Player Matchup

Nut
Nut
Grantinator5867
Nut
Level 124
God Stats
1W - 4L
1,183 SR
Queue Stats
110W - 113L
1,513 Elo+
Solo
Janus
Janus
Linkes_Twix69
Janus
Level 90
God Stats
3W - 10L
1,348 SR
Queue Stats
58W - 72L
1,411 Elo+
Party 1
Skadi
Skadi
Lost_Memories103
Skadi
Level 128
God Stats
1W - 2L
1,754 SR
Queue Stats
236W - 229L
1,530 Elo+
Party 1
Anubis
Anubis
PutFriend878367
Anubis
Level 139
God Stats
47W - 71L
1,186 SR
Queue Stats
357W - 345L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
ViiRaL_SnipeZz21
Baron Samedi
Level 121
God Stats
2W - 4L
1,832 SR
Queue Stats
19W - 35L
1,398 Elo+
Party 1
Team Averages
Level 120
1,460 SR
1,452 Elo+

VS

Team Averages
Level 97
1,610 SR
1,471 Elo+
Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
IceKold736
Janus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,642 Elo+
Solo
Vamana
Vamana
Levi Kent
Vamana
Level 104
God Stats
5W - 7L
1,597 SR
Queue Stats
259W - 256L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Pajaroto01
Sylvanus
Level 17
God Stats
6W - 1L
1,954 SR
Queue Stats
26W - 28L
1,419 Elo+
Party 2
Chaac
Chaac
luisi1011
Chaac
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,427
543
3,037
7,123
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 0
5,643
564
886
5,289
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 1
5,615
562
6,371
7,133
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 3 / 0
6,225
623
5,208
9,121
3,628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ViiRaL_SnipeZz21
Baron Samedi
8
0 / 3 / 2
5,104
510
2,499
8,178
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 2 / 1
6,686
669
5,279
8,194
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
10
1 / 1 / 0
6,022
602
3,403
4,654
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
Levi Kent
Vamana
9
0 / 3 / 2
5,499
550
3,793
8,560
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Pajaroto01
Sylvanus
11
2 / 1 / 3
5,848
585
5,597
7,233
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
luisi1011
Chaac
11
3 / 0 / 2
5,877
588
5,733
6,521
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
7
Kills
12
12
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
1
3.25
L
2
2
0
1
W
Janus
1
1
0
1
W
Vamana
Levi Kent
Vamana
0
3
2
0.33
L
0
2
0
0
L
2
2
1
1.25
W
Sylvanus
Pajaroto01
Sylvanus
2
1
3
3.5
L
3
3
0
1
L
Baron Samedi
ViiRaL_SnipeZz21
Baron Samedi
0
3
2
0.33
W
Chaac
luisi1011
Chaac
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,001
Damage
23,805
36,844
Taken
35,162
14,432
Mitigated
18,475
13,122
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,279
1,106
0
1,208
8,194
3,969
0
391
7,777
0
49,197
L
3,037
1,545
0
3,248
7,123
2,606
0
280
6,713
0
28,444
W
Janus
3,403
77
48
510
4,654
1,490
132
1,291
3,323
43,404
1,569
W
Vamana
Levi Kent
Vamana
3,793
1,074
0
1,378
8,560
4,956
0
5,076
3,484
0
30,192
L
886
0
0
700
5,289
1,584
0
2,652
2,637
43,114
76
L
6,371
1,541
0
1,592
7,133
2,044
0
2,047
4,809
0
38,834
W
Sylvanus
Pajaroto01
Sylvanus
5,597
2,484
687
2,955
7,233
3,632
0
1,053
6,180
30,708
10,108
L
5,208
355
0
5,211
9,121
3,628
0
0
8,593
44,223
1,591
L
Baron Samedi
ViiRaL_SnipeZz21
Baron Samedi
2,499
328
291
2,080
8,178
4,570
0
3,539
4,458
16,457
0
W
Chaac
luisi1011
Chaac
5,733
937
0
1,837
6,521
4,428
0
688
5,833
0
31,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,014
Gold Earned
29,932
301
Minions Killed
318
0
Camps Cleared
0
941,602
Distance Traveled
981,600
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,686
669
75
8
0
216,430
0
L
Nut
5,427
543
55
6
0
188,686
0
W
Janus
6,022
602
76
8
0
179,326
0
W
Vamana
5,499
550
53
5
0
184,002
0
L
Janus
5,643
564
84
8
0
173,311
0
L
Skadi
5,615
562
82
8
0
201,486
1
W
Sylvanus
5,848
585
70
7
0
190,383
0
L
Anubis
6,225
623
66
7
0
174,594
1
L
Baron Samedi
5,104
510
14
1
0
203,525
1
W
Chaac
5,877
588
44
4
0
211,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role