Player Matchup

Vulcan
Vulcan
HIGHGRADEWEEB
Vulcan
Level 128
God Stats
8W - 7L
1,614 SR
Queue Stats
22W - 15L
1,597 Elo+
Solo
Thanatos
Thanatos
IKyoJuroRenGokuI
Thanatos
Level 64
God Stats
89W - 57L
1,797 SR
Queue Stats
181W - 147L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
MX9miguelSCT
Gilgamesh
Level 52
God Stats
27W - 22L
1,542 SR
Queue Stats
458W - 461L
1,419 Elo+
Solo
Ra
Ra
SenorSaucy421
Ra
Level 91
God Stats
1W - 5L
1,386 SR
Queue Stats
106W - 153L
1,404 Elo+
Party 1
Xbalanque
Xbalanque
Zavala2737
Xbalanque
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 111L
1,380 Elo+
Party 1
Team Averages
Level 92
1,568 SR
1,439 Elo+

VS

Team Averages
Level 97
1,416 SR
1,441 Elo+
Nut
Nut
 
Nut
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Ancient book595
Surtr
Level 102
God Stats
4W - 5L
1,527 SR
Queue Stats
69W - 84L
1,309 Elo+
Solo
Mercury
Mercury
Bama_Rex95
Mercury
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 170L
1,459 Elo+
Solo
Anubis
Anubis
MetMarcos200
Anubis
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Bellona
Bellona
sku11z_1997
Bellona
Level 88
God Stats
0W - 4L
1,051 SR
Queue Stats
88W - 78L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
8,434
444
5,773
4,327
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
11 / 4 / 4
10,702
563
9,601
14,545
6,670
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
MX9miguelSCT
Gilgamesh
17
9 / 1 / 9
10,809
569
16,397
22,458
26,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 8
9,612
506
5,235
9,276
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Xbalanque
Zavala2737
Xbalanque
18
4 / 1 / 6
10,816
569
12,931
13,053
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 4 / 1
7,531
396
7,092
11,682
4,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 9 / 1
6,545
344
3,085
13,071
5,327
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Bama_Rex95
Mercury
15
3 / 6 / 2
9,291
489
8,162
16,335
7,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
14
1 / 6 / 1
9,259
487
7,946
12,206
5,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
sku11z_1997
Bellona
13
3 / 4 / 2
8,794
463
8,813
15,918
15,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
29
Kills
8
8
Deaths
29
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
4
1
0.13
L
1
9
1
0.17
L
Mercury
Bama_Rex95
Mercury
3
6
2
0.67
W
2
0
3
3.5
W
11
4
4
3.25
W
Gilgamesh
MX9miguelSCT
Gilgamesh
9
1
9
13.5
L
Anubis
1
6
1
0.25
W
3
2
8
3.5
W
Xbalanque
Zavala2737
Xbalanque
4
1
6
7
L
Bellona
sku11z_1997
Bellona
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,937
Damage
35,098
63,659
Taken
69,212
48,392
Mitigated
38,767
30,218
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
7,092
3,149
0
2,867
11,682
4,841
0
1,257
10,425
0
46,748
L
3,085
1,499
0
1,606
13,071
5,327
269
1,083
11,937
544
10,600
L
Mercury
Bama_Rex95
Mercury
8,162
2,995
0
1,432
16,335
7,441
0
1,959
14,241
0
71,939
W
5,773
2,525
0
662
4,327
1,806
78
1,154
3,173
40,078
0
W
9,601
2,722
0
10,291
14,545
6,670
1,073
1,177
13,368
0
56,703
W
Gilgamesh
MX9miguelSCT
Gilgamesh
16,397
6,235
0
7,440
22,458
26,224
1,683
1,432
21,026
0
82,431
L
Anubis
7,946
401
0
2,300
12,206
5,494
0
2,814
9,392
67,255
1,504
W
5,235
411
1,816
3,944
9,276
8,140
222
1,987
7,289
30,728
98
W
Xbalanque
Zavala2737
Xbalanque
12,931
5,282
0
6,065
13,053
5,552
2,389
2,467
10,586
0
92,130
L
Bellona
sku11z_1997
Bellona
8,813
2,814
0
4,662
15,918
15,664
0
3,544
12,209
0
55,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,373
Gold Earned
41,420
436
Minions Killed
421
0
Camps Cleared
0
1,691,074
Distance Traveled
1,547,967
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,531
396
72
4
0
245,188
0
L
Surtr
6,545
344
11
1
0
273,660
0
L
Mercury
9,291
489
104
5
0
414,050
0
W
Vulcan
8,434
444
63
3
0
277,927
2
W
Thanatos
10,702
563
64
3
0
380,745
0
W
Gilgamesh
10,809
569
112
6
0
360,218
0
L
Anubis
9,259
487
142
7
0
333,960
0
W
Ra
9,612
506
41
2
0
340,535
0
W
Xbalanque
10,816
569
156
8
0
331,649
0
L
Bellona
8,794
463
92
5
0
281,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role