Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
Darknight0022
Tsukuyomi
Silver I
Level 100
God Stats
5W - 2L
1,654 SR
Queue Stats
16W - 18L
1,449 MMR
Party 1
Poseidon
Poseidon
Gold V
JOANPOL12
Poseidon
Gold V
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,546 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
damstergo09
Gilgamesh
Silver II
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,387 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,551 SR
1,460 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,375 SR
1,473 MMR
Baron Samedi
Baron Samedi
Gold IV
YoCaniibal
Baron Samedi
Gold IV
Level 149
God Stats
5W - 9L
1,319 SR
Queue Stats
392W - 481L
1,465 MMR
Solo
Fenrir
Fenrir
Gold IV
isameess
Fenrir
Gold IV
Level 101
God Stats
1W - 2L
1,197 SR
Queue Stats
107W - 112L
1,453 MMR
Solo
Artemis
Artemis
Bronze III
keegsyb
Artemis
Bronze III
Level 103
God Stats
0W - 1L
1,608 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darknight0022
Tsukuyomi
18
7 / 3 / 5
12,544
836
14,090
14,902
8,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
JOANPOL12
Poseidon
17
4 / 2 / 8
12,080
805
9,133
11,872
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
damstergo09
Gilgamesh
16
1 / 2 / 8
10,969
731
9,285
13,834
15,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
PersephoneMedusaBake KujiraBakasuraThoth

VS

Bans
BellonaAchillesKumbhakarnaHerculesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
YoCaniibal
Baron Samedi
17
2 / 6 / 2
11,339
756
8,540
15,409
8,859
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
isameess
Fenrir
15
4 / 4 / 3
10,516
701
9,099
19,784
20,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Artemis
keegsyb
Artemis
8
0 / 2 / 2
8,042
536
2,682
3,279
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
6
7
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Darknight0022
Tsukuyomi
7
3
5
3.17
W
Poseidon
JOANPOL12
Poseidon
4
2
8
4
L
Baron Samedi
YoCaniibal
Baron Samedi
2
6
2
0.5
W
Gilgamesh
damstergo09
Gilgamesh
1
2
8
2.5
L
Fenrir
isameess
Fenrir
4
4
3
1.38
L
Artemis
keegsyb
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,508
Damage
20,321
40,608
Taken
38,472
29,683
Mitigated
30,843
9,952
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Darknight0022
Tsukuyomi
14,090
3,987
0
5,523
14,902
8,997
2,376
4,057
10,845
0
62,601
W
Poseidon
JOANPOL12
Poseidon
9,133
1,405
168
2,352
11,872
4,873
174
3,198
8,674
56,695
736
L
Baron Samedi
YoCaniibal
Baron Samedi
8,540
131
595
2,516
15,409
8,859
0
2,403
11,789
61,549
0
W
Gilgamesh
damstergo09
Gilgamesh
9,285
2,185
0
1,909
13,834
15,813
93
2,439
11,395
0
23,589
L
Fenrir
isameess
Fenrir
9,099
1,494
0
747
19,784
20,937
0
6,124
12,165
1,745
31,252
L
Artemis
keegsyb
Artemis
2,682
415
0
454
3,279
1,047
0
262
2,866
0
12,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,593
Gold Earned
29,897
209
Minions Killed
145
0
Camps Cleared
0
918,611
Distance Traveled
583,225
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,544
836
74
5
0
337,395
0
W
Poseidon
12,080
805
105
7
0
288,374
0
L
Baron Samedi
11,339
756
91
6
0
233,788
0
W
Gilgamesh
10,969
731
30
2
0
292,842
3
L
Fenrir
10,516
701
28
2
0
260,564
1
L
Artemis
8,042
536
26
2
0
88,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role