Player Matchup

Ah Puch
Ah Puch
AverageFan666
Ah Puch
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 3
Sol
Sol
DoMa BcN
Sol
Level 27
God Stats
6W - 4L
1,498 SR
Queue Stats
132W - 133L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
Gnomes2K
Danzaburou
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Thanatos
Thanatos
TheGhostWolf472
Thanatos
Level 44
God Stats
9W - 9L
1,474 SR
Queue Stats
145W - 126L
1,317 Elo+
Party 1
Nu Wa
Nu Wa
farkaspeeter
Nu Wa
Level 47
God Stats
5W - 3L
1,354 SR
Queue Stats
66W - 71L
1,419 Elo+
Solo
Team Averages
Level 36
1,465 SR
1,431 Elo+

VS

Team Averages
Level 36
1,464 SR
1,519 Elo+
Horus
Horus
Alkatw4z
Horus
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 15L
1,519 Elo+
Solo
Nox
Nox
DonPites9
Nox
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 176L
1,648 Elo+
Party 4
Arachne
Arachne
dawidgamin
Arachne
Level 44
God Stats
3W - 3L
1,466 SR
Queue Stats
24W - 24L
1,423 Elo+
Party 2
Apollo
Apollo
khalidJF
Apollo
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 118L
1,579 Elo+
Party 4
Ao Kuang
Ao Kuang
pankrewetka07
Ao Kuang
Level 29
God Stats
3W - 7L
1,357 SR
Queue Stats
18W - 19L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
4 / 4 / 4
7,798
487
9,763
11,165
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
3 / 4 / 2
8,653
541
9,706
11,922
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Gnomes2K
Danzaburou
11
1 / 6 / 5
7,172
448
5,788
11,947
5,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
13
6 / 5 / 1
7,993
500
12,945
20,296
9,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 5 / 2
8,771
548
7,055
8,498
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alkatw4z
Horus
13
1 / 2 / 8
8,059
504
3,898
11,164
8,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
5 / 0 / 9
9,537
596
7,536
10,254
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
dawidgamin
Arachne
15
10 / 4 / 1
9,290
581
14,847
16,265
7,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
khalidJF
Apollo
13
6 / 4 / 6
8,565
535
13,162
12,519
5,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
pankrewetka07
Ao Kuang
13
2 / 6 / 2
8,303
519
6,568
15,022
5,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
16
Kills
24
24
Deaths
16
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
Alkatw4z
Horus
1
2
8
2.5
L
Ah Puch
4
4
4
1.5
L
3
4
2
1
W
5
0
9
9.5
L
Danzaburou
Gnomes2K
Danzaburou
1
6
5
0.58
L
Thanatos
6
5
1
1.3
W
Arachne
dawidgamin
Arachne
10
4
1
2.63
L
2
5
2
0.6
W
Apollo
khalidJF
Apollo
6
4
6
2.25
W
Ao Kuang
pankrewetka07
Ao Kuang
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,257
Damage
46,011
63,828
Taken
65,224
26,474
Mitigated
31,642
21,295
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Alkatw4z
Horus
3,898
2,182
2,556
4,531
11,164
8,355
27
3,933
7,151
0
23,549
L
Ah Puch
9,763
848
255
2,577
11,165
4,245
0
874
10,291
41,680
880
L
9,706
3,064
0
4,870
11,922
4,247
362
6,510
5,412
48,126
6,991
W
7,536
1,131
0
846
10,254
4,272
158
5,466
4,588
60,135
2,422
L
Danzaburou
Gnomes2K
Danzaburou
5,788
2,167
0
602
11,947
5,184
281
981
10,966
0
24,445
L
Thanatos
12,945
4,337
0
11,695
20,296
9,861
0
2,295
18,001
0
70,101
W
Arachne
dawidgamin
Arachne
14,847
12,424
0
1,523
16,265
7,469
0
3,893
12,313
0
69,505
L
7,055
1,961
0
1,296
8,498
2,937
0
3,349
5,149
48,334
0
W
Apollo
khalidJF
Apollo
13,162
7,983
0
1,046
12,519
5,967
753
4,250
8,169
0
52,680
W
Ao Kuang
pankrewetka07
Ao Kuang
6,568
1,932
360
3,053
15,022
5,579
1,057
7,834
7,102
46,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,387
Gold Earned
43,754
379
Minions Killed
362
0
Camps Cleared
0
1,400,982
Distance Traveled
1,517,200
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,059
504
34
2
0
317,849
5
L
Ah Puch
7,798
487
65
4
0
275,368
4
L
Sol
8,653
541
92
6
0
283,528
3
W
Nox
9,537
596
104
7
0
290,111
5
L
Danzaburou
7,172
448
40
3
0
242,212
0
L
Thanatos
7,993
500
99
6
0
339,703
0
W
Arachne
9,290
581
87
5
0
347,153
0
L
Nu Wa
8,771
548
83
5
0
260,171
1
W
Apollo
8,565
535
76
5
0
277,905
1
W
Ao Kuang
8,303
519
61
4
0
284,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role