Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
AfraidYoMaMa
Hachiman
Bronze III
Level 124
God Stats
0W - 1L
1,348 SR
Queue Stats
8W - 6L
1,546 MMR
Party 3
Merlin
Merlin
Bronze III
DawgFart
Merlin
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
Logicisstupid
Ravana
Bronze III
Level 155
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze IV
xbeastx9
Cerberus
Bronze IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,454 MMR
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,426 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 163
1,585 SR
1,498 MMR
Danzaburou
Danzaburou
Gold V
AyooFlo
Danzaburou
Gold V
Level 127
God Stats
5W - 5L
1,303 SR
Queue Stats
188W - 184L
1,312 MMR
Party 1
Thoth
Thoth
Platinum IV
GΑMBLE
Thoth
Platinum IV
Level 225
God Stats
37W - 20L
1,773 SR
Queue Stats
509W - 513L
1,696 MMR
Party 1
Mulan
Mulan
Silver I
Reetz69
Mulan
Silver I
Level 151
God Stats
2W - 1L
1,831 SR
Queue Stats
22W - 17L
1,479 MMR
Solo
Thanatos
Thanatos
Gold III
Socksclawt00th
Thanatos
Gold III
Level 160
God Stats
3W - 4L
1,519 SR
Queue Stats
64W - 60L
1,455 MMR
Party 2
Aphrodite
Aphrodite
Gold I
Tak3ABow
Aphrodite
Gold I
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 77L
1,547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 2 / 1
8,452
604
11,122
14,145
14,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
AfraidYoMaMa
Hachiman
14
0 / 1 / 1
8,081
577
5,010
6,337
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
DawgFart
Merlin
11
0 / 9 / 0
6,517
466
1,781
11,186
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
3 / 3 / 1
7,461
533
6,970
12,266
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
xbeastx9
Cerberus
9
0 / 2 / 2
6,365
455
5,890
13,048
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Bake KujiraMaman BrigitteJanusCharybdis

VS

Bans
AchillesAthenaAresNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AyooFlo
Danzaburou
15
2 / 1 / 3
8,158
583
9,036
11,339
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
GΑMBLE
Thoth
15
8 / 0 / 3
9,581
684
14,262
5,729
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Reetz69
Mulan
13
1 / 2 / 1
7,868
562
8,560
14,639
10,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
14
5 / 2 / 5
8,244
589
9,917
14,262
6,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Tak3ABow
Aphrodite
12
1 / 0 / 4
7,281
520
3,028
8,090
5,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
17
17
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
1
1.25
L
Hachiman
AfraidYoMaMa
Hachiman
0
1
1
0.5
W
Danzaburou
AyooFlo
Danzaburou
2
1
3
3.5
L
Merlin
DawgFart
Merlin
0
9
0
0
W
Thoth
GΑMBLE
Thoth
8
0
3
9.5
L
3
3
1
1.17
W
Mulan
Reetz69
Mulan
1
2
1
0.75
W
Thanatos
5
2
5
3.75
W
Aphrodite
Tak3ABow
Aphrodite
1
0
4
3
L
Cerberus
xbeastx9
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,773
Damage
44,803
56,982
Taken
54,059
32,737
Mitigated
30,181
17,441
Healing
30,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,122
2,997
0
4,726
14,145
14,343
0
627
13,518
0
68,398
L
Hachiman
AfraidYoMaMa
Hachiman
5,010
2,828
0
2,937
6,337
2,284
657
301
6,036
0
70,523
W
Danzaburou
AyooFlo
Danzaburou
9,036
4,464
0
5,335
11,339
5,222
176
2,254
9,085
0
81,555
L
Merlin
DawgFart
Merlin
1,781
50
0
110
11,186
2,700
0
8,384
2,802
42,646
1,107
W
Thoth
GΑMBLE
Thoth
14,262
499
0
500
5,729
2,128
356
2,117
3,612
83,926
197
L
6,970
1,889
0
3,962
12,266
4,762
0
2,245
10,021
0
51,709
W
Mulan
Reetz69
Mulan
8,560
2,019
0
5,385
14,639
10,764
0
469
13,233
0
64,734
W
Thanatos
9,917
3,499
0
10,138
14,262
6,719
56
1,090
13,041
0
71,610
W
Aphrodite
Tak3ABow
Aphrodite
3,028
431
3,761
5,541
8,090
5,348
0
2,965
5,080
24,960
0
L
Cerberus
xbeastx9
Cerberus
5,890
345
0
5,706
13,048
8,648
0
5,628
7,420
21,663
1,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,876
Gold Earned
41,132
448
Minions Killed
516
0
Camps Cleared
0
1,437,878
Distance Traveled
1,478,578
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,452
604
106
8
0
268,947
0
L
Hachiman
8,081
577
124
9
0
261,835
2
W
Danzaburou
8,158
583
133
10
0
275,089
3
L
Merlin
6,517
466
74
5
0
260,586
0
W
Thoth
9,581
684
147
11
0
329,655
2
L
Ravana
7,461
533
82
6
0
339,590
0
W
Mulan
7,868
562
101
7
0
253,786
2
W
Thanatos
8,244
589
98
7
0
315,640
0
W
Aphrodite
7,281
520
37
3
0
304,408
5
L
Cerberus
6,365
455
62
4
0
306,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role