Player Matchup

Bellona
Bellona
CamtheMan82702
Bellona
Level 87
God Stats
13W - 2L
1,802 SR
Queue Stats
116W - 91L
1,516 Elo+
Solo
Nut
Nut
ILLUMI666ZOLDYCK
Nut
Level 127
God Stats
5W - 6L
1,516 SR
Queue Stats
88W - 83L
1,490 Elo+
Party 1
Atlas
Atlas
MadGorillas4530
Atlas
Level 101
God Stats
7W - 5L
1,858 SR
Queue Stats
26W - 23L
1,678 Elo+
Solo
Zhong Kui
Zhong Kui
SolemnJudgment69
Zhong Kui
Level 120
God Stats
3W - 1L
1,769 SR
Queue Stats
127W - 115L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
TIRREUR110
Danzaburou
Level 39
God Stats
3W - 0L
1,668 SR
Queue Stats
6W - 4L
1,744 Elo+
Solo
Team Averages
Level 95
1,723 SR
1,588 Elo+

VS

Team Averages
Level 85
1,517 SR
1,448 Elo+
Nut
Nut
 
Nut
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Conrady99
Sun Wukong
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 87L
1,439 Elo+
Party 2
Olorun
Olorun
E_Kenda11
Olorun
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
368W - 371L
1,474 Elo+
Solo
Artio
Artio
MrPongKrell
Artio
Level 45
God Stats
0W - 2L
1,220 SR
Queue Stats
52W - 67L
1,335 Elo+
Party 2
Bakasura
Bakasura
TrogWithAFrog
Bakasura
Level 144
God Stats
3W - 4L
1,863 SR
Queue Stats
106W - 118L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,472
679
7,681
8,487
9,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 6
6,243
568
2,676
7,115
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
5 / 1 / 0
7,035
640
4,906
7,804
5,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
12
1 / 0 / 2
7,342
667
6,653
4,269
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TIRREUR110
Danzaburou
10
2 / 1 / 3
6,254
569
4,918
8,210
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
3
0 / 1 / 0
3,829
348
138
1,090
310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
Conrady99
Sun Wukong
12
0 / 1 / 0
5,862
533
4,655
10,542
6,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
E_Kenda11
Olorun
11
1 / 3 / 1
5,441
495
5,132
8,898
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 1
5,126
466
1,226
8,672
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
TrogWithAFrog
Bakasura
11
2 / 2 / 0
5,883
535
3,885
12,610
6,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
3
3
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
0
0
W
1
0
0
1
L
Sun Wukong
Conrady99
Sun Wukong
0
1
0
0
L
Olorun
E_Kenda11
Olorun
1
3
1
0.5
W
0
1
6
3
W
5
1
0
5
L
0
2
1
0.25
W
Zhong Kui
1
0
2
2
W
Danzaburou
TIRREUR110
Danzaburou
2
1
3
3.5
L
Bakasura
TrogWithAFrog
Bakasura
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,834
Damage
15,036
35,885
Taken
41,812
22,919
Mitigated
23,291
16,483
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
138
110
0
161
1,090
310
0
506
584
0
4,803
W
7,681
2,218
0
4,457
8,487
9,188
0
0
8,487
0
64,120
L
Sun Wukong
Conrady99
Sun Wukong
4,655
933
0
3,462
10,542
6,931
0
0
10,542
0
44,467
L
Olorun
E_Kenda11
Olorun
5,132
2,991
60
3,394
8,898
3,445
0
3,575
5,323
34,547
5,682
W
2,676
1,500
0
3,446
7,115
2,488
600
633
6,482
0
42,603
W
4,906
2,420
139
2,332
7,804
5,577
0
2,625
5,019
19,015
0
L
1,226
52
40
3,182
8,672
6,452
0
3,843
4,829
15,891
0
W
Zhong Kui
6,653
786
0
3,078
4,269
2,811
1,436
677
3,456
52,415
3,566
W
Danzaburou
TIRREUR110
Danzaburou
4,918
1,932
78
2,953
8,210
2,855
1,118
2,008
5,903
0
38,551
L
Bakasura
TrogWithAFrog
Bakasura
3,885
2,438
0
4,617
12,610
6,153
0
3,548
9,062
0
37,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
26,141
372
Minions Killed
252
0
Camps Cleared
0
1,057,086
Distance Traveled
929,915
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
3,829
348
10
1
0
26,353
0
W
Bellona
7,472
679
109
10
0
214,015
1
L
Sun Wukong
5,862
533
74
7
0
220,159
0
L
Olorun
5,441
495
67
6
0
189,982
0
W
Nut
6,243
568
86
8
0
230,340
0
W
Atlas
7,035
640
25
2
0
205,586
0
L
Artio
5,126
466
16
1
0
231,041
0
W
Zhong Kui
7,342
667
94
9
0
211,171
0
W
Danzaburou
6,254
569
58
5
0
195,974
0
L
Bakasura
5,883
535
85
8
0
262,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role