Player Matchup

Athena
Athena
DestielAsbutt
Athena
Level 53
God Stats
5W - 4L
1,500 SR
Queue Stats
148W - 116L
1,527 Elo+
Party 1
Anubis
Anubis
Jbermudez
Anubis
Level 49
God Stats
1W - 0L
1,307 SR
Queue Stats
11W - 7L
1,513 Elo+
Solo
Surtr
Surtr
ReddYohann
Surtr
Level 48
God Stats
86W - 60L
1,428 SR
Queue Stats
254W - 205L
1,430 Elo+
Party 1
Ne Zha
Ne Zha
ZayThaGod
Ne Zha
Level 46
God Stats
2W - 0L
1,709 SR
Queue Stats
15W - 7L
1,409 Elo+
Solo
Neith
Neith
drowningray13
Neith
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,648 Elo+
Solo
Team Averages
Level 48
1,489 SR
1,505 Elo+

VS

Team Averages
Level 52
1,458 SR
1,375 Elo+
Lancelot
Lancelot
GMOter
Lancelot
Level 16
God Stats
2W - 3L
1,490 SR
Queue Stats
46W - 59L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
khaoticangel95
Sylvanus
Level 41
God Stats
1W - 3L
1,367 SR
Queue Stats
63W - 67L
1,390 Elo+
Solo
Jing Wei
Jing Wei
mavani12
Jing Wei
Level 123
God Stats
0W - 3L
1,291 SR
Queue Stats
16W - 33L
1,340 Elo+
Party 3
Cthulhu
Cthulhu
rodrigo tuz
Cthulhu
Level 28
God Stats
3W - 2L
1,660 SR
Queue Stats
31W - 44L
1,326 Elo+
Party 3
Janus
Janus
xBRYAN_PMx
Janus
Level 52
God Stats
26W - 38L
1,484 SR
Queue Stats
325W - 302L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,683
549
5,386
10,333
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Jbermudez
Anubis
14
3 / 0 / 1
8,913
637
6,440
6,549
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Surtr
13
1 / 0 / 0
8,081
577
4,153
8,318
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ne Zha
ZayThaGod
Ne Zha
15
5 / 1 / 4
8,322
594
6,310
12,308
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 5
7,167
512
7,974
6,632
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GMOter
Lancelot
13
0 / 3 / 1
6,441
460
3,675
11,145
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
10
0 / 3 / 1
6,569
469
4,814
11,798
10,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jing Wei
mavani12
Jing Wei
12
2 / 2 / 0
7,019
501
3,763
9,228
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
rodrigo tuz
Cthulhu
9
0 / 1 / 0
6,413
458
4,782
7,300
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
11
0 / 3 / 0
6,173
441
2,400
9,263
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Lancelot
GMOter
Lancelot
0
3
1
0.17
W
Anubis
Jbermudez
Anubis
3
0
1
3.5
W
Surtr
1
0
0
1
W
Ne Zha
ZayThaGod
Ne Zha
5
1
4
7
W
1
1
5
3.5
L
Sylvanus
0
3
1
0.17
L
Jing Wei
mavani12
Jing Wei
2
2
0
1
L
Cthulhu
rodrigo tuz
Cthulhu
0
1
0
0
L
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,263
Damage
19,434
44,140
Taken
48,734
24,100
Mitigated
26,911
17,321
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,386
1,387
0
3,336
10,333
7,449
142
2,494
7,839
29,337
1,967
L
Lancelot
GMOter
Lancelot
3,675
497
0
4,572
11,145
4,733
0
2,162
8,983
0
57,321
W
Anubis
Jbermudez
Anubis
6,440
250
0
2,861
6,549
3,081
1,583
2,233
4,149
62,184
1,657
W
Surtr
4,153
1,649
0
1,858
8,318
5,344
721
3,888
3,734
1,744
48,915
W
Ne Zha
ZayThaGod
Ne Zha
6,310
1,698
0
7,494
12,308
5,529
0
497
11,811
0
65,840
W
7,974
2,547
0
1,772
6,632
2,697
390
1,822
4,810
0
50,337
L
Sylvanus
4,814
1,335
1,273
4,647
11,798
10,234
0
3,100
8,698
24,438
2,755
L
Jing Wei
mavani12
Jing Wei
3,763
2,894
0
2,184
9,228
3,869
318
1,287
7,941
0
46,235
L
Cthulhu
rodrigo tuz
Cthulhu
4,782
293
0
990
7,300
5,705
0
817
5,977
37,022
1,789
L
Janus
2,400
275
0
1,109
9,263
2,370
0
4,529
4,734
37,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,166
Gold Earned
32,615
432
Minions Killed
363
0
Camps Cleared
0
1,269,165
Distance Traveled
1,233,349
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,683
549
34
2
0
285,637
4
L
Lancelot
6,441
460
85
6
0
326,239
0
W
Anubis
8,913
637
115
8
0
249,399
4
W
Surtr
8,081
577
95
7
0
216,905
0
W
Ne Zha
8,322
594
101
7
0
308,773
3
W
Neith
7,167
512
87
6
0
208,451
0
L
Sylvanus
6,569
469
42
3
0
187,576
0
L
Jing Wei
7,019
501
92
7
0
228,788
0
L
Cthulhu
6,413
458
75
5
0
223,272
2
L
Janus
6,173
441
69
5
0
267,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role