Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Blanqui
Hachiman
Level 129
God Stats
1W - 2L
1,125 SR
Queue Stats
15W - 21L
1,440 Elo+
Party 2
Thanatos
Thanatos
ByMaGnuuss
Thanatos
Level 126
God Stats
4W - 3L
1,724 SR
Queue Stats
203W - 192L
1,484 Elo+
Party 2
Surtr
Surtr
ErPeUu
Surtr
Level 99
God Stats
1W - 2L
1,109 SR
Queue Stats
57W - 58L
1,501 Elo+
Party 2
Scylla
Scylla
citatics
Scylla
Level 156
God Stats
3W - 0L
1,561 SR
Queue Stats
65W - 57L
1,559 Elo+
Party 2
Team Averages
Level 134
1,404 SR
1,497 Elo+

VS

Team Averages
Level 122
1,600 SR
1,516 Elo+
Eset
Eset
CROSSLEY2000
Eset
Level 108
God Stats
2W - 5L
1,326 SR
Queue Stats
105W - 97L
1,564 Elo+
Party 1
Horus
Horus
CastleDude58
Horus
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 39L
1,542 Elo+
Party 1
Da Ji
Da Ji
Joosh96
Da Ji
Level 89
God Stats
4W - 4L
1,733 SR
Queue Stats
540W - 522L
1,435 Elo+
Party 1
Artio
Artio
TheJniTM
Artio
Level 148
God Stats
5W - 3L
1,706 SR
Queue Stats
394W - 373L
1,537 Elo+
Party 1
Xbalanque
Xbalanque
Willibbo
Xbalanque
Level 158
God Stats
0W - 1L
1,732 SR
Queue Stats
33W - 32L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 3 / 7
7,784
487
8,358
15,842
13,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Blanqui
Hachiman
14
0 / 1 / 1
7,794
487
6,651
13,695
4,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
ByMaGnuuss
Thanatos
16
5 / 2 / 5
8,537
534
8,208
17,020
7,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
ErPeUu
Surtr
16
5 / 2 / 0
9,282
580
13,320
19,597
17,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
citatics
Scylla
15
6 / 0 / 3
9,129
571
10,310
6,149
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,289
456
5,776
10,726
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 4
7,595
475
7,049
16,690
15,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Joosh96
Da Ji
13
4 / 3 / 2
7,547
472
7,601
12,876
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
TheJniTM
Artio
14
0 / 5 / 3
8,210
513
9,820
18,793
19,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Willibbo
Xbalanque
16
1 / 1 / 2
8,707
544
10,751
11,001
4,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
18
Kills
8
8
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
7
1.83
W
Hachiman
Blanqui
Hachiman
0
1
1
0.5
W
Thanatos
ByMaGnuuss
Thanatos
5
2
5
3.75
L
2
6
0
0.33
L
1
3
4
1
W
Surtr
ErPeUu
Surtr
5
2
0
2.5
L
Da Ji
Joosh96
Da Ji
4
3
2
1.67
L
Artio
TheJniTM
Artio
0
5
3
0.3
L
Xbalanque
Willibbo
Xbalanque
1
1
2
2
W
Scylla
citatics
Scylla
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,847
Damage
40,997
72,303
Taken
70,086
46,704
Mitigated
49,574
38,052
Healing
25,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,358
795
0
4,723
15,842
13,869
0
2,837
12,856
23,953
0
W
Hachiman
Blanqui
Hachiman
6,651
4,503
0
6,259
13,695
4,955
0
0
13,695
0
69,271
W
Thanatos
ByMaGnuuss
Thanatos
8,208
2,977
0
16,522
17,020
7,695
0
871
16,129
0
72,402
L
5,776
296
395
1,049
10,726
4,563
0
6,138
4,588
50,663
0
L
7,049
3,033
1,160
5,386
16,690
15,643
27
8,396
8,294
0
28,191
W
Surtr
ErPeUu
Surtr
13,320
4,896
0
7,627
19,597
17,556
138
9,157
10,440
2,078
68,780
L
Da Ji
Joosh96
Da Ji
7,601
1,667
0
5,154
12,876
5,295
0
3,006
9,870
0
45,353
L
Artio
TheJniTM
Artio
9,820
1,304
85
7,047
18,793
19,278
0
906
16,438
68,284
1,875
L
Xbalanque
Willibbo
Xbalanque
10,751
4,917
0
4,942
11,001
4,795
0
1,084
9,917
0
90,382
W
Scylla
citatics
Scylla
10,310
1,091
0
2,921
6,149
2,629
33
2,401
3,644
76,596
504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,526
Gold Earned
39,348
513
Minions Killed
473
0
Camps Cleared
0
1,592,121
Distance Traveled
1,457,298
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,784
487
26
2
0
317,812
0
W
Hachiman
7,794
487
119
7
0
286,068
4
W
Thanatos
8,537
534
112
7
0
346,564
0
L
Eset
7,289
456
104
7
0
285,102
0
L
Horus
7,595
475
39
2
0
315,565
6
W
Surtr
9,282
580
119
7
0
304,117
0
L
Da Ji
7,547
472
65
4
0
320,219
0
L
Artio
8,210
513
134
8
0
245,151
0
L
Xbalanque
8,707
544
131
8
0
291,261
2
W
Scylla
9,129
571
137
9
0
337,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role