Player Matchup

Ymir
Ymir
GandalfDaWhite17
Ymir
Level 106
God Stats
3W - 2L
1,285 SR
Queue Stats
264W - 270L
1,500 Elo+
Party 1
Janus
Janus
KingMaz92
Janus
Level 158
God Stats
5W - 9L
1,295 SR
Queue Stats
348W - 340L
1,517 Elo+
Party 1
Rama
Rama
ReZzTaR
Rama
Level 124
God Stats
8W - 6L
1,590 SR
Queue Stats
268W - 245L
1,520 Elo+
Party 1
Chang'e
Chang'e
Tiffins26
Chang'e
Level 120
God Stats
12W - 6L
1,500 SR
Queue Stats
618W - 657L
1,475 Elo+
Party 1
Merlin
Merlin
slacker288
Merlin
Level 159
God Stats
2W - 0L
1,452 SR
Queue Stats
37W - 46L
1,490 Elo+
Solo
Team Averages
Level 133
1,424 SR
1,500 Elo+

VS

Team Averages
Level 109
1,480 SR
1,499 Elo+
Ishtar
Ishtar
CrewsCtrl
Ishtar
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,273 Elo+
Party 2
Tiamat
Tiamat
GuiltlessBóner
Tiamat
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,515 Elo+
Party 2
Thor
Thor
KonugrArgetlam
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
TheFirstRaikage
Xbalanque
Level 159
God Stats
1W - 2L
1,637 SR
Queue Stats
54W - 44L
1,537 Elo+
Solo
Terra
Terra
ωype
Terra
Level 85
God Stats
0W - 2L
1,264 SR
Queue Stats
34W - 30L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 11
9,722
810
5,880
21,957
17,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
KingMaz92
Janus
16
6 / 3 / 6
9,864
822
10,978
10,634
5,345
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
ReZzTaR
Rama
16
7 / 1 / 7
9,805
817
11,808
11,124
4,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Tiffins26
Chang'e
15
2 / 1 / 9
9,249
771
4,285
11,107
4,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
slacker288
Merlin
15
1 / 2 / 8
9,332
778
12,611
8,546
3,483
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CrewsCtrl
Ishtar
14
2 / 5 / 3
7,935
661
6,408
10,092
5,190
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 3
8,327
694
6,577
8,466
6,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 4
7,919
660
11,883
11,596
6,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
TheFirstRaikage
Xbalanque
15
2 / 1 / 1
7,944
662
10,720
6,749
3,152
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Terra
ωype
Terra
16
1 / 2 / 8
8,851
738
7,654
14,756
9,215
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
16
Kills
9
9
Deaths
16
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
CrewsCtrl
Ishtar
2
5
3
0.7
W
0
2
11
2.75
L
3
3
3
1.5
W
Janus
KingMaz92
Janus
6
3
6
3
L
1
5
4
0.6
W
Rama
ReZzTaR
Rama
7
1
7
10.5
L
Xbalanque
TheFirstRaikage
Xbalanque
2
1
1
2.5
W
Chang'e
Tiffins26
Chang'e
2
1
9
6.5
W
Merlin
slacker288
Merlin
1
2
8
2.5
L
Terra
ωype
Terra
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,562
Damage
43,242
63,368
Taken
51,659
35,693
Mitigated
30,591
35,915
Healing
15,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
CrewsCtrl
Ishtar
6,408
3,402
0
885
10,092
5,190
180
6,338
3,424
0
13,401
W
5,880
247
537
5,375
21,957
17,774
104
3,686
18,271
9,462
491
L
6,577
515
1,378
1,419
8,466
6,848
0
5,365
2,667
21,417
0
W
Janus
KingMaz92
Janus
10,978
618
1,036
453
10,634
5,345
1,511
2,668
7,966
23,534
419
L
11,883
377
0
0
11,596
6,186
0
6,117
5,324
0
17,634
W
Rama
ReZzTaR
Rama
11,808
8,779
266
784
11,124
4,928
5,306
3,640
7,484
0
27,960
L
Xbalanque
TheFirstRaikage
Xbalanque
10,720
3,076
597
1,529
6,749
3,152
332
4,722
1,754
0
21,928
W
Chang'e
Tiffins26
Chang'e
4,285
153
18,272
7,550
11,107
4,163
491
2,320
8,787
14,785
230
W
Merlin
slacker288
Merlin
12,611
312
1,008
634
8,546
3,483
160
1,917
6,629
36,114
285
L
Terra
ωype
Terra
7,654
624
4,496
5,325
14,756
9,215
0
8,974
5,500
18,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,972
Gold Earned
40,976
155
Minions Killed
112
0
Camps Cleared
0
1,072,940
Distance Traveled
1,084,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,935
661
19
2
0
183,120
0
W
Ymir
9,722
810
9
1
0
215,691
0
L
Tiamat
8,327
694
25
2
0
206,968
0
W
Janus
9,864
822
40
3
0
201,566
0
L
Thor
7,919
660
14
1
0
202,634
0
W
Rama
9,805
817
33
3
0
208,500
0
L
Xbalanque
7,944
662
33
3
0
245,458
0
W
Chang'e
9,249
771
21
2
0
243,934
0
W
Merlin
9,332
778
52
4
0
203,249
0
L
Terra
8,851
738
21
2
0
245,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role