Player Matchup

Ah Puch
Ah Puch
GodOfAllChickens
Ah Puch
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 24L
1,397 Elo+
Party 1
Ao Kuang
Ao Kuang
KingJjSAANxXXx
Ao Kuang
Level 24
God Stats
12W - 5L
1,500 SR
Queue Stats
154W - 169L
1,503 Elo+
Party 2
Terra
Terra
LordofHounds
Terra
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 27L
1,388 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NwTn00b
Tsukuyomi
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
173W - 185L
1,476 Elo+
Party 2
Neith
Neith
Shootup913
Neith
Level 158
God Stats
2W - 1L
1,718 SR
Queue Stats
64W - 78L
1,556 Elo+
Solo
Team Averages
Level 123
1,544 SR
1,464 Elo+

VS

Team Averages
Level 81
1,529 SR
1,514 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
DaAsianWay
Sylvanus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,780 Elo+
Solo
Lancelot
Lancelot
PeakyChanka
Lancelot
Level 84
God Stats
14W - 13L
1,644 SR
Queue Stats
319W - 315L
1,495 Elo+
Party 3
Chiron
Chiron
TheAlexEra16
Chiron
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,534 Elo+
Solo
Set
Set
redluis369
Set
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 8
9,276
928
17,957
5,851
2,697
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
14
3 / 4 / 15
8,439
844
5,103
11,078
7,129
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
10 / 1 / 11
10,659
1,066
17,884
11,736
13,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
NwTn00b
Tsukuyomi
12
1 / 7 / 10
7,720
772
7,523
11,173
5,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
13
1 / 4 / 8
7,911
791
8,970
9,905
4,079
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
4 / 3 / 11
8,399
840
10,892
12,968
13,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
DaAsianWay
Sylvanus
14
1 / 4 / 9
7,702
770
3,143
13,435
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
PeakyChanka
Lancelot
14
7 / 5 / 6
8,426
843
9,828
13,652
12,012
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chiron
16
3 / 5 / 8
8,667
867
6,504
11,405
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 6 / 8
7,919
792
4,765
13,105
6,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
60
22
Kills
18
18
Deaths
23
52
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
3
11
3.17
L
Sylvanus
DaAsianWay
Sylvanus
1
4
9
1.38
W
7
2
8
5.5
W
Ao Kuang
3
4
15
2.63
W
10
1
11
15.5
W
Tsukuyomi
NwTn00b
Tsukuyomi
1
7
10
0.86
L
Lancelot
PeakyChanka
Lancelot
7
5
6
2
W
Neith
1
4
8
1.25
L
Chiron
3
5
8
1.4
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,437
Damage
35,132
49,743
Taken
64,565
32,093
Mitigated
49,712
16,996
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,892
1,757
1,284
3,071
12,968
13,320
0
7,842
5,126
20,722
620
L
Sylvanus
DaAsianWay
Sylvanus
3,143
1,032
2,174
2,417
13,435
12,291
100
8,068
5,367
6,843
0
W
17,957
118
921
783
5,851
2,697
236
1,140
4,469
27,388
0
W
Ao Kuang
5,103
1,824
792
1,737
11,078
7,129
590
2,867
8,062
6,786
540
W
17,884
748
4,445
5,646
11,736
13,043
524
2,318
9,010
31,493
0
W
Tsukuyomi
NwTn00b
Tsukuyomi
7,523
1,717
279
491
11,173
5,145
159
2,984
8,013
0
12,574
L
Lancelot
PeakyChanka
Lancelot
9,828
1,088
778
641
13,652
12,012
104
8,461
5,191
0
15,801
W
Neith
8,970
2,434
0
1,902
9,905
4,079
1,770
2,758
6,774
0
23,697
L
Chiron
6,504
1,568
900
1,327
11,405
5,244
0
7,838
3,567
0
21,614
L
4,765
1,196
552
1,047
13,105
6,845
0
8,392
4,713
0
8,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,005
Gold Earned
41,113
128
Minions Killed
104
0
Camps Cleared
0
947,265
Distance Traveled
837,766
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,399
840
25
3
0
176,955
0
L
Sylvanus
7,702
770
7
1
0
145,821
0
W
Ah Puch
9,276
928
25
3
0
195,859
0
W
Ao Kuang
8,439
844
8
1
0
180,587
0
W
Terra
10,659
1,066
34
3
0
237,414
0
W
Tsukuyomi
7,720
772
17
2
0
167,177
0
L
Lancelot
8,426
843
17
2
0
187,215
0
W
Neith
7,911
791
44
4
0
166,228
0
L
Chiron
8,667
867
38
4
0
166,555
0
L
Set
7,919
792
17
2
0
161,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role