Player Matchup

Bastet
Bastet
Albergr11
Bastet
Level 69
God Stats
2W - 2L
1,546 SR
Queue Stats
5W - 8L
1,261 Elo+
Party 2
Vamana
Vamana
Miguel_67-_-
Vamana
Level 23
God Stats
11W - 19L
1,157 SR
Queue Stats
133W - 165L
1,220 Elo+
Party 2
Bacchus
Bacchus
SouRGelato420
Bacchus
Level 28
God Stats
8W - 13L
1,537 SR
Queue Stats
82W - 97L
1,266 Elo+
Party 2
Hou Yi
Hou Yi
gorrita_zoco0
Hou Yi
Level 25
God Stats
23W - 36L
1,212 SR
Queue Stats
90W - 147L
1,150 Elo+
Party 2
Vulcan
Vulcan
josito_klk666
Vulcan
Level 40
God Stats
44W - 34L
1,108 SR
Queue Stats
117W - 139L
1,194 Elo+
Party 2
Team Averages
Level 37
1,312 SR
1,218 Elo+

VS

Team Averages
Level 60
1,402 SR
1,436 Elo+
Persephone
Persephone
Delboow
Persephone
Level 49
God Stats
0W - 1L
1,146 SR
Queue Stats
46W - 78L
1,370 Elo+
Solo
Thor
Thor
Waarzy
Thor
Level 45
God Stats
27W - 26L
1,371 SR
Queue Stats
276W - 260L
1,445 Elo+
Party 1
Hachiman
Hachiman
Waiiikiki
Hachiman
Level 128
God Stats
13W - 8L
1,667 SR
Queue Stats
675W - 637L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
serkanbuldu
Nu Wa
Level 35
God Stats
86W - 67L
1,324 SR
Queue Stats
103W - 107L
1,425 Elo+
Solo
Yemoja
Yemoja
x1Sterben
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Albergr11
Bastet
17
12 / 0 / 5
10,099
673
20,247
15,627
7,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
14
1 / 0 / 0
8,568
571
1,109
5,547
4,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
12
2 / 4 / 5
7,768
518
5,121
11,669
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 0 / 3
7,307
487
4,525
10,118
3,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 0 / 1
8,228
549
6,127
5,104
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Delboow
Persephone
2
0 / 1 / 0
4,866
324
552
1,000
206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Waarzy
Thor
13
3 / 6 / 0
7,140
476
5,545
17,688
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Waiiikiki
Hachiman
11
0 / 6 / 0
6,412
427
6,986
13,467
4,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 6 / 0
6,924
462
5,654
9,653
4,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
x1Sterben
Yemoja
12
1 / 3 / 2
7,255
484
5,185
12,458
9,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
22
Kills
4
4
Deaths
22
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
Albergr11
Bastet
12
0
5
14.5
L
Persephone
Delboow
Persephone
0
1
0
0
W
Vamana
1
0
0
1
W
Bacchus
2
4
5
1.13
L
Thor
Waarzy
Thor
3
6
0
0.5
L
Hachiman
Waiiikiki
Hachiman
0
6
0
0
W
2
0
3
3.5
W
5
0
1
5.5
L
0
6
0
0
L
Yemoja
x1Sterben
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,129
Damage
23,922
48,065
Taken
54,266
29,774
Mitigated
25,105
8,957
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Albergr11
Bastet
20,247
6,974
0
4,492
15,627
7,398
151
1,477
14,133
0
94,821
L
Persephone
Delboow
Persephone
552
0
83
158
1,000
206
0
220
766
3,794
0
W
Vamana
1,109
463
0
498
5,547
4,786
2,100
1,319
4,228
0
54,625
W
Bacchus
5,121
495
0
1,394
11,669
11,713
18
3,043
8,626
26,310
0
L
Thor
Waarzy
Thor
5,545
1,006
0
5,139
17,688
6,437
0
1,855
15,784
0
57,560
L
Hachiman
Waiiikiki
Hachiman
6,986
3,896
0
1,678
13,467
4,423
0
2,051
11,416
0
58,736
W
4,525
2,283
0
2,573
10,118
3,903
898
3,203
6,915
0
43,416
W
6,127
2,166
0
0
5,104
1,974
880
1,840
3,228
45,849
0
L
5,654
2,540
0
1,766
9,653
4,892
0
3,454
6,093
44,354
3,989
L
Yemoja
x1Sterben
Yemoja
5,185
1,003
2,284
1,284
12,458
9,147
0
3,668
8,790
25,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,970
Gold Earned
32,597
391
Minions Killed
299
0
Camps Cleared
0
1,533,959
Distance Traveled
1,087,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,099
673
118
8
0
348,448
0
L
Persephone
4,866
324
10
1
0
36,728
0
W
Vamana
8,568
571
94
6
0
266,052
0
W
Bacchus
7,768
518
30
2
0
308,763
0
L
Thor
7,140
476
105
7
0
292,077
0
L
Hachiman
6,412
427
97
6
0
271,016
0
W
Hou Yi
7,307
487
79
5
0
289,553
0
W
Vulcan
8,228
549
70
5
0
321,143
0
L
Nu Wa
6,924
462
62
4
0
204,718
0
L
Yemoja
7,255
484
25
2
0
283,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role