Player Matchup

Ao Kuang
Ao Kuang
Bronze IV
Gallahadrid
Ao Kuang
Bronze IV
Level 63
God Stats
0W - 3L
1,653 SR
Queue Stats
5W - 16L
1,324 MMR
Solo
Odin
Odin
Silver IV
KingRikoe
Odin
Silver IV
Level 95
God Stats
1W - 3L
1,696 SR
Queue Stats
60W - 77L
1,334 MMR
Solo
Hachiman
Hachiman
Gold IV
MCGerson
Hachiman
Gold IV
Level 139
God Stats
10W - 15L
1,371 SR
Queue Stats
328W - 326L
1,323 MMR
Solo
Sobek
Sobek
Silver III
TwinkyWinkyUwU
Sobek
Silver III
Level 147
God Stats
0W - 2L
1,558 SR
Queue Stats
11W - 26L
1,317 MMR
Solo
Chaac
Chaac
Silver III
thekinglife04
Chaac
Silver III
Level 119
God Stats
1W - 2L
1,440 SR
Queue Stats
4W - 12L
1,316 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,544 SR
1,323 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,560 SR
1,396 MMR
Loki
Loki
Gold IV
 
Loki
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
Hodor0126
Ra
Gold V
Level 145
God Stats
19W - 11L
1,485 SR
Queue Stats
317W - 324L
1,328 MMR
Solo
Apollo
Apollo
Gold V
Tababs76
Apollo
Gold V
Level 127
God Stats
7W - 7L
1,661 SR
Queue Stats
92W - 101L
1,336 MMR
Solo
Geb
Geb
Bronze III
castawaywilson
Geb
Bronze III
Level 102
God Stats
5W - 3L
1,652 SR
Queue Stats
21W - 20L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gallahadrid
Ao Kuang
9
1 / 0 / 0
4,874
487
1,707
6,671
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
9
0 / 2 / 0
5,060
506
1,734
8,174
6,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
MCGerson
Hachiman
10
1 / 2 / 1
5,448
545
3,920
6,132
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 1
4,886
489
1,081
5,557
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,860
386
334
1,860
675
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Maman BrigitteAthenaArachneThanatos

VS

Bans
Hun BatzUllrVamanaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 0 / 0
6,340
634
3,875
6,026
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bellona
 
Bellona
11
0 / 0 / 2
6,179
618
5,037
5,548
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 0
6,200
620
2,241
4,427
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Tababs76
Apollo
10
1 / 1 / 0
5,439
544
3,428
4,338
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 2
5,865
587
1,042
6,831
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
4
4
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
0
3
W
Bellona
 
Bellona
0
0
2
1
L
Ao Kuang
Gallahadrid
Ao Kuang
1
0
0
1
W
0
0
0
0
L
Odin
0
2
0
0
L
Hachiman
MCGerson
Hachiman
1
2
1
0.75
W
Apollo
Tababs76
Apollo
1
1
0
1
L
0
0
1
0.5
W
0
1
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,776
Damage
15,623
28,394
Taken
27,170
16,555
Mitigated
14,651
7,909
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,875
558
0
895
6,026
2,346
0
516
5,475
0
54,616
W
Bellona
 
Bellona
5,037
2,186
0
2,549
5,548
5,131
0
875
4,281
0
39,523
L
Ao Kuang
Gallahadrid
Ao Kuang
1,707
238
0
1,730
6,671
2,682
0
849
5,773
34,679
0
W
2,241
212
84
1,854
4,427
1,767
126
478
3,949
56,349
0
L
Odin
1,734
489
0
869
8,174
6,947
0
312
7,862
0
26,924
L
Hachiman
MCGerson
Hachiman
3,920
2,227
0
1,718
6,132
2,308
0
658
5,474
0
41,356
W
Apollo
Tababs76
Apollo
3,428
1,792
0
1,762
4,338
1,902
624
193
4,145
0
45,430
L
1,081
116
0
3,466
5,557
3,943
0
742
4,815
18,921
0
W
1,042
99
0
1,939
6,831
3,505
0
726
6,105
14,769
2,330
L
334
0
0
126
1,860
675
0
517
1,279
0
1,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,128
Gold Earned
30,023
232
Minions Killed
378
0
Camps Cleared
0
897,859
Distance Traveled
1,000,720
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,340
634
100
10
0
224,432
0
W
Bellona
6,179
618
80
8
0
190,547
0
L
Ao Kuang
4,874
487
56
6
0
210,750
0
W
Ra
6,200
620
101
10
0
210,499
2
L
Odin
5,060
506
62
6
0
159,665
3
L
Hachiman
5,448
545
76
8
0
165,174
0
W
Apollo
5,439
544
79
8
0
176,764
1
L
Sobek
4,886
489
36
4
0
171,783
0
W
Geb
5,865
587
18
2
0
198,478
3
L
Chaac
3,860
386
2
0
0
190,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role