Player Matchup

Loki
Loki
BigPoohh
Loki
Level 54
God Stats
2W - 2L
1,715 SR
Queue Stats
61W - 58L
1,603 Elo+
Party 2
Nut
Nut
ImHIM-1x
Nut
Level 67
God Stats
0W - 2L
1,324 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Unsae
Gilgamesh
Level 88
God Stats
6W - 9L
1,581 SR
Queue Stats
117W - 109L
1,445 Elo+
Solo
Xing Tian
Xing Tian
iLxgical-
Xing Tian
Level 108
God Stats
2W - 1L
1,810 SR
Queue Stats
61W - 57L
1,607 Elo+
Party 2
Poseidon
Poseidon
xIziPizix
Poseidon
Level 35
God Stats
3W - 5L
1,299 SR
Queue Stats
28W - 33L
1,352 Elo+
Solo
Team Averages
Level 70
1,546 SR
1,501 Elo+

VS

Team Averages
Level 74
1,542 SR
1,522 Elo+
Erlang Shen
Erlang Shen
MilkLynx10
Erlang Shen
Level 31
God Stats
5W - 2L
1,777 SR
Queue Stats
127W - 140L
1,443 Elo+
Party 3
Cthulhu
Cthulhu
MythicalSurge
Cthulhu
Level 24
God Stats
1W - 0L
1,688 SR
Queue Stats
90W - 77L
1,613 Elo+
Party 1
Izanami
Izanami
THElibris
Izanami
Level 105
God Stats
33W - 35L
1,495 SR
Queue Stats
220W - 216L
1,538 Elo+
Party 3
Baron Samedi
Baron Samedi
TheFAttestCAT
Baron Samedi
Level 143
God Stats
3W - 1L
1,352 SR
Queue Stats
89W - 74L
1,613 Elo+
Party 1
Ao Kuang
Ao Kuang
lBATSl
Ao Kuang
Level 69
God Stats
4W - 9L
1,400 SR
Queue Stats
114W - 123L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 4 / 0
8,663
481
10,435
14,071
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 0
8,375
465
6,273
15,140
6,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Unsae
Gilgamesh
15
1 / 3 / 2
9,482
527
9,634
19,789
19,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
iLxgical-
Xing Tian
12
0 / 2 / 1
7,630
424
3,898
16,330
13,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
xIziPizix
Poseidon
16
0 / 1 / 0
9,841
547
5,862
8,985
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MilkLynx10
Erlang Shen
16
2 / 3 / 3
9,796
544
12,813
14,935
14,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
15
3 / 0 / 5
9,539
530
9,240
13,595
12,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
THElibris
Izanami
15
2 / 0 / 5
9,102
506
10,536
10,471
4,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
TheFAttestCAT
Baron Samedi
16
4 / 0 / 2
9,542
530
10,833
11,120
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
lBATSl
Ao Kuang
16
4 / 3 / 2
9,108
506
5,622
16,496
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
15
15
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
4
4
0
1
L
1
5
0
0.2
W
Erlang Shen
MilkLynx10
Erlang Shen
2
3
3
1.17
W
Cthulhu
3
0
5
5.5
W
Izanami
THElibris
Izanami
2
0
5
4.5
W
Baron Samedi
TheFAttestCAT
Baron Samedi
4
0
2
5
L
Gilgamesh
Unsae
Gilgamesh
1
3
2
0.67
L
Xing Tian
iLxgical-
Xing Tian
0
2
1
0.25
W
Ao Kuang
lBATSl
Ao Kuang
4
3
2
1.67
L
Poseidon
xIziPizix
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,102
Damage
49,044
74,315
Taken
66,617
49,359
Mitigated
44,499
16,205
Healing
30,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
10,435
2,841
0
5,323
14,071
5,999
0
6,040
7,908
0
74,832
L
6,273
4,375
0
2,413
15,140
6,697
340
4,115
10,971
0
61,459
W
Erlang Shen
MilkLynx10
Erlang Shen
12,813
5,984
0
5,543
14,935
14,946
0
0
14,935
0
69,724
W
Cthulhu
9,240
830
2,834
3,894
13,595
12,254
0
3,353
10,242
42,814
0
W
Izanami
THElibris
Izanami
10,536
6,067
0
4,426
10,471
4,733
118
2,077
8,394
0
81,605
W
Baron Samedi
TheFAttestCAT
Baron Samedi
10,833
1,198
698
3,130
11,120
5,703
0
3,677
7,443
76,516
241
L
Gilgamesh
Unsae
Gilgamesh
9,634
3,805
0
4,197
19,789
19,026
0
3,466
14,890
0
67,141
L
Xing Tian
iLxgical-
Xing Tian
3,898
450
0
2,242
16,330
13,970
0
6,840
9,490
33,656
0
W
Ao Kuang
lBATSl
Ao Kuang
5,622
1,129
0
9,545
16,496
6,863
0
1,038
15,458
78,184
0
L
Poseidon
xIziPizix
Poseidon
5,862
886
0
2,030
8,985
3,667
0
5,234
3,751
96,006
5,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,991
Gold Earned
47,087
558
Minions Killed
533
0
Camps Cleared
0
1,800,193
Distance Traveled
1,870,942
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,663
481
104
6
0
415,537
5
L
Nut
8,375
465
87
5
0
336,927
2
W
Erlang Shen
9,796
544
114
6
0
344,950
0
W
Cthulhu
9,539
530
52
3
0
407,975
0
W
Izanami
9,102
506
125
7
0
347,983
0
W
Baron Samedi
9,542
530
127
7
0
365,259
2
L
Gilgamesh
9,482
527
133
7
0
342,239
5
L
Xing Tian
7,630
424
48
3
0
347,983
1
W
Ao Kuang
9,108
506
115
6
0
404,775
6
L
Poseidon
9,841
547
186
10
0
357,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role