Player Matchup

Nut
Nut
Lapisepapel
Nut
Level 48
God Stats
3W - 6L
1,584 SR
Queue Stats
83W - 97L
1,356 Elo+
Solo
Hercules
Hercules
Novac275870
Hercules
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 94L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RealDeathium
Morgan Le Fay
Level 21
God Stats
11W - 21L
1,717 SR
Queue Stats
28W - 33L
1,463 Elo+
Party 1
Hades
Hades
Starkiller617
Hades
Level 44
God Stats
5W - 7L
1,647 SR
Queue Stats
51W - 51L
1,510 Elo+
Party 1
Nemesis
Nemesis
Zextus523
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 77L
1,472 Elo+
Party 1
Team Averages
Level 41
1,590 SR
1,451 Elo+

VS

Team Averages
Level 34
1,495 SR
1,375 Elo+
Thanatos
Thanatos
ArchangelSix
Thanatos
Level 20
God Stats
5W - 9L
1,620 SR
Queue Stats
22W - 44L
1,283 Elo+
Party 2
Cerberus
Cerberus
BLACK93851
Cerberus
Level 39
God Stats
1W - 2L
1,265 SR
Queue Stats
81W - 114L
1,334 Elo+
Solo
Awilix
Awilix
Death7453
Awilix
Level 37
God Stats
6W - 3L
1,652 SR
Queue Stats
89W - 94L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
chipsickle
Gilgamesh
Level 58
God Stats
30W - 19L
1,440 SR
Queue Stats
280W - 281L
1,397 Elo+
Party 2
Discordia
Discordia
ifshe15im15
Discordia
Level 18
God Stats
9W - 6L
1,500 SR
Queue Stats
75W - 66L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,159
447
8,888
9,281
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Novac275870
Hercules
12
1 / 1 / 1
7,280
455
5,470
12,047
6,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
RealDeathium
Morgan Le Fay
12
3 / 5 / 0
7,909
494
9,412
10,825
4,613
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 4
6,742
421
7,033
14,234
9,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Zextus523
Nemesis
12
2 / 2 / 0
7,147
447
5,433
12,661
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArchangelSix
Thanatos
12
2 / 2 / 5
6,867
429
3,918
12,812
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
BLACK93851
Cerberus
12
2 / 4 / 7
7,151
447
6,785
13,082
10,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
Death7453
Awilix
14
7 / 0 / 5
8,405
525
10,604
14,595
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
chipsickle
Gilgamesh
14
0 / 1 / 1
8,153
510
7,280
12,855
13,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
ifshe15im15
Discordia
15
4 / 2 / 4
8,443
528
9,129
9,686
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
9
Kills
15
16
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ArchangelSix
Thanatos
2
2
5
2.25
W
Cerberus
BLACK93851
Cerberus
2
4
7
1.38
W
Awilix
Death7453
Awilix
7
0
5
9.5
L
3
3
1
1.17
L
Hercules
Novac275870
Hercules
1
1
1
1.5
L
Morgan Le Fay
RealDeathium
Morgan Le Fay
3
5
0
0.6
L
0
5
4
0.4
L
Nemesis
Zextus523
Nemesis
2
2
0
1
W
Gilgamesh
chipsickle
Gilgamesh
0
1
1
0.5
W
Discordia
ifshe15im15
Discordia
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,236
Damage
37,716
59,048
Taken
63,030
30,780
Mitigated
38,418
10,283
Healing
26,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ArchangelSix
Thanatos
3,918
1,257
0
8,332
12,812
4,754
0
2,174
10,638
0
39,841
W
Cerberus
BLACK93851
Cerberus
6,785
579
0
4,519
13,082
10,706
0
3,156
9,926
38,306
1,199
W
Awilix
Death7453
Awilix
10,604
5,066
0
6,232
14,595
6,020
0
5,414
9,181
0
55,848
L
8,888
4,826
0
785
9,281
3,920
650
3,681
5,600
0
51,281
L
Hercules
Novac275870
Hercules
5,470
2,147
0
3,107
12,047
6,987
0
714
10,572
0
39,484
L
Morgan Le Fay
RealDeathium
Morgan Le Fay
9,412
584
0
1,439
10,825
4,613
17
7,001
3,824
39,546
2,958
L
7,033
1,276
256
2,078
14,234
9,694
207
2,431
11,803
20,857
0
L
Nemesis
Zextus523
Nemesis
5,433
2,070
0
2,618
12,661
5,566
0
1,840
10,645
0
54,656
W
Gilgamesh
chipsickle
Gilgamesh
7,280
1,914
0
3,298
12,855
13,362
0
0
12,855
1,027
61,448
W
Discordia
ifshe15im15
Discordia
9,129
948
0
4,292
9,686
3,576
0
5,230
4,456
60,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,237
Gold Earned
39,019
316
Minions Killed
440
0
Camps Cleared
0
1,417,416
Distance Traveled
1,525,218
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,867
429
74
5
0
351,119
0
W
Cerberus
7,151
447
101
6
0
277,932
0
W
Awilix
8,405
525
79
5
0
346,711
1
L
Nut
7,159
447
76
5
0
273,106
2
L
Hercules
7,280
455
74
5
0
277,464
0
L
Morgan Le Fay
7,909
494
59
4
0
262,725
0
L
Hades
6,742
421
34
2
0
259,599
1
L
Nemesis
7,147
447
73
5
0
344,522
0
W
Gilgamesh
8,153
510
94
6
0
284,492
0
W
Discordia
8,443
528
92
6
0
264,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role