Player Matchup

Jormungandr
Jormungandr
CPTTHUGGIE
Jormungandr
Level 69
God Stats
0W - 3L
1,279 SR
Queue Stats
3W - 12L
1,270 Elo+
Party 3
Nut
Nut
Jimbo_SliceXP
Nut
Level 107
God Stats
10W - 15L
1,440 SR
Queue Stats
234W - 209L
1,461 Elo+
Party 1
Mulan
Mulan
King_Of_Heros200
Mulan
Level 104
God Stats
2W - 3L
1,285 SR
Queue Stats
105W - 91L
1,457 Elo+
Party 1
Bakasura
Bakasura
MelloJello303
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,403 Elo+
Party 3
Anubis
Anubis
bammbamm44
Anubis
Level 97
God Stats
6W - 4L
1,633 SR
Queue Stats
53W - 58L
1,407 Elo+
Party 3
Team Averages
Level 88
1,427 SR
1,400 Elo+

VS

Team Averages
Level 83
1,563 SR
1,511 Elo+
Ravana
Ravana
DESSPRESS0
Ravana
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 15L
1,524 Elo+
Party 2
Chaac
Chaac
Jaimelaime
Chaac
Level 65
God Stats
5W - 2L
1,597 SR
Queue Stats
74W - 79L
1,485 Elo+
Party 2
Izanami
Izanami
Reindeerkick007
Izanami
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 76L
1,514 Elo+
Party 4
Bellona
Bellona
ScrvyScandlr
Bellona
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
147W - 135L
1,514 Elo+
Party 4
Nu Wa
Nu Wa
l Zulla l
Nu Wa
Level 109
God Stats
3W - 0L
1,715 SR
Queue Stats
18W - 16L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CPTTHUGGIE
Jormungandr
8
2 / 4 / 1
5,364
536
5,426
12,057
8,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 1
5,052
505
5,081
8,386
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 2
5,652
565
5,099
9,253
5,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
MelloJello303
Bakasura
8
1 / 3 / 3
5,228
523
680
9,153
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
bammbamm44
Anubis
10
2 / 4 / 1
5,498
550
5,188
7,274
3,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DESSPRESS0
Ravana
11
2 / 2 / 5
6,220
622
2,780
5,269
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
10
3 / 2 / 1
5,777
578
4,562
7,573
6,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 2 / 3
5,080
508
8,085
7,355
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
ScrvyScandlr
Bellona
10
4 / 1 / 3
5,731
573
7,475
10,769
9,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
l Zulla l
Nu Wa
12
6 / 0 / 1
7,153
715
7,073
5,429
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
17
17
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CPTTHUGGIE
Jormungandr
2
4
1
0.63
W
Ravana
DESSPRESS0
Ravana
2
2
5
2.25
W
Chaac
3
2
1
1.75
L
1
3
1
0.5
L
1
3
2
0.67
L
Bakasura
MelloJello303
Bakasura
1
3
3
0.83
W
2
2
3
1.75
W
Bellona
ScrvyScandlr
Bellona
4
1
3
5.5
L
Anubis
bammbamm44
Anubis
2
4
1
0.63
W
Nu Wa
l Zulla l
Nu Wa
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,474
Damage
29,975
46,123
Taken
36,395
23,785
Mitigated
21,406
11,570
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CPTTHUGGIE
Jormungandr
5,426
1,845
249
3,162
12,057
8,331
0
434
11,623
21,258
0
W
Ravana
DESSPRESS0
Ravana
2,780
765
0
2,058
5,269
1,722
0
1,129
4,075
0
39,077
W
Chaac
4,562
506
0
1,572
7,573
6,075
0
577
6,996
0
30,408
L
5,081
2,969
0
2,140
8,386
2,948
0
370
8,016
0
33,795
L
5,099
926
0
1,388
9,253
5,180
0
471
8,782
0
37,688
L
Bakasura
MelloJello303
Bakasura
680
457
0
2,203
9,153
3,814
608
1,767
7,386
0
22,934
W
8,085
6,443
181
2,063
7,355
2,376
0
2,059
5,296
0
37,276
W
Bellona
ScrvyScandlr
Bellona
7,475
2,090
0
1,656
10,769
9,932
10
3,355
7,384
0
31,262
L
Anubis
bammbamm44
Anubis
5,188
167
0
2,428
7,274
3,512
0
4,031
3,243
35,653
721
W
Nu Wa
l Zulla l
Nu Wa
7,073
1,153
0
1,777
5,429
1,301
84
3,320
2,109
47,163
686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,794
Gold Earned
29,961
266
Minions Killed
299
0
Camps Cleared
0
919,075
Distance Traveled
1,035,753
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,364
536
18
2
0
188,951
0
W
Ravana
6,220
622
67
7
0
225,961
0
W
Chaac
5,777
578
56
6
0
220,497
1
L
Nut
5,052
505
62
6
0
171,626
0
L
Mulan
5,652
565
72
7
0
168,738
1
L
Bakasura
5,228
523
52
5
0
217,144
0
W
Izanami
5,080
508
56
6
0
192,541
0
W
Bellona
5,731
573
35
4
0
196,772
0
L
Anubis
5,498
550
62
6
0
172,616
0
W
Nu Wa
7,153
715
85
9
0
199,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role