Player Matchup

Freya
Freya
BlueSnowKing
Freya
Level 151
God Stats
1W - 2L
1,159 SR
Queue Stats
77W - 127L
1,415 Elo+
Party 1
Athena
Athena
LieoftheDie
Athena
Level 52
God Stats
49W - 72L
1,387 SR
Queue Stats
154W - 237L
1,399 Elo+
Party 1
Cliodhna
Cliodhna
Neyboul
Cliodhna
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 156L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
RichMilliner
Ratatoskr
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 31L
1,346 Elo+
Party 1
Skadi
Skadi
knightrider345
Skadi
Level 128
God Stats
4W - 2L
1,322 SR
Queue Stats
83W - 136L
1,547 Elo+
Party 1
Team Averages
Level 106
1,374 SR
1,437 Elo+

VS

Team Averages
Level 88
1,497 SR
1,461 Elo+
Nut
Nut
CaptainBoat6954
Nut
Level 97
God Stats
0W - 1L
1,448 SR
Queue Stats
246W - 355L
1,556 Elo+
Solo
Scylla
Scylla
NuclearGoblin
Scylla
Level 81
God Stats
14W - 12L
1,536 SR
Queue Stats
294W - 257L
1,561 Elo+
Solo
Cerberus
Cerberus
TonyM0ntana7608
Cerberus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
426W - 409L
1,507 Elo+
Solo
Ymir
Ymir
Velectera
Ymir
Level 145
God Stats
0W - 4L
1,499 SR
Queue Stats
23W - 26L
1,396 Elo+
Solo
Cliodhna
Cliodhna
bill_dozerr
Cliodhna
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,637
546
8,485
8,900
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
10
2 / 1 / 10
7,240
517
4,779
14,234
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Neyboul
Cliodhna
13
6 / 2 / 4
7,727
552
6,997
13,743
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
RichMilliner
Ratatoskr
14
8 / 2 / 4
9,163
655
13,506
11,531
6,491
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 3 / 4
8,466
605
10,512
10,117
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
6,504
465
7,095
12,969
5,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 5 / 2
7,346
525
7,892
8,364
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
12
3 / 6 / 0
7,240
517
6,766
16,830
6,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
9
0 / 4 / 3
5,880
420
1,830
11,163
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
bill_dozerr
Cliodhna
11
3 / 5 / 4
6,809
486
7,477
13,402
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
27
Kills
9
10
Deaths
27
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
0
7
4
0.29
W
Athena
2
1
10
7
W
Cliodhna
Neyboul
Cliodhna
6
2
4
4
L
3
5
2
0.8
W
Ratatoskr
RichMilliner
Ratatoskr
8
2
4
5
L
Cerberus
3
6
0
0.5
L
Ymir
0
4
3
0.38
L
Cliodhna
bill_dozerr
Cliodhna
3
5
4
1
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,279
Damage
31,060
58,525
Taken
62,728
29,856
Mitigated
28,265
17,208
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,485
2,384
0
4,333
8,900
3,372
410
5,263
3,637
42,474
10,039
L
7,095
5,103
0
2,946
12,969
5,353
0
2,033
10,936
0
46,863
W
Athena
4,779
1,814
0
2,269
14,234
10,515
222
3,214
11,020
15,379
823
W
Cliodhna
Neyboul
Cliodhna
6,997
668
0
7,019
13,743
5,103
629
2,283
11,460
0
53,279
L
7,892
1,347
0
870
8,364
2,747
0
2,434
5,930
49,544
0
W
Ratatoskr
RichMilliner
Ratatoskr
13,506
3,901
0
3,087
11,531
6,491
0
4,859
6,672
0
62,091
L
Cerberus
6,766
1,771
0
4,760
16,830
6,701
0
731
16,099
40,462
4,319
L
Ymir
1,830
708
0
1,649
11,163
7,986
0
5,288
5,875
8,918
0
L
Cliodhna
bill_dozerr
Cliodhna
7,477
2,177
0
1,674
13,402
5,478
0
2,246
11,156
0
41,054
W
10,512
4,077
0
500
10,117
4,375
0
500
9,617
0
74,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,233
Gold Earned
33,779
381
Minions Killed
329
0
Camps Cleared
0
1,463,903
Distance Traveled
1,227,238
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,637
546
78
6
0
245,769
0
L
Nut
6,504
465
88
6
0
231,644
0
W
Athena
7,240
517
21
2
0
331,809
5
W
Cliodhna
7,727
552
74
5
0
329,613
0
L
Scylla
7,346
525
85
6
0
248,039
0
W
Ratatoskr
9,163
655
102
7
0
312,981
0
L
Cerberus
7,240
517
91
7
0
247,169
0
L
Ymir
5,880
420
16
1
0
224,065
2
L
Cliodhna
6,809
486
49
4
0
276,321
0
W
Skadi
8,466
605
106
8
0
243,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role