Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Me An Empath
Nut
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Charon
Charon
Wills Khakis
Charon
Level 87
God Stats
6W - 4L
1,704 SR
Queue Stats
152W - 156L
1,553 Elo+
Solo
Team Averages
Level 81
1,568 SR
1,518 Elo+

VS

Team Averages
Level 134
1,513 SR
1,352 Elo+
Mulan
Mulan
GottiHall
Mulan
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,218 Elo+
Solo
Ah Puch
Ah Puch
SnowGhost2216
Ah Puch
Level 146
God Stats
11W - 8L
1,535 SR
Queue Stats
76W - 73L
1,399 Elo+
Solo
Bakasura
Bakasura
ViolentDreamer0
Bakasura
Level 106
God Stats
7W - 6L
1,505 SR
Queue Stats
255W - 263L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 3 / 1
6,245
625
4,433
8,062
5,247
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 1
6,492
649
2,738
6,792
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
11
1 / 3 / 1
6,690
669
6,645
10,473
7,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GottiHall
Mulan
13
2 / 1 / 3
7,207
721
5,329
6,837
4,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
13
1 / 0 / 5
7,524
752
9,963
3,192
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
13
4 / 1 / 3
7,822
782
5,338
6,939
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
7
7
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
1
0.17
W
Mulan
GottiHall
Mulan
2
1
3
3.5
L
1
1
1
1.5
W
Ah Puch
1
0
5
3.5
W
Bakasura
4
1
3
5.5
L
Charon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,816
Damage
20,630
25,327
Taken
16,968
15,304
Mitigated
9,403
5,399
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,433
612
778
1,368
8,062
5,247
0
3,785
4,075
0
18,955
W
Mulan
GottiHall
Mulan
5,329
348
0
1,665
6,837
4,807
0
2,618
3,694
0
27,716
L
2,738
1,194
224
496
6,792
2,847
0
3,625
2,946
0
15,396
W
Ah Puch
9,963
436
0
945
3,192
1,214
164
1,023
2,042
37,788
0
W
Bakasura
5,338
3,643
0
4,726
6,939
3,382
0
2,362
4,183
0
15,766
L
Charon
6,645
824
0
2,533
10,473
7,210
0
2,674
6,885
29,336
29

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,427
Gold Earned
22,553
127
Minions Killed
166
0
Camps Cleared
0
517,686
Distance Traveled
610,999
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,245
625
45
5
0
174,704
0
W
Mulan
7,207
721
39
4
0
196,415
1
L
Nut
6,492
649
36
4
0
176,659
2
W
Ah Puch
7,524
752
87
9
0
196,728
0
W
Bakasura
7,822
782
40
4
0
217,856
0
L
Charon
6,690
669
46
5
0
166,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role