Player Matchup

Heimdallr
Heimdallr
Isrealrc
Heimdallr
Level 143
God Stats
1W - 0L
1,307 SR
Queue Stats
9W - 5L
1,555 Elo+
Party 1
Ganesha
Ganesha
PrinceKS
Ganesha
Level 129
God Stats
1W - 0L
1,720 SR
Queue Stats
10W - 5L
1,590 Elo+
Party 1
Vulcan
Vulcan
ProfessorTacos
Vulcan
Level 124
God Stats
4W - 3L
1,470 SR
Queue Stats
12W - 10L
1,457 Elo+
Party 1
Amaterasu
Amaterasu
godbluejuice
Amaterasu
Level 5
God Stats
1W - 1L
1,574 SR
Queue Stats
1W - 2L
1,219 Elo+
Party 1
Team Averages
Level 100
1,518 SR
1,455 Elo+

VS

Team Averages
Level 109
1,581 SR
1,552 Elo+
Arachne
Arachne
AfroSmiteMan
Arachne
Level 34
God Stats
1W - 1L
1,623 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 3
Amaterasu
Amaterasu
GirthMonstar
Amaterasu
Level 25
God Stats
17W - 15L
1,707 SR
Queue Stats
24W - 23L
1,515 Elo+
Party 2
Nut
Nut
SpeedyBreeze
Nut
Level 184
God Stats
19W - 14L
1,523 SR
Queue Stats
87W - 91L
1,519 Elo+
Party 2
Olorun
Olorun
Zallish
Olorun
Level 192
God Stats
1W - 1L
1,473 SR
Queue Stats
17W - 12L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Isrealrc
Heimdallr
17
6 / 0 / 8
10,343
1,034
19,963
9,259
5,152
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
PrinceKS
Ganesha
17
0 / 2 / 10
10,068
1,007
3,647
11,653
13,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 4
10,376
1,038
9,997
7,214
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
godbluejuice
Amaterasu
16
5 / 1 / 2
9,740
974
5,667
9,934
8,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AfroSmiteMan
Arachne
15
2 / 4 / 1
9,057
906
4,606
11,213
6,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
GirthMonstar
Amaterasu
15
1 / 4 / 3
8,947
895
7,345
14,702
15,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 4 / 0
9,730
973
6,444
11,660
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
Zallish
Olorun
17
0 / 2 / 0
9,913
991
10,722
11,001
5,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
5
5
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
AfroSmiteMan
Arachne
2
4
1
0.63
L
Amaterasu
GirthMonstar
Amaterasu
1
4
3
0.63
W
Heimdallr
Isrealrc
Heimdallr
6
0
8
10
W
Ganesha
PrinceKS
Ganesha
0
2
10
2.5
W
3
2
4
2.5
L
2
4
0
0.5
L
Olorun
Zallish
Olorun
0
2
0
0
W
Amaterasu
godbluejuice
Amaterasu
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,274
Damage
29,117
38,060
Taken
48,576
30,682
Mitigated
31,826
2,458
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AfroSmiteMan
Arachne
4,606
2,502
0
2,338
11,213
6,273
13
1,938
9,138
0
17,641
L
Amaterasu
GirthMonstar
Amaterasu
7,345
2,665
0
2,279
14,702
15,286
300
4,352
10,111
0
12,859
W
Heimdallr
Isrealrc
Heimdallr
19,963
11,383
0
23
9,259
5,152
3,718
1,844
7,201
0
43,105
W
Ganesha
PrinceKS
Ganesha
3,647
1,241
427
1,103
11,653
13,608
125
4,480
7,096
21,145
0
W
9,997
6,622
0
135
7,214
3,449
672
243
6,847
37,994
380
L
6,444
3,563
0
1,493
11,660
4,651
1,384
5,667
5,955
0
33,740
L
Olorun
Zallish
Olorun
10,722
4,791
120
3,284
11,001
5,616
705
1,597
9,172
46,053
4,717
W
Amaterasu
godbluejuice
Amaterasu
5,667
2,528
0
770
9,934
8,473
330
3,852
5,944
0
11,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,527
Gold Earned
37,647
183
Minions Killed
189
0
Camps Cleared
0
785,265
Distance Traveled
771,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,057
906
28
3
0
216,646
0
L
Amaterasu
8,947
895
7
1
0
185,876
0
W
Heimdallr
10,343
1,034
62
6
0
217,400
0
W
Ganesha
10,068
1,007
28
3
0
181,702
0
W
Vulcan
10,376
1,038
71
7
0
211,739
0
L
Nut
9,730
973
69
7
0
173,058
0
L
Olorun
9,913
991
85
9
0
195,439
0
W
Amaterasu
9,740
974
22
2
0
174,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role