Player Matchup

Thor
Thor
KingIronfoot
Thor
Level 163
God Stats
4W - 9L
1,237 SR
Queue Stats
274W - 299L
1,483 Elo+
Party 2
Discordia
Discordia
XxBABABOOEY479xX
Discordia
Level 29
God Stats
47W - 38L
1,425 SR
Queue Stats
139W - 161L
1,452 Elo+
Party 2
Bacchus
Bacchus
bruisers3000
Bacchus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,270 Elo+
Party 3
Nut
Nut
bruno4ao
Nut
Level 128
God Stats
5W - 6L
1,529 SR
Queue Stats
57W - 46L
1,567 Elo+
Party 3
Lancelot
Lancelot
iLOVEOPIUM
Lancelot
Level 48
God Stats
4W - 1L
1,626 SR
Queue Stats
85W - 67L
1,599 Elo+
Party 3
Team Averages
Level 75
1,463 SR
1,474 Elo+

VS

Team Averages
Level 84
1,520 SR
1,545 Elo+
Anhur
Anhur
AlezzXD
Anhur
Level 122
God Stats
1W - 4L
1,579 SR
Queue Stats
227W - 193L
1,550 Elo+
Party 1
Thor
Thor
Ch4rleSton
Thor
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
215W - 186L
1,532 Elo+
Party 1
Khepri
Khepri
Edrd
Khepri
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 78L
1,566 Elo+
Party 1
Poseidon
Poseidon
Tacit Ronin2647
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 67L
1,523 Elo+
Party 1
Cu Chulainn
Cu Chulainn
totalmajorweeb
Cu Chulainn
Level 44
God Stats
8W - 6L
1,520 SR
Queue Stats
104W - 112L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
7,902
659
6,184
7,480
4,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
13
0 / 0 / 0
7,180
598
954
1,649
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
bruisers3000
Bacchus
11
2 / 2 / 4
6,510
543
4,624
9,979
10,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 2 / 6
6,255
521
10,729
9,172
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
iLOVEOPIUM
Lancelot
11
5 / 2 / 4
6,688
557
7,295
11,572
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlezzXD
Anhur
10
3 / 5 / 2
6,030
503
7,546
8,860
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 2 / 1
6,783
565
4,866
11,377
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Edrd
Khepri
10
0 / 1 / 5
6,099
508
4,572
9,481
7,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
11
0 / 1 / 0
5,697
475
262
2,110
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
totalmajorweeb
Cu Chulainn
10
0 / 2 / 0
6,110
509
3,188
10,141
6,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
11
Kills
6
6
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
AlezzXD
Anhur
3
5
2
0.8
L
3
2
1
1.75
L
Khepri
Edrd
Khepri
0
1
5
2.5
W
3
0
1
3.5
L
Poseidon
0
1
0
0
W
Discordia
0
0
0
0
W
Bacchus
bruisers3000
Bacchus
2
2
4
2
W
1
2
6
2
W
Lancelot
iLOVEOPIUM
Lancelot
5
2
4
3.5
L
Cu Chulainn
totalmajorweeb
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,786
Damage
20,434
39,852
Taken
41,969
23,294
Mitigated
23,327
13,817
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AlezzXD
Anhur
7,546
4,575
0
917
8,860
3,550
0
1,888
6,924
0
34,962
L
4,866
1,492
0
5,488
11,377
4,941
0
452
10,787
0
45,950
L
Khepri
Edrd
Khepri
4,572
657
0
3,069
9,481
7,446
0
1,580
7,901
18,781
0
W
6,184
1,298
0
2,655
7,480
4,758
0
274
7,206
0
61,344
L
Poseidon
262
0
0
250
2,110
643
0
849
1,156
34,476
0
W
Discordia
954
0
0
412
1,649
557
0
220
1,429
50,064
878
W
Bacchus
bruisers3000
Bacchus
4,624
794
0
1,875
9,979
10,510
0
1,443
8,536
22,241
1,662
W
10,729
7,693
0
3,397
9,172
2,802
0
2,362
6,810
0
54,990
W
Lancelot
iLOVEOPIUM
Lancelot
7,295
1,239
0
5,478
11,572
4,667
0
535
11,037
0
49,631
L
Cu Chulainn
totalmajorweeb
Cu Chulainn
3,188
664
17
807
10,141
6,747
0
690
8,909
0
43,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
30,719
425
Minions Killed
287
0
Camps Cleared
0
1,271,594
Distance Traveled
1,212,782
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,030
503
73
6
0
240,688
1
L
Thor
6,783
565
79
7
0
267,451
0
L
Khepri
6,099
508
8
1
0
263,678
6
W
Thor
7,902
659
120
10
0
261,717
0
L
Poseidon
5,697
475
52
4
0
235,267
0
W
Discordia
7,180
598
113
9
0
246,466
0
W
Bacchus
6,510
543
24
2
0
247,204
0
W
Nut
6,255
521
99
8
0
234,479
0
W
Lancelot
6,688
557
69
6
0
281,728
0
L
Cu Chulainn
6,110
509
75
6
0
205,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role