Player Matchup

Discordia
Discordia
 
Discordia
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DaMilKnCookieZ
Sobek
Level 155
God Stats
1W - 1L
1,870 SR
Queue Stats
14W - 9L
1,816 Elo+
Party 1
Awilix
Awilix
UwUjesseUwU
Awilix
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,594 Elo+
Party 1
Team Averages
Level 144
1,623 SR
1,637 Elo+

VS

Team Averages
Level 91
1,661 SR
1,625 Elo+
Gilgamesh
Gilgamesh
A1Drip
Gilgamesh
Level 106
God Stats
20W - 7L
1,644 SR
Queue Stats
24W - 14L
1,665 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Teeeesh
Morgan Le Fay
Level 89
God Stats
24W - 14L
1,673 SR
Queue Stats
24W - 19L
1,613 Elo+
Party 2
Hachiman
Hachiman
xImComposedx
Hachiman
Level 79
God Stats
2W - 1L
1,666 SR
Queue Stats
20W - 20L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 6 / 3
8,248
750
8,460
9,783
3,871
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 5 / 3
8,173
743
9,165
17,987
19,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
13
2 / 3 / 5
8,650
786
5,472
11,370
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A1Drip
Gilgamesh
14
2 / 1 / 9
8,650
786
7,379
13,398
12,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Teeeesh
Morgan Le Fay
16
10 / 3 / 3
10,575
961
16,089
11,093
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
xImComposedx
Hachiman
13
2 / 4 / 8
8,483
771
8,672
9,646
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
14
14
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
3
0.58
W
Gilgamesh
A1Drip
Gilgamesh
2
1
9
6.5
L
4
5
3
1.1
W
Morgan Le Fay
Teeeesh
Morgan Le Fay
10
3
3
3.83
L
Awilix
2
3
5
1.5
W
Hachiman
xImComposedx
Hachiman
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,097
Damage
32,140
39,140
Taken
34,137
28,915
Mitigated
21,733
6,280
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,460
646
0
893
9,783
3,871
0
3,747
5,815
32,242
0
W
Gilgamesh
A1Drip
Gilgamesh
7,379
1,476
0
2,646
13,398
12,858
203
5,057
7,943
0
20,824
L
9,165
540
0
4,887
17,987
19,896
0
8,070
9,740
16,489
745
W
Morgan Le Fay
Teeeesh
Morgan Le Fay
16,089
2,266
170
1,831
11,093
5,013
541
5,770
5,075
39,877
0
L
Awilix
5,472
1,805
0
500
11,370
5,148
0
4,316
6,657
0
28,090
W
Hachiman
xImComposedx
Hachiman
8,672
4,596
0
2,797
9,646
3,862
1,676
5,606
3,712
0
36,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,071
Gold Earned
27,708
115
Minions Killed
127
0
Camps Cleared
0
608,815
Distance Traveled
609,926
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,248
750
41
4
0
173,418
0
W
Gilgamesh
8,650
786
24
2
0
233,370
0
L
Sobek
8,173
743
24
2
0
208,962
0
W
Morgan Le Fay
10,575
961
60
5
0
197,103
0
L
Awilix
8,650
786
50
5
0
226,435
2
W
Hachiman
8,483
771
43
4
0
179,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role