Player Matchup

Cerberus
Cerberus
Coolkiller6190
Cerberus
Level 47
God Stats
22W - 18L
1,467 SR
Queue Stats
88W - 85L
1,418 Elo+
Party 1
Apollo
Apollo
PAULCUTHBERT
Apollo
Level 38
God Stats
1W - 4L
1,248 SR
Queue Stats
22W - 33L
1,269 Elo+
Solo
Ra
Ra
The_marxn
Ra
Level 50
God Stats
2W - 2L
1,655 SR
Queue Stats
2W - 4L
1,448 Elo+
Solo
Serqet
Serqet
hmartin98
Serqet
Level 124
God Stats
2W - 2L
1,612 SR
Queue Stats
15W - 21L
1,447 Elo+
Solo
Odin
Odin
temp-965119
Odin
Level 62
God Stats
19W - 12L
1,500 SR
Queue Stats
80W - 77L
1,398 Elo+
Party 1
Team Averages
Level 64
1,496 SR
1,396 Elo+

VS

Team Averages
Level 92
1,479 SR
1,450 Elo+
Nut
Nut
 
Nut
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HS_TChaiTchaiWGA
Charybdis
Level 80
God Stats
7W - 11L
1,285 SR
Queue Stats
108W - 114L
1,433 Elo+
Solo
Geb
Geb
Salmon268
Geb
Level 99
God Stats
10W - 5L
1,703 SR
Queue Stats
144W - 145L
1,435 Elo+
Solo
Neith
Neith
TheSaince
Neith
Level 64
God Stats
49W - 47L
1,403 SR
Queue Stats
79W - 75L
1,438 Elo+
Solo
Da Ji
Da Ji
tothsuo19
Da Ji
Level 95
God Stats
64W - 70L
1,505 SR
Queue Stats
355W - 351L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 0 / 1
9,092
455
7,680
19,898
22,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
15
1 / 1 / 2
8,379
419
5,890
15,649
7,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 0
8,597
430
3,792
7,694
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
hmartin98
Serqet
14
0 / 6 / 4
8,275
414
8,062
17,183
8,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 4 / 0
9,016
451
9,957
16,283
11,240
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
19
3 / 0 / 2
10,582
529
10,549
9,739
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
16
1 / 1 / 1
9,218
461
9,396
13,607
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 3
9,987
499
11,140
13,751
12,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
TheSaince
Neith
15
1 / 3 / 0
9,464
473
12,625
9,053
3,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
tothsuo19
Da Ji
15
4 / 1 / 3
9,347
467
7,963
15,658
14,867
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
12
12
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
0
2
4
L
Cerberus
3
0
1
3.5
W
Charybdis
1
1
1
1.5
L
Apollo
1
1
2
2
W
3
1
3
4.5
W
Neith
TheSaince
Neith
1
3
0
0.33
L
0
1
0
0
L
Serqet
hmartin98
Serqet
0
6
4
0.33
L
2
4
0
0.5
W
Da Ji
tothsuo19
Da Ji
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,381
Damage
51,673
76,707
Taken
61,808
52,603
Mitigated
40,852
16,383
Healing
14,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
10,549
4,985
0
1,460
9,739
4,517
171
2,973
6,574
0
111,895
L
Cerberus
7,680
732
0
3,972
19,898
22,565
274
302
19,596
54,309
0
W
Charybdis
9,396
4,309
0
6,849
13,607
5,610
597
3,217
10,323
0
78,029
L
Apollo
5,890
3,712
0
3,228
15,649
7,312
592
690
14,959
0
59,596
W
11,140
1,796
0
920
13,751
12,527
0
276
13,475
56,769
2,712
W
Neith
TheSaince
Neith
12,625
5,730
0
918
9,053
3,331
2,301
3,386
5,667
0
74,611
L
3,792
248
562
3,939
7,694
2,837
171
0
7,694
65,602
0
L
Serqet
hmartin98
Serqet
8,062
2,784
0
1,000
17,183
8,649
0
1,299
15,884
0
72,768
L
9,957
3,632
0
3,682
16,283
11,240
0
8,551
7,732
311
47,900
W
Da Ji
tothsuo19
Da Ji
7,963
2,036
0
4,031
15,658
14,867
0
1,864
13,500
0
68,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
48,598
500
Minions Killed
582
0
Camps Cleared
0
1,794,330
Distance Traveled
1,841,237
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,582
529
169
8
0
340,547
1
L
Cerberus
9,092
455
111
6
0
372,024
0
W
Charybdis
9,218
461
110
6
0
351,627
0
L
Apollo
8,379
419
100
5
0
366,643
4
W
Geb
9,987
499
99
5
0
341,854
0
W
Neith
9,464
473
107
5
0
380,476
0
L
Ra
8,597
430
121
6
0
325,675
0
L
Serqet
8,275
414
107
5
0
368,692
0
L
Odin
9,016
451
61
3
0
361,296
0
W
Da Ji
9,347
467
97
5
0
426,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role