
1,218 MMR
Party 2
Tyr
Tyr
Gold V
sillysquirrel123
Tyr
Gold V
Level 144
God Stats
5W - 5L
1,350 SR
Queue Stats
96W - 104L
1,277 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,360 SR
1,282 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,506 SR
1,282 MMR
Nu Wa
Nu Wa
Bronze III
DHGCatWoman
Nu Wa
Bronze III
Level 138
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 2L
1,454 MMR
Party 1
Ganesha
Ganesha
Silver II
JKIDD2317
Ganesha
Silver II
Level 120
God Stats
0W - 2L
1,160 SR
Queue Stats
57W - 58L
1,103 MMR
Party 1
King Arthur
King Arthur
Bronze III
SelfC0nquer
King Arthur
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,271 MMR
Solo
Apollo
Apollo
Gold III
WombatSlap
Apollo
Gold III
Level 157
God Stats
1W - 2L
1,538 SR
Queue Stats
141W - 142L
1,290 MMR
Solo
Ravana
Ravana
Silver III
soundclout566
Ravana
Silver III
Level 71
God Stats
7W - 4L
1,864 SR
Queue Stats
39W - 47L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AngelDo147
Scylla
17
3 / 0 / 9
11,378
599
8,968
8,527
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Jobooty99
Bakasura
19
11 / 0 / 5
12,322
649
12,263
22,338
14,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 2 / 5
10,753
566
3,533
19,599
22,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
16
1 / 1 / 5
10,143
534
8,473
12,262
5,508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 8
11,336
597
10,645
21,352
19,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AthenaThanatosBellonaAres

VS

Bans
Bake KujiraAo KuangKukulkanMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
8,838
465
9,367
7,418
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
JKIDD2317
Ganesha
11
0 / 1 / 2
7,998
421
4,502
11,171
10,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
SelfC0nquer
King Arthur
12
0 / 10 / 0
7,681
404
6,382
20,032
16,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
WombatSlap
Apollo
18
2 / 2 / 0
10,254
540
9,882
12,754
5,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 0
7,961
419
3,614
8,813
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
19
Kills
3
3
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
AngelDo147
Scylla
3
0
9
7.5
L
1
4
0
0.25
L
Ganesha
JKIDD2317
Ganesha
0
1
2
1
W
Bakasura
Jobooty99
Bakasura
11
0
5
13.5
W
2
2
5
2.25
L
King Arthur
SelfC0nquer
King Arthur
0
10
0
0
W
Hachiman
1
1
5
3.5
L
Apollo
WombatSlap
Apollo
2
2
0
1
W
2
0
8
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,882
Damage
33,747
84,078
Taken
60,188
65,084
Mitigated
39,581
37,898
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AngelDo147
Scylla
8,968
1,321
0
1,609
8,527
3,834
1,912
2,579
5,816
102,022
1,775
L
9,367
1,379
0
240
7,418
2,799
0
1,772
4,954
66,467
72
L
Ganesha
JKIDD2317
Ganesha
4,502
211
0
2,504
11,171
10,018
0
2,430
8,353
25,568
1,116
W
Bakasura
Jobooty99
Bakasura
12,263
7,468
0
10,682
22,338
14,013
1,749
3,607
18,514
0
102,315
W
3,533
383
3,464
7,127
19,599
22,321
2,759
3,592
15,852
31,631
0
L
King Arthur
SelfC0nquer
King Arthur
6,382
687
0
730
20,032
16,863
0
4,001
13,971
0
45,011
W
Hachiman
8,473
6,550
0
5,646
12,262
5,508
4,089
3,266
8,859
0
107,471
L
Apollo
WombatSlap
Apollo
9,882
5,281
0
4,407
12,754
5,615
522
3,194
9,509
0
107,956
W
10,645
1,623
0
9,370
21,352
19,408
164
2,289
17,065
0
69,350
L
3,614
855
0
1,020
8,813
4,286
0
1,083
6,947
0
68,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,932
Gold Earned
42,732
608
Minions Killed
504
0
Camps Cleared
0
2,088,060
Distance Traveled
1,707,034
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,378
599
160
8
0
409,425
4
L
Nu Wa
8,838
465
119
6
0
330,705
2
L
Ganesha
7,998
421
4
0
0
256,975
4
W
Bakasura
12,322
649
165
9
0
496,179
2
W
Sobek
10,753
566
43
2
0
423,228
7
L
King Arthur
7,681
404
78
4
0
326,998
4
W
Hachiman
10,143
534
143
8
0
356,348
0
L
Apollo
10,254
540
200
11
0
370,309
2
W
Tyr
11,336
597
97
5
0
402,880
3
L
Ravana
7,961
419
103
5
0
422,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role