Player Matchup

Anubis
Anubis
GodHachiman65
Anubis
Level 57
God Stats
3W - 1L
1,480 SR
Queue Stats
29W - 14L
1,592 Elo+
Party 2
Sol
Sol
Jaimeno
Sol
Level 99
God Stats
34W - 26L
1,636 SR
Queue Stats
45W - 41L
1,544 Elo+
Party 2
Aphrodite
Aphrodite
KaijuRex
Aphrodite
Level 84
God Stats
2W - 2L
1,267 SR
Queue Stats
64W - 63L
1,423 Elo+
Solo
Arachne
Arachne
Pyronexus
Arachne
Level 68
God Stats
58W - 31L
1,731 SR
Queue Stats
288W - 287L
1,460 Elo+
Solo
Nut
Nut
XxLemonsxX
Nut
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 65L
1,396 Elo+
Solo
Team Averages
Level 81
1,523 SR
1,483 Elo+

VS

Team Averages
Level 85
1,492 SR
1,431 Elo+
Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
HammeredOrc5361
Ares
Level 27
God Stats
11W - 7L
1,686 SR
Queue Stats
340W - 326L
1,408 Elo+
Party 3
Hachiman
Hachiman
IllIIllIIIllI
Hachiman
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 156L
1,419 Elo+
Party 3
Hel
Hel
ThegodRobin99
Hel
Level 109
God Stats
0W - 3L
1,276 SR
Queue Stats
80W - 78L
1,341 Elo+
Solo
Geb
Geb
jerykrisREBORN
Geb
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 7
10,652
627
11,430
13,964
7,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
14
16 / 1 / 8
10,887
640
18,482
14,689
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
KaijuRex
Aphrodite
13
1 / 0 / 14
9,406
553
4,364
11,951
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
Pyronexus
Arachne
13
6 / 1 / 5
8,829
519
5,371
13,513
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 0 / 9
8,872
522
11,610
11,338
5,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 30 / 0
5,447
320
3,216
31,563
8,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 3 / 0
6,682
393
2,740
11,829
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
IllIIllIIIllI
Hachiman
9
0 / 2 / 0
5,861
345
7,245
6,552
2,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
1 / 6 / 1
7,807
459
9,256
12,706
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 23 / 0
6,202
365
1,560
27,333
8,184
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
3
42
Kills
2
3
Deaths
64
43
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
30
0
0
W
13
1
7
16.5
L
0
3
0
0
L
Hachiman
IllIIllIIIllI
Hachiman
0
2
0
0
W
Sol
16
1
8
20
W
Aphrodite
KaijuRex
Aphrodite
1
0
14
8
W
Arachne
Pyronexus
Arachne
6
1
5
8.5
L
1
6
1
0.25
W
6
0
9
10.5
L
1
23
0
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,257
Damage
24,017
65,455
Taken
89,983
33,803
Mitigated
33,983
31,885
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,216
1,838
0
186
31,563
8,279
0
9,247
18,955
0
17,008
W
11,430
3,182
0
6,491
13,964
7,276
3,220
3,701
10,032
70,969
1,931
L
2,740
111
166
1,262
11,829
10,718
0
3,296
8,533
13,490
0
L
Hachiman
IllIIllIIIllI
Hachiman
7,245
4,683
0
1,787
6,552
2,209
0
651
5,901
0
32,592
W
Sol
18,482
9,320
0
7,709
14,689
5,684
8,147
3,959
10,612
78,251
1,443
W
Aphrodite
KaijuRex
Aphrodite
4,364
1,790
3,409
6,496
11,951
9,109
1,223
2,129
9,792
26,975
2,540
W
Arachne
Pyronexus
Arachne
5,371
4,575
0
4,410
13,513
6,484
2,305
2,332
11,146
0
55,562
L
9,256
634
191
1,612
12,706
4,593
0
6,983
5,723
61,082
0
W
11,610
7,071
0
3,370
11,338
5,250
3,588
1,734
9,583
0
58,834
L
1,560
720
0
0
27,333
8,184
0
13,350
13,884
4,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,646
Gold Earned
31,999
396
Minions Killed
182
0
Camps Cleared
0
1,448,192
Distance Traveled
1,450,075
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,447
320
19
1
0
253,711
18
W
Anubis
10,652
627
98
6
0
248,349
0
L
Ares
6,682
393
22
1
0
296,870
2
L
Hachiman
5,861
345
43
3
0
305,995
2
W
Sol
10,887
640
98
6
0
300,510
8
W
Aphrodite
9,406
553
36
2
0
305,496
1
W
Arachne
8,829
519
77
5
0
302,648
0
L
Hel
7,807
459
95
6
0
257,259
0
W
Nut
8,872
522
87
5
0
291,189
0
L
Geb
6,202
365
3
0
0
336,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role