Player Matchup

Achilles
Achilles
Fun269
Achilles
Level 66
God Stats
1W - 3L
1,664 SR
Queue Stats
48W - 52L
1,436 Elo+
Party 2
Hun Batz
Hun Batz
Lil Shnozz X
Hun Batz
Level 117
God Stats
1W - 4L
1,374 SR
Queue Stats
18W - 23L
1,395 Elo+
Party 2
Discordia
Discordia
TaintSniffer774
Discordia
Level 107
God Stats
0W - 1L
1,178 SR
Queue Stats
31W - 42L
1,324 Elo+
Party 2
Bacchus
Bacchus
WATDADDY
Bacchus
Level 47
God Stats
1W - 2L
1,603 SR
Queue Stats
5W - 12L
1,315 Elo+
Party 2
Skadi
Skadi
WildManWoods007
Skadi
Level 145
God Stats
0W - 1L
1,520 SR
Queue Stats
4W - 8L
1,290 Elo+
Party 2
Team Averages
Level 96
1,468 SR
1,352 Elo+

VS

Team Averages
Level 89
1,532 SR
1,459 Elo+
Anubis
Anubis
DJrobber-
Anubis
Level 94
God Stats
3W - 5L
1,441 SR
Queue Stats
10W - 19L
1,362 Elo+
Party 3
Nut
Nut
Gns4Shw
Nut
Level 113
God Stats
6W - 7L
1,589 SR
Queue Stats
32W - 32L
1,513 Elo+
Solo
Charon
Charon
LipsyStick
Charon
Level 153
God Stats
1W - 0L
1,523 SR
Queue Stats
93W - 89L
1,505 Elo+
Party 3
Bellona
Bellona
SasukeFan77
Bellona
Level 23
God Stats
25W - 16L
1,582 SR
Queue Stats
48W - 42L
1,451 Elo+
Party 1
Lancelot
Lancelot
tummblez99
Lancelot
Level 62
God Stats
27W - 22L
1,527 SR
Queue Stats
154W - 140L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fun269
Achilles
14
0 / 2 / 0
8,675
482
7,555
15,188
12,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Lil Shnozz X
Hun Batz
15
2 / 4 / 1
8,625
479
9,207
18,283
8,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TaintSniffer774
Discordia
15
1 / 5 / 1
8,646
480
8,486
12,519
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
WATDADDY
Bacchus
11
0 / 4 / 0
6,658
370
5,611
12,054
13,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 3 / 1
8,416
468
7,295
8,915
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJrobber-
Anubis
15
4 / 2 / 4
8,793
489
10,870
12,896
6,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nut
15
3 / 2 / 1
8,685
483
6,603
13,072
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
LipsyStick
Charon
13
0 / 0 / 10
8,807
489
8,562
12,883
13,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
SasukeFan77
Bellona
14
1 / 0 / 4
8,501
472
7,169
13,286
12,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
tummblez99
Lancelot
17
10 / 1 / 2
9,824
546
15,485
13,547
7,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
18
18
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
DJrobber-
Anubis
4
2
4
3
L
Achilles
Fun269
Achilles
0
2
0
0
W
Nut
3
2
1
1.75
L
Hun Batz
Lil Shnozz X
Hun Batz
2
4
1
0.63
W
Charon
LipsyStick
Charon
0
0
10
5
W
Bellona
SasukeFan77
Bellona
1
0
4
3
L
Discordia
TaintSniffer774
Discordia
1
5
1
0.3
L
Bacchus
WATDADDY
Bacchus
0
4
0
0
L
2
3
1
0.83
W
Lancelot
tummblez99
Lancelot
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,154
Damage
48,689
66,959
Taken
65,684
41,862
Mitigated
45,444
17,109
Healing
26,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DJrobber-
Anubis
10,870
197
0
6,037
12,896
6,529
464
3,418
9,034
74,244
892
L
Achilles
Fun269
Achilles
7,555
344
0
6,546
15,188
12,335
0
2,638
12,550
0
53,601
W
Nut
6,603
2,846
0
6,498
13,072
5,971
441
2,272
10,776
0
84,373
L
Hun Batz
Lil Shnozz X
Hun Batz
9,207
2,011
0
4,163
18,283
8,287
0
4,685
13,598
0
86,542
W
Charon
LipsyStick
Charon
8,562
1,985
0
3,073
12,883
13,318
47
4,080
8,699
28,862
0
W
Bellona
SasukeFan77
Bellona
7,169
1,497
0
6,175
13,286
12,009
0
1,055
11,157
0
52,285
L
Discordia
TaintSniffer774
Discordia
8,486
231
70
2,989
12,519
3,990
0
5,952
6,567
65,589
218
L
Bacchus
WATDADDY
Bacchus
5,611
309
0
885
12,054
13,714
155
4,048
8,006
24,264
2,900
L
7,295
3,233
0
2,456
8,915
3,536
551
1,732
7,183
0
70,967
W
Lancelot
tummblez99
Lancelot
15,485
4,428
0
4,916
13,547
7,617
42
2,585
10,879
0
66,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,020
Gold Earned
44,610
498
Minions Killed
428
0
Camps Cleared
0
1,637,532
Distance Traveled
1,752,968
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,793
489
95
5
0
326,760
5
L
Achilles
8,675
482
104
6
0
342,092
2
W
Nut
8,685
483
137
8
0
312,302
0
L
Hun Batz
8,625
479
122
7
0
350,793
0
W
Charon
8,807
489
29
2
0
302,239
2
W
Bellona
8,501
472
80
4
0
364,767
0
L
Discordia
8,646
480
116
6
0
299,190
6
L
Bacchus
6,658
370
37
2
0
331,288
0
L
Skadi
8,416
468
119
7
0
314,169
6
W
Lancelot
9,824
546
87
5
0
446,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role