Player Matchup

Athena
Athena
Andre20
Athena
Level 127
God Stats
1W - 1L
1,263 SR
Queue Stats
36W - 38L
1,468 Elo+
Party 1
King Arthur
King Arthur
EvilECP
King Arthur
Level 48
God Stats
5W - 2L
1,631 SR
Queue Stats
28W - 35L
1,437 Elo+
Party 1
Nut
Nut
OmiWanKenob1
Nut
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,453 Elo+
Party 1
Zeus
Zeus
Trejonator132
Zeus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 40L
1,433 Elo+
Party 1
Ratatoskr
Ratatoskr
iNGHTMREz
Ratatoskr
Level 93
God Stats
4W - 4L
1,537 SR
Queue Stats
47W - 60L
1,440 Elo+
Party 1
Team Averages
Level 83
1,486 SR
1,446 Elo+

VS

Team Averages
Level 116
1,523 SR
1,562 Elo+
Charybdis
Charybdis
Covid69
Charybdis
Level 98
God Stats
8W - 13L
1,691 SR
Queue Stats
236W - 221L
1,631 Elo+
Solo
Amaterasu
Amaterasu
Kaijulord223
Amaterasu
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
531W - 509L
1,451 Elo+
Solo
Nut
Nut
Team Case
Nut
Level 125
God Stats
1W - 1L
1,741 SR
Queue Stats
16W - 10L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
TodayWingz
Zhong Kui
Level 128
God Stats
8W - 9L
1,500 SR
Queue Stats
179W - 156L
1,609 Elo+
Solo
Ymir
Ymir
Wokiki8780
Ymir
Level 125
God Stats
0W - 2L
1,183 SR
Queue Stats
9W - 10L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Andre20
Athena
14
4 / 2 / 10
9,102
535
6,758
17,518
16,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
EvilECP
King Arthur
17
3 / 1 / 2
10,931
643
9,507
13,929
11,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
3 / 2 / 6
9,281
546
8,196
10,438
4,395
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 2 / 5
8,808
518
10,164
8,971
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
iNGHTMREz
Ratatoskr
17
8 / 0 / 9
9,809
577
11,139
12,589
5,511
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Covid69
Charybdis
13
1 / 6 / 2
7,558
445
8,570
13,781
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Kaijulord223
Amaterasu
14
1 / 4 / 1
8,257
486
6,408
16,014
14,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 5 / 0
7,699
453
7,081
11,223
4,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
TodayWingz
Zhong Kui
14
0 / 3 / 1
8,176
481
7,504
12,338
9,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 4 / 1
7,990
470
5,085
14,891
15,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
22
Kills
5
7
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
Andre20
Athena
4
2
10
4.5
L
Charybdis
Covid69
Charybdis
1
6
2
0.33
W
King Arthur
EvilECP
King Arthur
3
1
2
4
L
Amaterasu
Kaijulord223
Amaterasu
1
4
1
0.38
W
3
2
6
3
L
2
5
0
0.4
L
Zhong Kui
TodayWingz
Zhong Kui
0
3
1
0.17
W
4
2
5
3.25
L
1
4
1
0.38
W
Ratatoskr
iNGHTMREz
Ratatoskr
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,764
Damage
34,648
63,445
Taken
68,247
41,404
Mitigated
49,806
17,471
Healing
17,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Andre20
Athena
6,758
1,742
0
3,551
17,518
16,320
0
3,957
13,501
26,047
0
L
Charybdis
Covid69
Charybdis
8,570
4,235
0
3,596
13,781
5,409
0
3,413
10,368
0
58,670
W
King Arthur
EvilECP
King Arthur
9,507
1,543
0
2,392
13,929
11,830
0
260
13,669
0
98,062
L
Amaterasu
Kaijulord223
Amaterasu
6,408
3,085
0
4,017
16,014
14,166
0
1,714
14,300
0
53,690
W
8,196
5,612
0
4,248
10,438
4,395
881
1,213
9,204
0
74,516
L
7,081
4,066
0
1,397
11,223
4,541
649
1,847
9,376
0
62,677
L
Zhong Kui
TodayWingz
Zhong Kui
7,504
782
0
5,518
12,338
9,870
30
4,820
7,518
69,823
1,772
W
10,164
1,208
0
1,500
8,971
3,348
87
4,280
4,432
62,915
0
L
5,085
673
0
3,091
14,891
15,820
28
5,128
9,763
31,762
773
W
Ratatoskr
iNGHTMREz
Ratatoskr
11,139
2,572
0
5,780
12,589
5,511
275
2,584
9,934
0
78,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,931
Gold Earned
39,680
473
Minions Killed
451
0
Camps Cleared
0
1,831,740
Distance Traveled
1,493,395
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,102
535
39
2
0
388,617
6
L
Charybdis
7,558
445
84
5
0
324,857
1
W
King Arthur
10,931
643
133
8
0
365,319
9
L
Amaterasu
8,257
486
102
6
0
329,093
0
W
Nut
9,281
546
104
6
0
321,372
0
L
Nut
7,699
453
102
6
0
246,522
0
L
Zhong Kui
8,176
481
120
7
0
303,955
1
W
Zeus
8,808
518
83
5
0
318,363
0
L
Ymir
7,990
470
43
3
0
288,968
1
W
Ratatoskr
9,809
577
114
7
0
438,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role