Player Matchup

Ra
Ra
Armooganon
Ra
Level 154
God Stats
4W - 2L
1,676 SR
Queue Stats
34W - 34L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
Goobzlenoob
Sylvanus
Level 153
God Stats
21W - 14L
1,479 SR
Queue Stats
76W - 72L
1,524 Elo+
Party 1
Nut
Nut
Shepherd5962
Nut
Level 158
God Stats
31W - 25L
1,448 SR
Queue Stats
510W - 515L
1,442 Elo+
Solo
Achilles
Achilles
VitoSenpai
Achilles
Level 145
God Stats
1W - 0L
1,332 SR
Queue Stats
64W - 61L
1,478 Elo+
Party 1
Bacchus
Bacchus
YA BOI ELSE
Bacchus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,696 Elo+
Solo
Team Averages
Level 146
1,487 SR
1,530 Elo+

VS

Team Averages
Level 110
1,552 SR
1,490 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Grizma
Neith
Level 75
God Stats
5W - 6L
1,500 SR
Queue Stats
123W - 97L
1,671 Elo+
Solo
Loki
Loki
JorgeCondor11
Loki
Level 61
God Stats
1W - 2L
1,610 SR
Queue Stats
1W - 3L
1,164 Elo+
Solo
Vulcan
Vulcan
MrMcNuggets1
Vulcan
Level 65
God Stats
4W - 4L
1,661 SR
Queue Stats
192W - 175L
1,595 Elo+
Solo
Nut
Nut
xTHE_VIOLATOR
Nut
Level 152
God Stats
53W - 64L
1,490 SR
Queue Stats
540W - 555L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,737
674
3,210
5,118
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Goobzlenoob
Sylvanus
11
5 / 0 / 2
6,564
656
5,379
7,260
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 1
5,613
561
2,425
4,084
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
VitoSenpai
Achilles
11
1 / 0 / 1
6,391
639
2,653
4,627
2,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
YA BOI ELSE
Bacchus
9
0 / 0 / 3
5,432
543
2,101
6,395
5,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
0 / 0 / 0
4,065
407
1,894
4,514
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Grizma
Neith
12
1 / 0 / 0
5,853
585
3,790
5,136
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

6
0 / 4 / 0
4,230
423
1,113
6,917
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
8
0 / 2 / 0
4,626
463
2,975
3,069
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 0
4,305
431
2,628
7,158
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
9
Kills
1
1
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
3
1
1
3.5
W
Sylvanus
Goobzlenoob
Sylvanus
5
0
2
6
L
Neith
Grizma
Neith
1
0
0
1
L
0
4
0
0
L
Vulcan
0
2
0
0
W
0
0
1
0.5
W
Achilles
VitoSenpai
Achilles
1
0
1
1.5
W
Bacchus
YA BOI ELSE
Bacchus
0
0
3
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,768
Damage
12,400
27,484
Taken
26,794
15,737
Mitigated
8,464
12,730
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,894
463
0
1,455
4,514
1,251
0
1,187
3,327
0
10,103
W
3,210
446
372
2,543
5,118
2,157
0
109
5,009
59,352
0
W
Sylvanus
Goobzlenoob
Sylvanus
5,379
1,752
468
4,040
7,260
4,038
0
1,593
5,667
28,658
18,321
L
Neith
Grizma
Neith
3,790
390
0
2,467
5,136
1,958
0
2,346
2,790
0
45,282
L
1,113
210
0
578
6,917
2,032
0
2,844
3,818
0
15,677
L
Vulcan
2,975
1,748
0
682
3,069
895
12
279
2,755
25,451
872
W
2,425
1,498
0
1,791
4,084
1,303
174
0
4,084
0
43,350
W
Achilles
VitoSenpai
Achilles
2,653
774
0
1,370
4,627
2,490
272
720
3,907
0
36,508
W
Bacchus
YA BOI ELSE
Bacchus
2,101
256
0
2,146
6,395
5,749
0
553
5,842
16,645
1,679
L
2,628
1,404
78
1,580
7,158
2,328
0
3,593
3,565
0
23,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,737
Gold Earned
23,079
360
Minions Killed
216
0
Camps Cleared
0
1,014,539
Distance Traveled
886,685
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,065
407
14
1
0
122,518
0
W
Ra
6,737
674
110
11
0
191,777
2
W
Sylvanus
6,564
656
85
9
0
202,722
1
L
Neith
5,853
585
93
9
0
199,471
0
L
Loki
4,230
423
22
2
0
224,200
0
L
Vulcan
4,626
463
56
6
0
183,435
0
W
Nut
5,613
561
69
7
0
195,389
0
W
Achilles
6,391
639
71
7
0
189,903
0
W
Bacchus
5,432
543
25
3
0
234,748
2
L
Nut
4,305
431
31
3
0
157,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role