Player Matchup

Medusa
Medusa
Davidxto
Medusa
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 24L
1,212 Elo+
Party 1
Vulcan
Vulcan
Florizzle_
Vulcan
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 111L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
Howlandito
Tsukuyomi
Level 43
God Stats
5W - 1L
1,780 SR
Queue Stats
19W - 23L
1,400 Elo+
Party 1
Horus
Horus
Nebuliforme
Horus
Level 28
God Stats
2W - 1L
1,649 SR
Queue Stats
32W - 49L
1,350 Elo+
Party 1
Bellona
Bellona
Tolueno0
Bellona
Level 60
God Stats
5W - 1L
1,817 SR
Queue Stats
15W - 12L
1,503 Elo+
Party 1
Team Averages
Level 50
1,649 SR
1,403 Elo+

VS

Team Averages
Level 78
1,555 SR
1,533 Elo+
Ratatoskr
Ratatoskr
Ferris404
Ratatoskr
Level 85
God Stats
62W - 43L
1,605 SR
Queue Stats
431W - 387L
1,600 Elo+
Party 2
Maui
Maui
JeSus-n-ChRist_
Maui
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,594 Elo+
Solo
Nut
Nut
LuTheSecond
Nut
Level 17
God Stats
4W - 3L
1,633 SR
Queue Stats
111W - 110L
1,550 Elo+
Party 2
Freya
Freya
missrosees
Freya
Level 57
God Stats
23W - 19L
1,599 SR
Queue Stats
425W - 441L
1,352 Elo+
Party 2
Fenrir
Fenrir
plainflow
Fenrir
Level 114
God Stats
6W - 12L
1,436 SR
Queue Stats
147W - 131L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Davidxto
Medusa
13
3 / 0 / 2
7,155
550
5,997
2,078
870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Florizzle_
Vulcan
14
2 / 0 / 0
7,596
584
8,733
4,772
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Howlandito
Tsukuyomi
13
0 / 1 / 2
6,719
517
2,801
10,481
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 3
7,897
607
1,955
6,011
4,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Tolueno0
Bellona
12
1 / 2 / 0
7,344
565
8,876
12,971
16,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ferris404
Ratatoskr
14
1 / 1 / 1
7,672
590
6,738
12,715
7,768
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 0 / 1
6,407
493
1,427
7,462
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 2 / 0
6,194
476
4,099
12,350
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
10
0 / 5 / 0
5,618
432
752
10,276
3,646
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
plainflow
Fenrir
11
1 / 0 / 1
6,061
466
2,672
6,906
3,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Davidxto
Medusa
3
0
2
4
L
Ratatoskr
Ferris404
Ratatoskr
1
1
1
1.5
W
Vulcan
Florizzle_
Vulcan
2
0
0
2
W
Tsukuyomi
Howlandito
Tsukuyomi
0
1
2
1
L
0
0
1
0.5
L
1
2
0
0.5
W
2
0
3
3.5
W
Bellona
Tolueno0
Bellona
1
2
0
0.5
L
Freya
0
5
0
0
L
Fenrir
plainflow
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,362
Damage
15,688
36,313
Taken
49,709
28,202
Mitigated
25,030
13,228
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Davidxto
Medusa
5,997
2,862
0
573
2,078
870
488
315
1,763
0
48,767
L
Ratatoskr
Ferris404
Ratatoskr
6,738
1,591
0
4,121
12,715
7,768
0
0
11,598
0
64,882
W
Vulcan
Florizzle_
Vulcan
8,733
5,139
0
750
4,772
2,133
122
399
4,373
54,367
801
W
Tsukuyomi
Howlandito
Tsukuyomi
2,801
752
0
6,254
10,481
4,046
0
556
9,925
0
60,883
L
1,427
172
0
1,916
7,462
5,502
0
2,657
4,721
29,814
1,348
L
4,099
1,440
0
3,308
12,350
4,465
520
5,718
6,428
0
56,060
W
1,955
774
122
2,285
6,011
4,982
144
869
5,142
0
33,211
W
Bellona
Tolueno0
Bellona
8,876
2,782
0
3,244
12,971
16,171
0
0
12,971
0
53,708
L
Freya
752
263
0
2,449
10,276
3,646
0
0
10,276
29,171
0
L
Fenrir
plainflow
Fenrir
2,672
429
0
1,686
6,906
3,649
0
0
6,823
0
39,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,711
Gold Earned
31,952
426
Minions Killed
383
0
Camps Cleared
0
1,401,475
Distance Traveled
1,303,682
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,155
550
88
7
0
262,545
0
L
Ratatoskr
7,672
590
119
9
0
265,147
0
W
Vulcan
7,596
584
94
7
0
301,883
2
W
Tsukuyomi
6,719
517
101
8
0
307,089
0
L
Maui
6,407
493
56
4
0
276,645
5
L
Nut
6,194
476
96
7
0
238,386
2
W
Horus
7,897
607
53
4
0
271,438
3
W
Bellona
7,344
565
90
7
0
258,520
8
L
Freya
5,618
432
53
4
0
225,199
0
L
Fenrir
6,061
466
59
5
0
298,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role